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1
Server_Install_Pack/sc/BattlEye/addbackpackcargo.txt
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Server_Install_Pack/sc/BattlEye/addbackpackcargo.txt
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5 "" !"B_Parachute" !"B_AssaultPack_(cbr|dgtl|khk|mcamo|ocamo|rgr|sgg|blk)" !"B_Carryall_(cbr|khk|mcamo|ocamo|oli|oucamo)" !"B_FieldPack_(blk|cbr|khk|ocamo|oli|oucamo)" !"B_Kitbag_(cbr|mcamo|rgr|sgg)" !"B_TacticalPack_(blk|mcamo|ocamo|oli|rgr)" !"smallbackpack_(red|green|teal|pink|)_epoch" !"(O|I|B)_UAV_01_backpack_F"
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Server_Install_Pack/sc/BattlEye/addmagazinecargo.txt
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Server_Install_Pack/sc/BattlEye/addmagazinecargo.txt
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1 ""
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Server_Install_Pack/sc/BattlEye/addweaponcargo.txt
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Server_Install_Pack/sc/BattlEye/addweaponcargo.txt
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5 "" !="(Binocular|Rangefinder|Hatchet|CrudeHatchet|WoodClub|Melee(Sledge|Maul|Rod|Sword)|ChainSaw|MultiGun|Rollins_F|Plunger)" !="(ruger_pistol|speargun|1911_pistol|akm|m14|M14Grn|m16|m16Red|m107|m107Tan|m249|m249Tan|m4a3|sr25|l85a2|l85a2_(pink|ugl))_epoch" !="SMG_(01|02)_F" !="hgun_(PDW2000|ACPC2|Rook40|P07|Pistol_heavy_0[1-2]|Pistol_Signal)_F" !="LMG_(Mk200|Zafir)_F" !="srifle_(EBR|GM6|LRR|DMR_01)_F" !="arifle_(Katiba|Katiba_C|Katiba_GL|SDAR|TRG21|TRG20|TRG21_GL|Mk20|Mk20C|Mk20C_plain|Mk20_GL|Mk20_plain|Mk20_GL_plain)_F" !="arifle_(MXC|MX|MX_GL|MXM|MXM_Black|MX_GL_Black|MX_Black|MXC_Black|MX_SW|MX_SW_Black)_F" !="srifle_DMR_0[2-6](_(camo|sniper|khaki|tan|multicam|woodland|spotter|blk|hex|olive)_|_)F" !="MMG_0[1-2]_(hex|tan|camo|black|sand)_F" !"CUP_((h|s)gun|(s|a)rifle|(l|s)mg)_"
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Server_Install_Pack/sc/BattlEye/attachto.txt
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Server_Install_Pack/sc/BattlEye/attachto.txt
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5 "" !WeaponHolderSimulated !Shot !"(Safe|LockBox|FirePlace|PlotPole|Jack|SolarGen)_EPOCH" !"Jack_SIM_EPOCH" !"LockBox_Ghost_EPOCH" !"CinderWallHalf_Ghost_EPOCH" !"(Tipi|Workbench|StorageShelf|Wood(Floor|LargeWall|Stairs|Ramp|Ladder|Tower)_Ghost_EPOCH" !"(Hesco3|Metal|Foundation)_Ghost_EPOCH" !"Land_Cages_F" !"Epoch_Sapper_F"
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Server_Install_Pack/sc/BattlEye/createvehicle.txt
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Server_Install_Pack/sc/BattlEye/createvehicle.txt
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5 "" !="I_UAV_01_F" !="(I|B|O)_UAV_AI" !"_EPOCH" !="B_65x39_Minigun_Caseless_Red_splash" !="B_762x51_Minigun_Tracer_Yellow_splash" !="B_(Swing|Stick)" !"^SmokeShell" !"^G_40mm_" !"^F_40mm_" !"Sub_F_" !"^F_Signal_" !="mini_Grenade" !="GrenadeHand" !="LaserTarget(C|W|E)" !"^Chemlight_" !="(ClaymoreDirectionalMine|DemoCharge|SatchelCharge)_Remote_Ammo" !="SLAMDirectionalMine_Wire_Ammo" !="(CMflare_Chaff|Sapper_Charge|SapperB_Charge|ATMine_Range)_Ammo" !="APERS(TripMine_Wire|BoundingMine_Range|Mine_Range)_Ammo" !="Epoch_(Sapper|SapperB|Cloak)_F" !="GreatWhite_F" !="groundWeaponHolder" !="WeaponHolderSimulated" !="Epoch_(Male|Female)_F" !"Supply[0-9]" !"Steerable_Parachute_F" !="Epoch_Female_CamoRed_F" !="Land_Cages_F" !="(O|I|B)_UAV_01_backpack_F" !="I_(helipilot|helicrew)_F" !="#smokesource" !="SmokeLauncherAmmo"
