ACE3/addons/attach
2015-08-19 04:18:33 +02:00
..
data Revert LoD Changes 2015-07-15 21:13:05 +02:00
functions Merge pull request #1977 from acemod/attachClickCooldown 2015-08-08 11:18:20 -05:00
UI trying to fix capitilization 2 2015-01-11 21:39:49 +01:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
CfgEventHandlers.hpp Stop placement on interact_menu open 2015-03-27 11:53:04 -05:00
CfgMagazines.hpp Add IRStrobe to CfgMagazines 2015-07-16 15:17:09 +02:00
CfgVehicles.hpp Merge pull request #1505 from alganthe/strobe-intensity 2015-06-04 15:34:20 -03:00
CfgWeapons.hpp Add IRStrobe 3D Object to attach 2015-07-04 19:56:54 +02:00
config.cpp Attach use purely virtual object (no setPos) 2015-06-19 13:32:42 -05:00
GUI_VirtualAmmo.hpp Attach use purely virtual object (no setPos) 2015-06-19 13:32:42 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Attach use purely virtual object (no setPos) 2015-06-19 13:32:42 -05:00
stringtable.xml Stringtable fixes up to medical 2015-05-27 21:19:14 +02:00
XEH_clientInit.sqf Stop placement on interact_menu open 2015-03-27 11:53:04 -05:00
XEH_preInit.sqf Use CBA PFEH instead of BI stacked 2015-03-27 11:14:04 -05:00

ace_attach

Introducing the ability to attach various throwables to yourself or vehicles, to mark your position and assist in IFF.

Maintainers

The people responsible for merging changes to this component or answering potential questions.