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- Finished: MicroDAGR doc, note that the images can't be viewed properly on GitHub. - Coding guidelines are more readable now, added the STRING family of macros to it. - How to enable dragging / carrying added to dragging / carrying framework with a BIG disclaimer that the functions are not public and may change. - Shortcut updated to fit the convention established in the shortcut page.
43 lines
1.1 KiB
Markdown
43 lines
1.1 KiB
Markdown
---
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layout: wiki
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title: Aircraft
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description: Aircraft overhaul
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group: feature
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order: 5
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parent: wiki
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---
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## 1. Overview
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### 1.1 Adjusted flight behaviour
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Changes the flight behaviour of various aircraft.
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### 1.2 Various adjustments to aircraft and gunships munitions
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- Higher capacity magazines for the Comanche.
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- Gatling rate of fire (ROF) increased.
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- AP rockets have less splash damage.
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### 1.3 Missile lock warnings
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Adds missile-lock warning systems to helicopters and planes based on the equivalent real life capabilities.
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### 1.4 Semi-automatic flare mode
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Adds the semi-automatic flare mode known from Arma 2. The key to switch modes existed in Arma 3's key settings, but wasn't operational until now.
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### 1.5 Ejecting from pilot and copilot seats
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Pilots and copilots of all helicopters can now eject.
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### 1.6 Laser marker for Wildcat
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Adds a laser marker to the copilot seat of the Wildcat.
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### 1.7 HUD for AH-9
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Adds a HUD to the AH-9 based on the Comanche's HUD.
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## 2. Usage
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### 2.1 Switching flare modes
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Press <kbd>Ctrl</kbd>+<kbd>C</kbd> to switch between flare firing modes (Arma 3 default key bind `countermeasure mode`)
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## 3. Dependencies
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`ace_common`
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