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ACE3/addons/mk6mortar
Jakub Ochalski 91182482db Polish Translation ()
Did the missing parts of the Polish translation.
2018-12-11 16:50:36 -06:00
..
data Port inventory picture and model 2015-12-17 00:21:54 +01:00
functions [WIP] Fix script errors reporting wrong line numbers () 2018-09-17 14:19:29 -05:00
UI Port inventory picture and model 2015-12-17 00:21:54 +01:00
$PBOPREFIX$ Fixed Capitalized folders on include paths 2015-05-20 23:28:10 +02:00
ACE_Settings.hpp Settings - Added more categories () 2017-11-15 20:10:20 +01:00
CfgEventHandlers.hpp Fix Mortar Display 2016-02-25 13:59:00 -06:00
CfgMagazines.hpp Arsenal - Add config to force show (mortars) () 2018-11-18 23:04:50 -06:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions () 2018-05-30 16:48:19 -05:00
CfgWeapons.hpp Use CBA Misc Items () 2017-09-12 23:23:45 -05:00
config.cpp remove deprecated code for 3.8.0 () 2016-09-24 22:31:10 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
RscInGameUI.hpp mk6mortar - Tweak charge UI for 1.86 () 2018-12-06 13:37:44 -06:00
RscRangeTable.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
script_component.hpp convert log macros to cba versions () 2016-10-02 12:55:31 +02:00
stringtable.xml Polish Translation () 2018-12-11 16:50:36 -06:00
XEH_postInit.sqf Change mortar to ammo handling weapon on init () 2016-11-16 11:00:50 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions () 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_mk6mortar

Tweaks the Nk6 Mortar system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.