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d1187ad82e
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub. - Coding guidelines are more readable now, added the STRING family of macros to it. - How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change. - Shortcut updated to fit the convention established in the shortcut page.
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layout | title | description | group | parent |
---|---|---|---|---|
wiki | FCS (Fire Control System) | feature | wiki |
1. Overview
1.1 Fire control system
Offers a custom fire control system for tanks and helicopters. It enables engaging stationary and moving targets.
1.2 Manual lasing targets
Changes the default rangefinders, including those in vehicles, to require manual lasing.
1.3 Air burst ammunition
Anti air cannons can now use airburst ammunition. It will explode on the FCS' zeroed in range.
2. Usage
2.1 Engaging moving targets
- Place the crosshair on the enemy vehicle.
- Press and hold Tab ↹ (ACE 3 default key bind
Lock Target [Hold]
) and follow the target for about 2 seconds. - Release Tab ↹.
- The optic is now adjusted sideways to ensure a hit.
2.2 Ranging stationary targets
- Place the crosshair on the object to range.
- Tap Tab ↹
- The optic is now adjusted.
NOTE: GBU guidance is DISABLED as of ACE3 3.0.1
3. Dependencies
ace_interaction