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Merge pull request #941 from morgoth0/patch-8
Add variable to control accelerated HTA Loss
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commit
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@ -172,9 +172,9 @@ if (_wet) then {
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};
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};
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// Hunger / Thirst
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// Hunger / Thirst
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_hungerlossRate = _baseHungerLoss * timeMultiplier;
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_hungerlossRate = _baseHungerLoss * _lossMultiplier;
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_thirstlossRate = _baseThirstLoss * timeMultiplier;
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_thirstlossRate = _baseThirstLoss * _lossMultiplier;
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_alcoholLossRate = _baseAlcoholLoss * timeMultiplier;
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_alcoholLossRate = _baseAlcoholLoss * _lossMultiplier;
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// Increase hunger if player is Fatigued
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// Increase hunger if player is Fatigued
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_playerStamina = missionNamespace getVariable [_playerStaminaKey, _playerStaminaDefault];
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_playerStamina = missionNamespace getVariable [_playerStaminaKey, _playerStaminaDefault];
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@ -117,6 +117,7 @@ _antagonistRndChance = ["CfgEpochClient", "antagonistRngChance", 100] call EPOCH
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_baseHungerLoss = ["CfgEpochClient", "baseHungerLoss", 2] call EPOCH_fnc_returnConfigEntryV2;
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_baseHungerLoss = ["CfgEpochClient", "baseHungerLoss", 2] call EPOCH_fnc_returnConfigEntryV2;
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_baseThirstLoss = ["CfgEpochClient", "baseThirstLoss", 2] call EPOCH_fnc_returnConfigEntryV2;
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_baseThirstLoss = ["CfgEpochClient", "baseThirstLoss", 2] call EPOCH_fnc_returnConfigEntryV2;
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_baseAlcoholLoss = ["CfgEpochClient", "baseAlcoholLoss", 0.17] call EPOCH_fnc_returnConfigEntryV2;
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_baseAlcoholLoss = ["CfgEpochClient", "baseAlcoholLoss", 0.17] call EPOCH_fnc_returnConfigEntryV2;
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_lossMultiplier = if (["CfgEpochClient", "accelerateHTALoss", true] call EPOCH_fnc_returnConfigEntryV2) then {timeMultiplier} else {1};
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_energyCostNV = ["CfgEpochClient", "energyCostNV", 3] call EPOCH_fnc_returnConfigEntryV2;
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_energyCostNV = ["CfgEpochClient", "energyCostNV", 3] call EPOCH_fnc_returnConfigEntryV2;
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_energyRegenMax = ["CfgEpochClient", "energyRegenMax", 5] call EPOCH_fnc_returnConfigEntryV2;
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_energyRegenMax = ["CfgEpochClient", "energyRegenMax", 5] call EPOCH_fnc_returnConfigEntryV2;
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_energyRange = ["CfgEpochClient", "energyRange", 75] call EPOCH_fnc_returnConfigEntryV2;
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_energyRange = ["CfgEpochClient", "energyRange", 75] call EPOCH_fnc_returnConfigEntryV2;
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@ -25,6 +25,7 @@ class CfgEpochClient
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baseHungerLoss = 2; // increase number to speed up rate of Hunger loss
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baseHungerLoss = 2; // increase number to speed up rate of Hunger loss
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baseThirstLoss = 2; // increase number to speed up rate of Thirst loss
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baseThirstLoss = 2; // increase number to speed up rate of Thirst loss
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accelerateHTALoss = "true"; // use server's time acceleration to increase the rate of Hunger, Thirst and Alcohol loss
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buildingNearbyMilitary = 0; //1 to allow building nearby
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buildingNearbyMilitary = 0; //1 to allow building nearby
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buildingNearbyMilitaryRange = 300; //Define radius of blocked area
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buildingNearbyMilitaryRange = 300; //Define radius of blocked area
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