ACE3/documentation/feature/aircraft.md
Josuan Albin d1187ad82e Documentation pass 8
- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub.
- Coding guidelines are more readable now, added the STRING family of macros to it.
- How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change.
- Shortcut updated to fit the convention established in the shortcut page.
2015-07-01 21:19:26 +02:00

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1.1 KiB
Markdown

---
layout: wiki
title: Aircraft
description: Aircraft overhaul
group: feature
order: 5
parent: wiki
---
## 1. Overview
### 1.1 Adjusted flight behaviour
Changes the flight behaviour of various aircraft.
### 1.2 Various adjustments to aircraft and gunships munitions
- Higher capacity magazines for the Comanche.
- Gatling rate of fire (ROF) increased.
- AP rockets have less splash damage.
### 1.3 Missile lock warnings
Adds missile-lock warning systems to helicopters and planes based on the equivalent real life capabilities.
### 1.4 Semi-automatic flare mode
Adds the semi-automatic flare mode known from Arma 2. The key to switch modes existed in Arma 3's key settings, but wasn't operational until now.
### 1.5 Ejecting from pilot and copilot seats
Pilots and copilots of all helicopters can now eject.
### 1.6 Laser marker for Wildcat
Adds a laser marker to the copilot seat of the Wildcat.
### 1.7 HUD for AH-9
Adds a HUD to the AH-9 based on the Comanche's HUD.
## 2. Usage
### 2.1 Switching flare modes
Press <kbd>Ctrl</kbd>+<kbd>C</kbd> to switch between flare firing modes (Arma 3 default key bind `countermeasure mode`)
## 3. Dependencies
`ace_common`