ACE3/addons/switchunits
Taha d8f18c685b Turkish Language Update (#7446)
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Turkish Language Update

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* Update AUTHORS.txt

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Fix

* Update AUTHORS.txt

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* Delete stringtable.xml

* Update stringtable.xml

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* Revert "Delete stringtable.xml"

This reverts commit 704c1e838c.

* Update stringtable.xml

* Fix

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-16 21:14:23 -06:00
..
functions Some Refactoring (#6607) 2018-10-09 20:21:46 -05:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ smallarms: port 2015-01-17 18:14:56 -03:00
ACE_Settings.hpp French translation (#7298) 2019-12-19 11:08:31 -06:00
CfgEventHandlers.hpp Cleanup spacing on call COMPILE_FILE 2019-02-14 12:43:02 -06:00
CfgVehicles.hpp Settings - Added more categories (#5771) 2017-11-15 20:10:20 +01:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Turkish Language Update (#7446) 2020-01-16 21:14:23 -06:00
XEH_postInit.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_switchunits

Adds insurgency-style unit switching.

Maintainers

The people responsible for merging changes to this component or answering potential questions.