ACE3/addons/dragging/functions/fnc_getWeight.sqf
Grim 793ef7bba5
Dragging - Use improved loadAbs for weight calculation (#8457)
* use improved loadAbs for weight calculation

* fix double counted backpack cargo

---------

Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
2023-06-22 04:04:19 -03:00

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#include "script_component.hpp"
/*
* Author: L-H, edited by commy2, rewritten by joko // Jonas, re-rewritten by mharis001
* Returns the weight of the given object.
* Weight is calculated from the object's mass and its current inventory.
*
* Arguments:
* 0: Object <OBJECT>
*
* Return Value:
* Weight <NUMBER>
*
* Example:
* [_object] call ace_dragging_fnc_getWeight
*
* Public: No
*/
params ["_object"];
private _weight = loadAbs _object;
// Add the mass of the object itself
// The container object is generally of type SupplyX and has mass of zero
_weight = _weight + getNumber (configOf _object >> "mass");
// Contents of backpacks get counted twice (see https://github.com/acemod/ACE3/pull/8457#issuecomment-1062522447)
// This is a workaround until that is fixed on BI's end
{
_x params ["", "_container"];
_weight = _weight - (loadAbs _container);
} forEach (everyContainer _object);
// Mass in Arma isn't an exact amount but rather a volume/weight value
// This attempts to work around that by making it a usable value (sort of)
_weight * 0.5;