ACE3/addons/explosives
PabstMirror 53d6d4578b Explosives - Fix UBC
Updating base class PipeBombBase->IEDUrbanBig_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandBig_Remote_Ammo/
Updating base class PipeBombBase->IEDUrbanSmall_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandSmall_Remote_Ammo/
2015-05-17 17:21:31 -05:00
..
Data
functions Removed obsolete comment 2015-05-01 13:50:01 +02:00
UI
$PBOPREFIX$
ACE_Settings.hpp Second batch of settings files 2015-05-14 20:59:25 +02:00
ACE_Triggers.hpp renamed hpp to ACE_Triggers 2015-04-10 17:09:48 +02:00
CfgAmmo.hpp Explosives - Fix UBC 2015-05-17 17:21:31 -05:00
CfgEventHandlers.hpp
CfgMagazines.hpp Prettified Explosive's CfgAmmo and CfgMagazines 2015-05-16 17:49:31 +02:00
CfgModule.hpp Remove tabs and repair errors @Glowbal found 2015-05-12 18:27:27 +02:00
CfgVehicles.hpp Revert "remove author from items inheriting ACE_ItemCore" 2015-04-21 19:07:42 -03:00
CfgWeapons.hpp
config.cpp Second batch of settings files 2015-05-14 20:59:25 +02:00
ExplosivesUI.hpp
README.md
script_component.hpp Attach the real explosive 2015-04-28 23:57:11 -05:00
stringtable.xml Fix small errors inside stringtables 2015-05-12 19:11:56 +02:00
XEH_postInit.sqf Private Variables 2015-04-29 00:05:02 -05:00
XEH_preInit.sqf #1212 - Add PREP for explosive's module function 2015-05-14 18:49:11 -05:00

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.

Maintainers

The people responsible for merging changes to this component or answering potential questions.