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34 lines
889 B
Plaintext
34 lines
889 B
Plaintext
/*
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* Author: commy2
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*
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* Called by repair action / progress bar. Raise events to set the new hitpoint damage.
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*
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* Arguments:
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* Stuff from progress bar.
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*
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* Return Value:
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* NONE
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*/
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#include "script_component.hpp"
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private ["_vehicle", "_hitPoint", "_elapsedTime", "_totalTime"];
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_vehicle = _this select 0 select 0;
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_hitPoint = _this select 0 select 1;
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_elapsedTime = _this select 1;
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_totalTime = _this select 2;
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// get current hitpoint damage
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private "_hitPointDamage";
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_hitPointDamage = _vehicle getHitPointDamage _hitPoint;
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// subtract repaired damage
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_hitPointDamage = _hitPointDamage - _hitPointDamage * (_elapsedTime / _totalTime);
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// don't use negative values for damage
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_hitPointDamage = _hitPointDamage max 0;
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// raise event to set the new hitpoint damage
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["setVehicleHitPointDamage", _vehicle, [_vehicle, _hitPoint, _hitPointDamage]] call EFUNC(common,targetEvent);
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