ACE3/addons/slideshow
Kyle Mckay 56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
..
functions Slideshow - Add "SlideChanged" event (#7954) 2020-10-25 12:14:57 -05:00
UI Added Slideshow module icon 2015-06-29 21:22:59 +02:00
$PBOPREFIX$ Added Slideshow mission tool 2015-06-27 04:11:57 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Remove Cover Image Stuff, Reverse Arrays 2019-08-13 08:41:30 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp enable cache 2019-08-13 08:42:58 +02:00
stringtable.xml Translations - Spanish (#8229) 2021-04-26 11:48:02 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_slideshow

Adds ability to have slide-shows on them and control them with a controller (another object).