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5 "_EPOCH" !="(SapperHead|Jack|SolarGen)_SIM_EPOCH" !="Wood(Floor|LargeWall|Stairs|Ramp|Foundation|Ladder|Tower)_EPOCH" !="(Tipi|Workbench|StorageShelf|CinderWallHalf|Foundation|Wood(Floor|LargeWall|Stairs|Ramp|Foundation|Ladder|Tower))_Ghost_EPOCH" !="(Tipi|StorageShelf|Safe|LockBox|FirePlace|FirePlaceOn|PlotPole|SolarGen|Jack|Freezer|Tarp|CinderWallHalf|Bobber)_EPOCH" !="I_(Soldier[1-3]|Soldier)_EPOCH" !="(Bed|locker|Filing|Chair|ChairRed|wardrobe|cooker|Couch|Table|Pelican|Fridge|Shelf|ToolRack|Shoebox|Bunk|Rabbit|Cabinet)_EPOCH" !="(Sheep|Goat|Snake|Snake2|Hen|Cock|Fin|Alsatian)_random_EPOCH" !="(Safe|Workbench|LockBox|CinderWall|CinderWallGarage|CinderWallHalf|PlotPole|Tipi|StorageShelf|Fireplace|TankTrap)_SIM_EPOCH" !="Wood(Floor|LargeWall|LargeWallCor|LargeWallDoor|LargeWallDoorL|LargeWallDoorway|Stairs|Stairs2|Ramp|Ladder|Tower)_SIM_EPOCH" !="(Hesco3|Metal)(_Ghost|_SIM|)_EPOCH" !="(Spike|Metal)_TRAP_SIM_EPOCH" !="(WoodFoundation|Foundation)_EPOCH" !="WoodWall[1-4](_SIM|_Ghost|)_EPOCH"
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5 SeaGull
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Server_Install_Pack/sc/BattlEye/deleteVehicle.txt
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Server_Install_Pack/sc/BattlEye/deleteVehicle.txt
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5 "" !="I_UAV_01_F" !="(I|B|O)_UAV_AI" !"_EPOCH" !="B_65x39_Minigun_Caseless_Red_splash" !="B_762x51_Minigun_Tracer_Yellow_splash" !="B_(Swing|Stick)" !"^SmokeShell" !"^G_40mm_" !"^F_40mm_" !"Sub_F_" !"^F_Signal_" !="mini_Grenade" !="GrenadeHand" !="LaserTarget(C|W|E)" !"^Chemlight_" !="(ClaymoreDirectionalMine|DemoCharge|SatchelCharge)_Remote_Ammo" !="SLAMDirectionalMine_Wire_Ammo" !="(CMflare_Chaff|Sapper_Charge|SapperB_Charge|ATMine_Range)_Ammo" !="APERS(TripMine_Wire|BoundingMine_Range|Mine_Range)_Ammo" !="Epoch_(Sapper|SapperB|Cloak)_F" !="GreatWhite_F" !="groundWeaponHolder" !="WeaponHolderSimulated" !="Epoch_(Male|Female)_F" !"Supply[0-9]" !"Steerable_Parachute_F" !="Epoch_Female_CamoRed_F" !="Land_Cages_F" !="(O|I|B)_UAV_01_backpack_F" !="I_(helipilot|helicrew)_F"
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5 "_EPOCH" !="Epoch_(Sapper|Cloak)_F" !="(SapperHead|Jack|SolarGen)_SIM_EPOCH" !="Wood(Floor|LargeWall|Stairs|Ramp|Foundation|Ladder|Tower)_EPOCH" !="(Tipi|Workbench|StorageShelf|CinderWallHalf|Foundation|Wood(Floor|LargeWall|Stairs|Ramp|Foundation|Ladder|Tower))_Ghost_EPOCH" !="(Tipi|StorageShelf|Safe|LockBox|FirePlace|FirePlaceOn|PlotPole|SolarGen|Jack|Freezer|Tarp|CinderWallHalf|Bobber)_EPOCH" !="I_(Soldier[1-3]|Soldier)_EPOCH" !="(Bed|locker|Filing|Chair|ChairRed|wardrobe|cooker|Couch|Table|Pelican|Fridge|Shelf|ToolRack|Shoebox|Bunk|Rabbit|Cabinet)_EPOCH" !="(Sheep|Goat|Snake|Snake2|Hen|Cock|Fin|Alsatian)_random_EPOCH" !="(Safe|Workbench|LockBox|CinderWall|CinderWallGarage|CinderWallHalf|PlotPole|Tipi|StorageShelf|Fireplace|TankTrap)_SIM_EPOCH" !="Wood(Floor|LargeWall|LargeWallCor|LargeWallDoor|LargeWallDoorL|LargeWallDoorway|Stairs|Stairs2|Ramp|Ladder|Tower)_SIM_EPOCH" !="(Hesco3|Metal)(_Ghost|_SIM|)_EPOCH" !="(Spike|Metal)_TRAP_SIM_EPOCH" !="(WoodFoundation|Foundation)_EPOCH" !="WoodWall[1-4](_SIM|_Ghost|)_EPOCH"
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Server_Install_Pack/sc/BattlEye/example-beserver.cfg
