ACE3/documentation/feature/aircraft.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

1.1 KiB

layout title description group order parent
wiki Aircraft Aircraft overhaul feature 5 wiki

1. Overview

1.1 Adjusted flight behaviour

Changes the flight behaviour of various aircraft.

1.2 Various adjustments to aircraft and gunships munitions

  • Higher capacity magazines for the Comanche.
  • Gatling rate of fire (ROF) increased.
  • AP rockets have less splash damage.

1.3 Missile lock warnings

Adds missile-lock warning systems to helicopters and planes based on the equivalent real life capabilities.

1.4 Semi-automatic flare mode

Adds the semi-automatic flare mode known from Arma 2. The key to switch modes existed in Arma 3's key settings, but wasn't operational until now.

1.5 Ejecting from pilot and copilot seats

Pilots and copilots of all helicopters can now eject.

1.6 Laser marker for Wildcat

Adds a laser marker to the copilot seat of the Wildcat.

1.7 HUD for AH-9

Adds a HUD to the AH-9 based on the Comanche's HUD.

2. Usage

2.1 Switching flare modes

Press Ctrl+C to switch between flare firing modes (Arma 3 default key bind countermeasure mode)

3. Dependencies

ace_common