.. |
data
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Delete unused animation files
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2016-06-12 16:29:00 +02:00 |
functions
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exit the loop properly
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2016-06-16 17:36:37 +02:00 |
sounds
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Clean up the sound config
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2016-06-12 10:17:02 +02:00 |
$PBOPREFIX$
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Add mine detector port from ACE2
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2016-05-03 22:37:02 +02:00 |
ACE_detector.hpp
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Clean up the sound config
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2016-06-12 10:17:02 +02:00 |
ace_wallon_vmh3.p3d
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Add mine detector port from ACE2
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2016-05-03 22:37:02 +02:00 |
ace_wallon_vmm3.p3d
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Add mine detector port from ACE2
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2016-05-03 22:37:02 +02:00 |
CfgAmmo.hpp
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fix mine detector not picking up fused explosives
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2016-06-16 17:20:15 +02:00 |
CfgEventHandlers.hpp
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Add mine detector port from ACE2
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2016-05-03 22:37:02 +02:00 |
CfgSounds.hpp
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Clean up the sound config
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2016-06-12 10:17:02 +02:00 |
CfgVehicles.hpp
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fix mine detector not picking up fused explosives
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2016-06-16 17:20:15 +02:00 |
CfgWeapons.hpp
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Add mass to metal detectors
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2016-06-12 12:41:59 +02:00 |
config.cpp
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fix mine detector not picking up fused explosives
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2016-06-16 17:20:15 +02:00 |
README.md
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Add mine detector port from ACE2
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2016-05-03 22:37:02 +02:00 |
script_component.hpp
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Add mine detector port from ACE2
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2016-05-03 22:37:02 +02:00 |
stringtable.xml
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Add description string
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2016-06-12 10:19:06 +02:00 |
XEH_clientInit.sqf
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fix capitalization
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2016-06-16 17:33:21 +02:00 |
XEH_preInit.sqf
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fix mine detector not picking up fused explosives
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2016-06-16 17:20:15 +02:00 |
XEH_PREP.hpp
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Add mine detector port from ACE2
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2016-05-03 22:37:02 +02:00 |