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Server_Install_Pack/sc/BattlEye/example-beserver.cfg
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RConPort 2304
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RConPassword changemen0w
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MaxPing 350
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MaxCreateVehiclePerInterval 72 1
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MaxSetPosPerInterval 2 1
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MaxSetDamagePerInterval 36 1
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MaxAddBackpackCargoPerInterval 12 1
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MaxAddMagazineCargoPerInterval 96 1
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MaxAddWeaponCargoPerInterval 24 1
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MaxDeleteVehiclePerInterval 48 1
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MaxAttachToPerInterval 4 1
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Server_Install_Pack/sc/BattlEye/mpeventhandler.txt
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Server_Install_Pack/sc/BattlEye/mpeventhandler.txt
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5 ""
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Server_Install_Pack/sc/BattlEye/publicvariable.txt
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Server_Install_Pack/sc/BattlEye/publicvariable.txt
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5 "" !="EPAH_[a-z]{5,10}" !="BIS_fnc_objectVar_obj2_[0-9]{1,10}" !="bis_fnc_sharedObjectives_serverUpdate"
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Server_Install_Pack/sc/BattlEye/publicvariableval.txt
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Server_Install_Pack/sc/BattlEye/publicvariableval.txt
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5 "call" !="[a-z]{5,40}"
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5 "compile"
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5 "spawn"
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5 "exec" !="[a-z]{5,40}"
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5 "loadFile"
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5 "preprocessFile"
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5 "tostring"
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5 "\.sqf"
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Server_Install_Pack/sc/BattlEye/remotecontrol.txt
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Server_Install_Pack/sc/BattlEye/remotecontrol.txt
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5 ""
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Server_Install_Pack/sc/BattlEye/remoteexec.txt
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Server_Install_Pack/sc/BattlEye/remoteexec.txt
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5 "" !="bis_fnc_execvm \[\[.+\],\"initPlayerServer.sqf\"]" !="bis_fnc_effectkilled(airdestruction|secondaries) \[.+\]" !="epoch_server_checkplayer \[[A-Z]{1} [A-Za-z]{4,10} [0-9]{1,3}-[0-9]{1,3}:[0-9]{1,3}( \(.+\)|) REMOTE\]" !="epoch_server_(save(_vehicles|building)|(lock|pack)Storage|(upgrade|remove|paint|maint)build) \[.+\]" !="epoch_server_((load|respawn|dead|invite|revive|teleport)Player|(upgrade|updateplayer|create|delete)Group) \[.+\]" !="epoch_server_(knockDownTree|mineRocks|lootAnimal|handle_(say3d|switchmove|sapperObjs)) \[.+\]" !="epoch_server_((repair|fill|lock)Vehicle|(loot|fill)Container|(store|take)Crypto|make(NPC|)Trade) \[.+\]" !="epoch_server_(tradeRequest|equippeditem|packJack|create(object|AirDrop)|airDropCrate|destroytrash|unpackBackpack) \[.+\]" !="epoch_(localcleanup|fnc_saveplayer) \[.+\]"
