ACE3/addons/viewdistance
2015-08-22 22:26:04 +02:00
..
functions Updated FoV Based PFH function header 2015-08-22 22:26:04 +02:00
$PBOPREFIX$ Adjusted PBOPREFIX 2015-05-10 13:28:18 +02:00
ACE_Settings.hpp More cleaning to ACE_Settings in viewdistance 2015-08-12 22:20:07 +02:00
CfgEventHandlers.hpp Changed postInit to clientInit 2015-08-12 20:18:23 +02:00
CfgVehicles.hpp Macroize all stringtables 2015-06-05 21:02:24 -05:00
config.cpp Mk 1 eyeballs integration 2015-08-12 22:09:59 +02:00
README.md Merge branch 'master' into dynamicViewDistance 2015-08-22 00:49:57 +02:00
script_component.hpp Cleaned up headers, newlines in viewdistance 2015-08-12 20:16:01 +02:00
stringtable.xml Mk 1 eyeballs integration 2015-08-12 22:09:59 +02:00
XEH_clientInit.sqf Merge branch 'master' into dynamicViewDistance 2015-08-22 00:49:57 +02:00
XEH_preInit.sqf Mk 1 eyeballs integration 2015-08-12 22:09:59 +02:00

ace_viewdistance

Adds various View Distance settings, including Field of View based Object View Distance, and allows limiting maximum view distance that can be set by players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.