2015-12-23 17:40:24 +00:00
**Client**
2016-01-08 22:27:07 +00:00
[Added] Repack magazines feature. Simply select a magazine and press the "Repack" button.
[Added] 55 Gallon (210 liters) Fuel Barrel that can be used to refill/siphon vehicles. (Full - ItemBarrelF,Empty - ItemBarrelE).
[Added] Ability to siphon fuel from other fuel sources like gas stations and gas tanks.
2016-01-13 18:27:33 +00:00
[Added] Crafting Burlap (ItemBurlap) from 2x Hemp (ItemHemp).
2016-01-08 23:19:18 +00:00
[ADDED-WIP] Pack/unpack empty backpacks into carryable magazine items.
2015-12-31 19:00:23 +00:00
[ADDED-WIP] Hotwire Kit (ItemHotwire).
[ADDED-WIP] Key Makers Kit (ItemKeyKit).
[ADDED-WIP] Keys in colors: (Black ItemKey,ItemKeyRed,ItemKeyGreen,ItemKeyBlue,ItemKeyYellow).
[ADDED-WIP] Metal Pipes (ItemPipe).
[ADDED-WIP] Documents (Trash,Books,Vehicle Upgrades) (ItemDoc1-8, ItemVehDoc1-4).
[ADDED-WIP] Light Bulb (ItemBulb).
[ADDED-WIP] Briefcase (Empty - ItemBriefcaseE).
2016-01-08 22:27:07 +00:00
[ADDED-WIP] Aluminum Bars (ItemAluminumBar).
[ADDED-WIP] Copper Bars (ItemCopperBar).
[ADDED-WIP] Tin Bars (ItemTinBar).
2015-12-31 19:00:23 +00:00
[ADDED-WIP] Plywood sheets in small and large stacks (ItemPlywood,ItemPlywoodPack).
2016-01-15 19:22:40 +00:00
[Changed] Debug monitor now shows all custom stats dynamically based on config.
2016-01-13 18:27:33 +00:00
[Changed] Increased angle that the player is able to aim up.
2016-01-13 02:53:57 +00:00
[Changed] Drinking Alcohol increases the new "Alcohol" stat instead of directly effecting blood pressure.
[Changed] Crafting Hesco barrier now require 3x Burlap.
2016-01-15 19:22:40 +00:00
[Changed] Crafting wood and metal spike traps now require 2x Sticks.
2015-12-23 17:40:24 +00:00
[Changed] Change all publicVariableServer calls to use remoteExec calls for better performance.
2016-01-15 19:22:40 +00:00
[Fixed] Reworked login to prevent getting stuck at "waiting for inventory".
2016-01-08 23:19:18 +00:00
[Fixed] Prevented death just after revive due still having high blood pressure.
2016-01-08 04:32:52 +00:00
[Fixed] Incorrectly being able to sell/buy items from a dead trader.
[Fixed] Snakes now require line of sight to bite player.
2015-12-23 17:38:11 +00:00
[Fixed] Custom epoch swing animations for Hatchet and sledge now work correctly.
2016-01-08 04:32:52 +00:00
[Fixed] Boss Sapper incorrectly cleaned up before detonation.
2015-12-23 17:40:24 +00:00
**Server**
2016-01-17 14:44:52 +00:00
[Added] Newly world spawned vehicles now have randomized damage.
2016-01-08 22:27:07 +00:00
[Added] telePos array can now use world position for tele pads if 5th array element is true.
2015-12-31 19:29:16 +00:00
[Added] Setting to control random magazine ammo counts in loot spawner. CfgEpochClient -> randomizeMagazineAmmoCount (default: true)
2016-01-08 22:27:07 +00:00
[Changed] Empty fuel barrel added to large trash and vehicle loot tables.
2016-01-08 04:32:52 +00:00
[Changed] Earthquakes with mineral veins spawn chances increased with less players.
2015-12-31 19:29:16 +00:00
[Changed] Driver or passengers of a driverless can now control vehicle locks. Also only the owner can control locks from outside of a occupied vehicle.
2015-12-31 19:00:23 +00:00
[Changed] Commented out Halloween masks from loot tables.
[Updated] New Battleye remoteExec.txt for added remoteExec calls.
2016-01-13 02:53:57 +00:00
[Fixed] Player positions in database now use Epoch precision position functions this fixes loading issues noticed in testing.
2016-01-03 00:43:49 +00:00
[Fixed] When killed instead of saving blank array delete (object,trader,vehicle) data from database.
2015-12-23 17:40:24 +00:00
[Info] Removed old .bikey and added new one for 0370.