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Server_Install_Pack/sc/BattlEye/scripts.txt
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Server_Install_Pack/sc/BattlEye/scripts.txt
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//new2
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7 "BIS_fnc_dynamictext" !="\"BIS_fnc_dynamictext"\" !="'BIS_fnc_dynamictext'"
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7 forceRespawn !="reviveHandleForceRespawnAction" !="forcerespawn player;"
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7 setFriend
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7 setAmmo
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7 RscDebugConsole_watch !="RscDebugConsole_watchSave = [true,true,true,true];"
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7 enableFatigue
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7 setUnitRecoilCoefficient
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7 setWeaponReloadingTime
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7 allMissionObjects
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7 callExtension
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7 showCommandingMenu !="showCommandingMenu '';" !"showCommandingMenu '#USER:"
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7 moveIn !="\"A3\functions_f\Misc\fn_moveIn.sqf\"" !="\"A3\functions_f\arrays\fn_removeIndex.sqf\"" !="player moveInAny _vehicle;\nEPOCH_antiWallCount = EPOCH_antiWallCount + 1;" !="[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];\n_driver moveInAny _unit;" !="_driver moveInAny Epoch_mission_uav;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP; !="_driver moveInDriver _axeCopter;" !="_unit moveInGunner _axeCopter;" !="axeVIP moveInDriver vehicle axeVIP;" !="axeVIP moveInCargo vehicle axeVIP;"
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7 attachTo !="EP_light attachTo [player];" !="_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !="_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !="EPOCH_target attachTo[player];" !="_sapperSmoke attachTo [_sapper,[0,0,-0.4]];"" !="_cage attachTo [_cage2,[0,1.3,0]];"
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7 enableCollisionWith
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7 hideObject !="_dogHolder hideobject true;" !="_dogHolder hideobject false;" !="player hideobject true;" !="_ship hideobject true;\n_ship hideobjectglobal true;"
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7 setvelocity !="setVelocityTarget" !="_bolt setPosATL _pos;\n_bolt setVelocity [0, 0, -10];" !="EPOCH_target setvelocitytransformation" !="_currentTarget setVelocity [0,0,-0.01];" !="_head setVelocity [\n(sin _dir * _speed), \n(cos _dir * _speed)" !="_vel = velocity this; _dir = getDir player; this setVelocity[(_vel select 0)+(sin _dir * 2),(_vel select 1)+(cos _dir * 2),(_vel select 2)];" !="_head setVelocity [random 2,random 2,10];" !="_bobber setVelocity [0,-1,-1];" !="_bobber setVelocity [0,-1,-10];" !="_x setvelocity [0,0,0.1];" !="_veh setVelocity [0,0,0];"
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7 assignAs !="assignAsCargo" !="_unit assignAsGunner _axeCopter;" !="_driver assignAsDriver _axeCopter;" !="axeVIP assignAsDriver vehicle axeVIP;"
