Epoch/Sources/epoch_code/compile/inventory/EPOCH_initUI.sqf

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/*
Author: Aaron Clark - EpochMod.com
Contributors:
Description:
Init epoch gear armor stats.
Licence:
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
Github:
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/inventory/EPOCH_initUI.sqf
Example:
player addEventHandler ["InventoryOpened", {
_this spawn EPOCH_initUI;
}];
Parameter(s):
None
Returns:
NOHTING
*/
Release 0.3.8 (#502) * first build for 0.3.8 * 0.3.8.0190 * 0.3.8.0202 * 0.3.8.0213 * 0.3.7.0214 * 0.3.8.0222 * 0.3.8.0246 * 0.3.8.0247 fixed typo * 0.3.8.0249 more fixes for server compiler * 0.3.8.0256 * add build number and simple batch file for packing * match build number with internal * add build numbers to server pbo's and mission files also reworked build script for more options * 0.3.8.0261 * 0.3.8.0261 * 0.3.8.0283 * 0.3.8.0284 * changelog * 0.3.8.0307 * 0.3.8.0311 * remove old BEC plugin * update redis-server.exe to latest build and full config * 0.3.8.0314 * 0.3.8.0315 * inverse logic This should correctly prevent spawning these units nearby jammer or protection zones * use pushbackUnique here * optimized loot function by using selectRandom instead of slower sqf logic * 0.3.8.0316 * make use of new getDir functionality instead of BIS fnc * add lower disconnect value to server.cfg * use new getpos functionality * 0.3.8.0317 * 0.3.8.0319 * 0.3.8.0327 * 0.3.8.0338 changelog update tba * changelog * 0.3.8.0341 * BE update * 0.3.8.0353 * changelog * removed duplicates * 0.3.8.0355 fixed error in getIDC * 0.3.8.0356 revert to BIS_fnc_param as params threw errors * 0.3.8.0357 fixes for #496 #497 * 0.3.8.0359 fixed #497 fixed #496 * 0.3.8.0365 * 0.3.8.0371 * 0.3.8.0373 * 0.3.8.0379 * 0.3.8.0381 * 0.3.8.0386 * 0.3.8.0393 * 0.3.8.0395 * 0.3.8.0396 * 0.3.8.0397 * 0.3.8.0406 * 0.3.8.0409 * 0.3.8.0410 loot balance suppress error in spawnloot make near object check based on building size * 0.3.8.0412 * 0.3.8.0414 removed classes with scope 0 test remove loot trash on gear for #498 fixed #501 * 0.3.8.0415 * same
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private ["_display","_color","_colorCompare","_bar","_bar_compare"];
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disableSerialization;
EPOCH_InteractedItem = [];
EPOCH_lastContainer = _this select 1;
waitUntil {!isNull findDisplay 602};
_display = (findDisplay 602);
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(_display displayCtrl -13) ctrlEnable false;
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_color = [0.6,0.6,0.6,1];
_colorCompare = [0.4,0.6,1,0.4];
_bar = _display displayCtrl 7304;
uiNameSpace setVariable ["RscCustomProgressUniform", _bar];
_bar ctrlSetTextColor _color;
_bar = _display displayCtrl 7305;
uiNameSpace setVariable ["RscCustomProgressVest", _bar];
_bar ctrlSetTextColor _color;
_bar = _display displayCtrl 7240;
uiNameSpace setVariable ["RscCustomProgressHeadgear", _bar];
_bar ctrlSetTextColor _color;
_bar = _display displayCtrl 7308;
_bar ctrlSetTextColor _color;
_bar_compare = _display displayCtrl 7309;
_bar_compare ctrlSetTextColor _colorCompare;
uiNameSpace setVariable ["RscCustomProgressTotal", [_bar,_bar_compare]];
0 call EPOCH_refeshUI;