ACE3/documentation/feature/fcs.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

1.0 KiB

layout title description group parent
wiki FCS (Fire Control System) feature wiki

1. Overview

1.1 Fire control system

Offers a custom fire control system for tanks and helicopters. It enables engaging stationary and moving targets.

1.2 Manual lasing targets

Changes the default rangefinders, including those in vehicles, to require manual lasing.

1.3 Air burst ammunition

Anti air cannons can now use airburst ammunition. It will explode on the FCS' zeroed in range.

2. Usage

2.1 Engaging moving targets

  • Place the crosshair on the enemy vehicle.
  • Press and hold Tab ↹ (ACE 3 default key bind Lock Target [Hold]) and follow the target for about 2 seconds.
  • Release Tab ↹.
  • The optic is now adjusted sideways to ensure a hit.

2.2 Ranging stationary targets

  • Place the crosshair on the object to range.
  • Tap Tab ↹
  • The optic is now adjusted.

NOTE: GBU guidance is DISABLED as of ACE3 3.0.1

3. Dependencies

ace_interaction