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7 assignAsCargo !="_x assignAsCargo axeGeneralsBoat;" !="axeVIP assignAsCargo vehicle player;" !="axeVIP assignAsCargo vehicle axeVIP;"
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7 allowDamage !="_unit allowDamage false;" !="_unit allowDamage true;" !="player allowDamage true;" !="vehicle player allowDamage true;" !="player allowDamage false;" !="_target allowDamage true;" !="_cargo allowDamage false;"
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7 addWeaponCargo !="_acceptHolder addWeaponCargo [_wWeapon, 1] ;" !="CBA_fnc_addWeaponCargo" !="\\fnc_addWeaponCargo" !="\"addWeaponCargo" !="cba_fAddWeaponCargo"
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7 onMapSingleClick !="onMapSingleClick '';" !="\"onmapsingleclick\""
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7 addMagazine !"addMagazineCargo" !="player addMagazine [_item, _magazineSizeMax];" !="player addMagazine [_item, floor (_magazineSize % _magazineSizeMax)];" !="player addMagazine[_x select 0, _x select 1];" !="player addMagazine \"sledge_swing\";" !="player addMagazine \"Hatchet_swing\";" !="player addMagazine \"stick_swing\";" !="_wh addMagazineAmmoCargo[_item, 1, _count];" !="CBA_fnc_addMagazine" !="\\fnc_addMagazine" !="\"addMagazine"
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7 addMagazineCargo !"_dogHolder addMagazineCargo [\"RabbitCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Pelt_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"Venom_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"SnakeCarcass_EPOCH\", 1]" !"_dogHolder addMagazineCargo [\"ChickenCarcass_EPOCH\", 1]" !="_acceptHolder addMagazineCargo [_wAmmo, 1] ;" !="CBA_fnc_addMagazineCargo" !="\\fnc_addMagazineCargo" !="\"addMagazineCargo" !="cba_fAddMagazineCargo"
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7 addItem !="{player addItemToVest _x} forEach _vestItems;" !="player addItem _item;" !="_plyr addItemToVest _missionItem;" !="axeVIP addItemToVest _item;" !="_plyr addItemToVest _missionItem;" !="EPOCH_fnc_addItemOverflow"
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7 addBackPack
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7 addMissionEventHandler !="addMissionEventHandler ['Draw3D',_var + \"call Epoch_gui3DCooldownEH;\"];" !="addMissionEventHandler ['Draw3D',_var + \"call epoch_gui3dModelPosEH;\"];" !="addMissionEventHandler ['Draw3D',_var + \"call epoch_gui3dWorldPosEH;\"];" !="addMissionEventHandler [\n"ended",\n{\n\nBIS_fnc_missionHandlers_end = _this;"
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7 removeMissionEventHandler !="removeMissionEventHandler [\"Draw3D\", _id];"
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7 removeAllWeapons !="removeAllWeapons axeGeneral;"
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7 removeAllItems
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7 removeAllActions
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7 setViewDistance !"setViewDistance 1600"
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7 createGroup !="EPOCH_server_createGroup" !="_grp = createGroup RESISTANCE;" !="if (isserver) then {\n_group = creategroup sidelogic;" !="grpVIPGeneral = createGroup RESISTANCE;" !="_grp = createGroup side _plyr;" !="_grp = createGroup side player;" !="_grp = createGroup _side;" !="_grp = createGroup (side _plyr);" !="createcenter sidelogic;\n_grpLogic = creategroup sidelogic;\nbis_functions_mainscope" !="_group = creategroup west;"
