ACE3/addons/interaction
johnb432 4db0f7de24
Interaction - Improve FUNC(switchWeaponAttachment) (#10145)
* Improve swtichWeaponAttachment

* change interact_SWA to use common_SAM (#10176)

* change interact_SWA to use common_SAM

* Directly call

* exit on bad arg

* Update fnc_switchAttachmentMode.sqf

* Minor optimisations

* Cleanup leftover code, use unit instead of target

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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/interaction/functions/fnc_switchWeaponAttachment.sqf

* Revert some unnecessary changes

* Remove sound, as it was part of the CBA attachment switching & pass missing parameter

* Add sound back, to indicate new attachment

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-09 14:08:07 -07:00
..
dev General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00
functions Interaction - Improve FUNC(switchWeaponAttachment) (#10145) 2024-08-09 14:08:07 -07:00
rsc
UI
$PBOPREFIX$
ACE_Settings.hpp
ACE_ZeusActions.hpp
CfgEventHandlers.hpp
CfgVehicles.hpp Interaction - Allow pulling bodies out of wrecks (#9618) 2023-11-10 14:55:40 -05:00
config.cpp
groupRename_GUI.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
initSettings.inc.sqf General - Cleaned up cbaSettings_settingChanged (#10050) 2024-05-31 13:20:21 -07:00
README.md
RscTitles.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
script_component.hpp
stringtable.xml Interaction - Show all possible modes for an attachment (#8154) 2024-07-27 19:37:33 +02:00
XEH_missionDisplayLoad.sqf
XEH_postInit.sqf Interaction - Check canInteractWith before taking dropped weapons (#9783) 2024-04-01 09:11:14 -03:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Interaction - Add crew status check for some vehicle interactions (#9637) 2023-11-11 09:03:32 -03:00
XEH_preStart.sqf General - Replace toLower with toLowerANSI where applicable (#9790) 2024-03-07 22:08:13 +01:00

ace_interaction

Provides interaction options between units.