ACE3/addons/dragging/functions/fnc_getWeight.sqf

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#include "script_component.hpp"
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/*
* Author: L-H, edited by commy2, rewritten by joko // Jonas, re-rewritten by mharis001
* Returns the weight of the given object.
* Weight is calculated from the object's mass and its current inventory.
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*
* Arguments:
* 0: Object <OBJECT>
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*
* Return Value:
* Weight <NUMBER>
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*
* Example:
* [_object] call ace_dragging_fnc_getWeight
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*
* Public: No
*/
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params ["_object"];
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private _weight = loadAbs _object;
// Add the mass of the object itself
// The container object is generally of type SupplyX and has mass of zero
_weight = _weight + getNumber (configOf _object >> "mass");
// Contents of backpacks get counted twice (see https://github.com/acemod/ACE3/pull/8457#issuecomment-1062522447)
// This is a workaround until that is fixed on BI's end
{
_x params ["", "_container"];
_weight = _weight - (loadAbs _container);
} forEach (everyContainer _object);
// Mass in Arma isn't an exact amount but rather a volume/weight value
// This attempts to work around that by making it a usable value (sort of)
_weight * 0.5;