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7 createVehicleCrew !="createvehiclecrew _x;"
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7 createVehicleLocal !"\"#particlesource\" createVehicleLocal" !"\"#lightpoint\" createVehicleLocal" !"\"BloodSplat\" createVehicleLocal" !"[\"lightning1_F\", \"lightning2_F\"] call BIS_fnc_selectRandom;\n_lighting = _class createVehicleLocal" !="SLX_XEH_DUMMY createVehicleLocal [0, 0, 0];" !="CBA_eventHandlers = "Logic" createVehicleLocal [0, 0];"
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7 createUnit !="_unit = _grp createUnit[(_arrUnits select _i), _pos, [], 0, \"FORM\"];" !="_driver = _grp createUnit[\"I_UAV_AI\", position _unit, [], 0, \"CAN_COLLIDE\"];" !="axeGeneral = grpVIPGeneral createUnit ["I_officer_F", axeGeneralPos, [], 1, "CAN_COLLIDE"];"
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7 createAgent !="_unit = createAgent[_unitClass, _targetPos, [], 256, \"FORM\"];" !="_unit = createAgent [_unitClass, _targetPos, [], 120, \"FORM\"];" !="_animal = createAgent[_randomAIClass, _animalPos, [], 5, \"NONE\"];" !="_unit = createAgent [\"Epoch_Cloak_F\", _pos, [], 0, \"CAN_COLLIDE\"];" !="_unit = createAgent [\"Epoch_Sapper_F\", _targetPos, [], 180, \"FORM\"];" !="_sapper = createAgent ["Epoch_Sapper_F", getPos _cage2, [], 0, "FORM"];"
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7 createTeam
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7 createDialog !="createDialog \"rmx_dynamenu\";" !="createDialog \"rmx_craftingUI\";" !="createDialog \"QuickUpgrade\";" !="createDialog \"QuickTake\";" !="createDialog \"InteractBank\";" !="createdialog \"SelectGender\";" !="_handled = createdialog _dialog;" !="if !(createdialog \"InteractItem\") exitWith {};" !="createDialog \"TapOut\";" !="if !(createdialog \"Trade\") exitWith {};" !="_ok = createdialog \"Interact\";" !="_ok = createdialog \"TradeNPCMenu\";" !="createDialog \"Epoch_myGroup\";" !="createDialog (if ((Epoch_my_GroupUID == \"\") && (Epoch_my_Group isEqualTo [])) then {\"EPOCH_createGrp\"} else {\"Epoch_myGroup\"});" !="createDialog \"GroupRequests\";" !="_ok = createdialog \"MissionSelect\";" !="createDialog 'Skaronator_AdminMenu';"
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7 createDisplay !="createDisplay \"rmx_dynamenu\";" !="_parent createdisplay _displayClass;"
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7 deleteMarker
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7 setMarker !="CBA_fnc_setMarkerPersistent\"" !="\\fnc_setMarkerPersistent" !="\"setMarkerPersistent"
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7 createMarker !="CBA_fnc_createMarker\"" !="\\fnc_createMarker" !="\"createMarker" !="cba_fCreateMarker"
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7 assignItem !="axeVIP assignItem _item;"
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7 forceAddUniform
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7 removeAllMPEventHandlers
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7 setDammage
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7 displaySetEventHandler
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7 ctrlSetEventHandler !"BIS_fnc_guiMessage_status" !"ctrlSetEventHandler ['LBDblClick', '_this call" !="_buttonRespawn ctrlseteventhandler [\"buttonclick\",\"with uinamespace do {['buttonRespawn'," !="_ctrl ctrlSetEventHandler [\"mouseEnter\"" !="_ctrlBtn ctrlSetEventHandler [\"MouseButtonDblClick\", _verAct];"
