Changelog

This commit is contained in:
He-Man 2019-09-30 22:43:49 +02:00
parent 88f660f665
commit 0c866e9eea

View File

@ -3,7 +3,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
## [1.3.2.0] - 2019-xx-xx
### Added
- Non Lethal Weapons (WIP)
- Non Lethal Weapons
- Make opponents unconscious with special weapons
- Unconscious players can be woken up
- by a MultiGun with Heal Player attachment
@ -48,6 +48,9 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Changed Taru / Huron / Mohawk Door Sounds (more decent sound)
- changed unarmed jump animation
- UAV-Support (AI's) will now spawn a bit more away from your Position
- Changed / Fixed some Epoch asset models
- Reduced Rain by default
- Hunger / Thirst / Alcohol loss no longer depends on time multiplier by default
### Server Owners
- Added Compatibility to Lythium and Livonia Map
@ -76,6 +79,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
- Added an option "EnablePhysicsOnBuild" to cfgEpochClient.hpp to disable physics while Building
- Changed syntax in cfgServicePoints to allow inherits from other Vehicle Classes
- Some more infos can be found here: https://epochmod.com/forum/topic/34454-repair-rearming-script/?do=findComment&comment=307310
- Added a config for the already available FastNight Event to epochconfig.hpp
## [1.3.1.0] - 2019-03-28
### Added