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Changelog
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@ -3,7 +3,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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## [1.3.2.0] - 2019-xx-xx
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### Added
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- Non Lethal Weapons (WIP)
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- Non Lethal Weapons
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- Make opponents unconscious with special weapons
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- Unconscious players can be woken up
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- by a MultiGun with Heal Player attachment
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@ -48,6 +48,9 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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- Changed Taru / Huron / Mohawk Door Sounds (more decent sound)
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- changed unarmed jump animation
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- UAV-Support (AI's) will now spawn a bit more away from your Position
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- Changed / Fixed some Epoch asset models
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- Reduced Rain by default
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- Hunger / Thirst / Alcohol loss no longer depends on time multiplier by default
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### Server Owners
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- Added Compatibility to Lythium and Livonia Map
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@ -76,6 +79,7 @@ All changes for [Arma 3](https://arma3.com/) [Epoch Mod](https://epochmod.com) a
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- Added an option "EnablePhysicsOnBuild" to cfgEpochClient.hpp to disable physics while Building
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- Changed syntax in cfgServicePoints to allow inherits from other Vehicle Classes
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- Some more infos can be found here: https://epochmod.com/forum/topic/34454-repair-rearming-script/?do=findComment&comment=307310
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- Added a config for the already available FastNight Event to epochconfig.hpp
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## [1.3.1.0] - 2019-03-28
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### Added
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