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7 addMPEventHandler
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7 addEventHandler !"displayAddEventHandler" !"ctrlAddEventHandler" !"[\"FiredNear"\" !"[\"EpeContactStart"\" !"[\"GetOut"\" !"[\"local"\" !"[\"PostReset"\" !"[\"TaskSetAsCurrent"\" !="player addEventHandler [_x,([\"CfgEpochClient\", _x, \"\"] call EPOCH_fnc_returnConfigEntryV2)];" !="\"CBA_fnc_addEventHandler\"" !="\\fnc_addEventHandler" !="\"addEventHandler" !="_eventFunc = _eventFunc + \"(_this select 0) addEventHandler ['Respawn', \" + str _eventFunc + \"];\";" !="_unit addEventHandler [\"hitpart\"," !="CBA_fnc_addEventHandler"
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7 displayAddEventHandler !="(findDisplay 46) displayAddEventHandler [\"KeyDown\",\"true\"];" !="_display displayAddEventHandler [_x,([\"CfgEpochClient\", _x, \"\"] call EPOCH_fnc_returnConfigEntryV2)];" !="_display displayaddeventhandler\n[\n\"mousemoving\"," !="_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMess" !="findDisplay -1337 displayAddEventHandler ['Unload'" !="_display displayaddeventhandler [\"keydown\",\"with uinamespace do {['keyDown'" !="_display displayaddeventhandler [_x,_fnc_animate];" !="Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\"" !="_display displayaddeventhandler [\"mousemoving\",\"with uinamespace do {['watchFields'" !="/"CBA_fnc_addDisplayHandler/""
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7 ctrlAddEventHandler !"rCfg >> \"refreshDelay\");" !" [\n\"draw\"," !" [\"buttonclick\"," !="(uiNamespace getVariable 'ESP_map') ctrlAddEventHandler['Draw', '_esp_targets = EPOCH_ESPMAP_TARGETS;" !="ctrlAddEventHandler ['MouseButtonDown'" !="(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\"," !="_ctrl ctrlSetEventHandler [\"mouseEnter\", (format [\"_c = _this select 0;" !="_ctrl ctrlSetEventHandler [\"mouseExit\", (format [\"_c = _this select 0;" !="_ctrl ctrlSetEventHandler [\"mouseButtonDown\", (format [\"call %1;\",(_buttonSettings select _e select 2)])];" !="_prevButton ctrlAddEventHandler [\"MouseButtonUp\", {_this call cba_diagnostic_fnc_debug"
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7 removeAllEventHandlers !="ctrlRemoveAllEventHandlers" !="displayRemoveAllEventHandlers" !="_vehicle removeAllEventHandlers \"GetOut\";" !="_sapper removeAllEventHandlers \"Hit\";\n_sapper removeAllEventHandlers \"FiredNear\";" !="_unit removeAllEventHandlers \"Hit\";\n_unit removeAllEventHandlers \"FiredNear\";"
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7 displayRemoveAllEventHandlers !="_display displayRemoveAllEventHandlers _x;" !="if !(isMultiplayer) then { { (findDisplay 46) displayRemoveAllEventHandlers _x } forEach [\"KeyUp\", \"KeyDown\"] };"
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7 removeAllMissionEventHandlers
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||||
7 ctrlRemoveAllEventHandlers !="(uiNamespace getVariable 'ESP_map') ctrlRemoveAllEventHandlers 'Draw';" !="ctrlAddEventHandler ['MouseButtonDown'"
|
||||
7 removeEventHandler !="displayRemoveEventHandler" !="player removeEventHandler ['Fired', 0];" !"_currentTarget removeEventHandler[\"EpeContactStart\", _onContactEH]" !" [_adminVar,objnull];\npublicvariable _adminVar;\nplayer removeeventhandler [\"respawn\",_respawn];" !="_plyr removeEventHandler [\"FiredNear\", _smokeEH];" !="player removeEventHandler [_ehKey, 0];" !="\"CBA_fnc_removeEventHandler\"" !="\\fnc_removeEventHandler" !="\"removeEventHandler"
