..
data
Medical - Hide cursor when unconscious ( #8269 )
2021-06-27 15:39:17 -05:00
dev
General - Cleanup CfgPatches
unit/weapon arrays ( #8524 )
2021-10-15 13:48:33 -05:00
functions
Common - Add keybind and function to unload unit's weapon/muzzle ( #8735 )
2022-05-18 13:07:47 -05:00
scripts
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
sounds
rename core to common
2015-01-12 19:22:58 +01:00
UI
Change ACE Hint preview ( #6271 )
2018-04-15 13:14:31 -05:00
$PBOPREFIX$
rename core to common
2015-01-12 19:22:58 +01:00
ACE_Settings.hpp
General - Move to CBA Settings ( #8461 )
2021-10-11 15:48:30 -05:00
CfgEden.hpp
Add 3den attribute to disable bft ( #4452 )
2016-09-24 21:46:03 +02:00
CfgEventHandlers.hpp
Add SQFC support ( #8235 )
2021-09-03 19:08:34 -05:00
CfgLocationTypes.hpp
Cleanup use of ACE_HashLocation ( #4975 )
2017-03-08 10:15:15 +01:00
CfgMagazines.hpp
Fixed: ACE_Fake**** Was showing in arsenal. Fixes #670
2015-04-16 10:10:24 -07:00
CfgMoves.hpp
cleaning up common
2015-03-24 20:28:44 +01:00
CfgSounds.hpp
formating
2015-01-12 22:34:01 +01:00
CfgUIGrids.hpp
Change ACE Hint preview ( #6271 )
2018-04-15 13:14:31 -05:00
CfgUnitInsignia.hpp
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
CfgVehicles.hpp
General - Cleanup CfgPatches
unit/weapon arrays ( #8524 )
2021-10-15 13:48:33 -05:00
CfgVoice.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgWeapons.hpp
Use CBA Misc Items ( #5502 )
2017-09-12 23:23:45 -05:00
CfgWrapperUI.hpp
Medical - Hide cursor when unconscious ( #8269 )
2021-06-27 15:39:17 -05:00
CompassControl.hpp
Add zeus-like compass control to common ( #5860 )
2017-12-07 21:51:57 +00:00
config.cpp
General - Cleanup CfgPatches
unit/weapon arrays ( #8524 )
2021-10-15 13:48:33 -05:00
define.hpp
General - Format config class defines to coding guidelines (+tool) ( #8520 )
2021-10-15 13:47:05 -05:00
DisableMouseDialog.hpp
Medical - Hide cursor when unconscious ( #8269 )
2021-06-27 15:39:17 -05:00
HintConfig.hpp
Convert all true/false in configs to 0/1 ( #8095 )
2021-02-08 04:14:45 +01:00
init_handleModifierKey.sqf
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
2018-09-17 14:19:29 -05:00
initSettings.sqf
Localization - Improve Simplified Chinese ( #8781 )
2022-02-14 15:57:50 -06:00
ProgressScreen.hpp
Medical - Hide cursor when unconscious ( #8269 )
2021-06-27 15:39:17 -05:00
README.md
Update contribution documents ( #8382 )
2021-08-16 20:17:56 +01:00
RscInfoType.hpp
Parachute - Fix "hide altimeter" setting ( #6721 )
2018-12-06 16:36:35 -06:00
script_component.hpp
Enable trenches on snow on Thirsk Winter map ( #7830 )
2020-08-04 09:21:29 -05:00
script_macros.hpp
rename core to common
2015-01-12 19:22:58 +01:00
stringtable.xml
Common - Add keybind and function to unload unit's weapon/muzzle ( #8735 )
2022-05-18 13:07:47 -05:00
XEH_missionDisplayLoad.sqf
remove deprecated code for 3.8.0 ( #4457 )
2016-09-24 22:31:10 +02:00
XEH_postInit.sqf
Common - Add keybind and function to unload unit's weapon/muzzle ( #8735 )
2022-05-18 13:07:47 -05:00
XEH_preInit.sqf
Common - Fix undefined variable ( #8872 )
2022-04-10 15:27:10 -05:00
XEH_PREP.hpp
Common - Add keybind and function to unload unit's weapon/muzzle ( #8735 )
2022-05-18 13:07:47 -05:00
XEH_preStart.sqf
precompile on game start
2016-02-22 15:20:36 +01:00