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- Updated - fonts (added description) - huntIR - maptools - medical system - mk6mortar - disposable framework - explosives framework - settings framework - information center by @jonpas
48 lines
1.9 KiB
Markdown
48 lines
1.9 KiB
Markdown
---
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layout: wiki
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title: Mk6 Mortar
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description: Improve the existing Mk6 Mortar.
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group: feature
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category: equipment
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parent: wiki
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---
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## 1. Overview
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### 1.1 Mk6 Mortar overhaul
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ACE3 adds wind deflection for shells as well as a rangetable to accurately take out your target without the artillery computer.
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## 2. Usage
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### 2.1 Switching charge
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- Press <kbd>F</kbd> (Arma 3 default key bind `Fire Mode Switch`) to switch between charges
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### 2.2 Opening the table
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- Self interact <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd>
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- Select `Equipment`.
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- Select `Open 82mm Rangetable`.
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### 2.2 Getting your shells to land where you want.
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For this you need a `82mm Rangetable`, `Map Tools` and a `Vector 21` are also recommended.
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- Get the distance and elevation difference between you and the target (you can use map tools).
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- Select the charge you want to use (0 = close / 1 = medium / 2 = far).
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- Open the `82mm Rangetable`
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- Calculate the correct ELEV (elevation):
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- Open the `Rangetable` and click on the charge you are using.
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- Find your range under the `RANGE` column
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- Under the `ELEV` column find the number that match your range, that's the base elevation you are going to work with.
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- Under the `D ELEV for 100m DR` find the number that match your ELEV and compensate:
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- Example, if you're 200m above your target multiply the number by 2 and add it to your ELEV.
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- If you're 200m below the target multiply the number by 2 and substract it to your ELEV.
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- The lower the elevation the closer to you it will land.
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- Once you finished calculating the ELEV align the barrel of the mortar with your target (directly looking at it) and set your ELEV to what you calculated by using <kbd>Page Up</kbd> and <kbd>Page Down</kbd>.
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- Once the ELEV is correctly set and the barrel is facing the right direction, shoot and enjoy your bananas while watching hell rain on your enemies.
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## 3. Dependencies
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`ace_interaction`
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