|
||||
7 displayRemoveEventHandler !"BIS_fnc_guiMessage_status" !="(findDisplay 46) displayRemoveEventHandler [_key, _id];"
|
||||
7 switchCamera !="vehicle player switchCamera"
|
||||
7 remoteControl !"fn_moduleRemoteControl.sqf" !="\"BIS_fnc_moduleRemoteControl"\"
|
||||
7 drawIcon3D !="drawIcon3D[\"\x\addons\a3_epoch_code\Data\Member.paa\",_color,_pos,1,1,0,_text,1,0.025,\"PuristaMedium\"];\n}forEach EPOCH_ESP_TARGETS;" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_stability],_color,(getPosATL EPOCH_stabilityTarget),5,5,0,\"\",1,0.05,\"PuristaMedium\"];" !"drawIcon3D[format[\"\x\addons\a3_epoch_code\Data\UI\loading_bar_%1.paa\",_num],_color,_pos,4,4,0,\"\",1,0.05,\"PuristaMedium\"];" !"EPOCH_drawIcon3dStability" !"EPOCH_drawIcon3d" !"if (_condition) then {\ndrawIcon3D [_icon, _color, _position, _sizeX, _sizeY, _angle, _text," !="drawIcon3D [\"\A3\UI_F_MP_Mark\Data\Tasks\Misc\background.paa\"" !="drawIcon3D[\"x\addons\a3_epoch_code\Data\UI\snap_ca.paa\""
|
||||
7 drawLine3D !"{\nfor [{_i = 1}, {_i < count _x}, {_i = _i + 1}] do {\ndrawLine3D [_x select (_i - 1), _x select _i, ((BIS_tracedShooter getVari"
|
||||
7 ctrlCreate !="ctrlCreate [\"RscProgress\",_idc + 1];" !="ctrlCreate [\"rmx_rscControlsGroup\"" !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="ctrlCreate [_x,call _getIDC];" !="_mainGrp = _display ctrlCreate [\"Epoch_main_config_group\",_value];" !="ctrlCreate [\"RscControlsGroupNoScrollbars\",call epoch_getIDC];" !="ctrlCreate [\"rmx_rscPicture\",(66600 + _e)];" !="ctrlCreate ["RscStructuredText",call epoch_getIDC];"
|
||||
7 ctrlClassName
|
||||
7 ctrlModel
|
||||
7 ctrlModelDirection
|
||||
7 ctrlModelSide
|
||||
7 ctrlModelUp
|
||||
7 ctrlSetDirection
|
||||
7 deleteVehicleCrew !"fn_deleteVehicleCrew.sqf" !="\"BIS_fnc_deleteVehicleCrew"\"
|
||||
7 loadFile
|
||||
7 selectPlayer !="selectPlayer _playerObject;"
|
||||
7 setGroupIconsVisible
|
||||
7 setGroupIconsSelectable
|
||||
7 setGroupIconParams
|
||||
7 addGroupIcon
|
1
Server_Install_Pack/sc/BattlEye/selectplayer.txt
Normal file
1
Server_Install_Pack/sc/BattlEye/selectplayer.txt
Normal file
@ -0,0 +1 @@
|
||||
5 "" !"Epoch_(Male|Female)_F"
|
1
Server_Install_Pack/sc/BattlEye/setdamage.txt
Normal file
1
Server_Install_Pack/sc/BattlEye/setdamage.txt
Normal file
@ -0,0 +1 @@
|
||||
5 ""
|
1
Server_Install_Pack/sc/BattlEye/setpos.txt
Normal file
1
Server_Install_Pack/sc/BattlEye/setpos.txt
Normal file
@ -0,0 +1 @@
|
||||
5 "" !="Epoch_(Male|Female)_F" !="SapperHead_SIM_EPOCH" !="(Tipi|Workbench|StorageShelf|Safe|LockBox|FirePlace|FirePlaceOn|PlotPole|SolarGen)_EPOCH" !="(Bed|locker|Filing|Chair|ChairRed|wardrobe|cooker|Couch|Table|Pelican|Fridge|Shelf|ToolRack|Rabbit|Cabinet)_EPOCH" !="(Sheep|Goat|Snake|Hen|Cock|Fin|Alsatian)_random_EPOCH" !="(Safe|LockBox|CinderWallHalf|CinderWall|Fireplace|SolarGen|TankTrap)_SIM_EPOCH" !="Wood(Floor|LargeWall|LargeWallCor|LargeWallDoor|LargeWallDoorway|Stairs|Stairs2|Ramp)_SIM_EPOCH" !="(Foundation|Wood(Foundation|Ladder|Tower))_Ghost_EPOCH" !="Foundation_EPOCH" !="WoodFoundation_EPOCH" !="(Hesco3|Metal)(_Ghost|_SIM|)_EPOCH" !="WoodWall[1-4](_SIM|_Ghost|)_EPOCH"
|
1
Server_Install_Pack/sc/BattlEye/setvariable.txt
Normal file
1
Server_Install_Pack/sc/BattlEye/setvariable.txt
Normal file
@ -0,0 +1 @@
|
||||
5 "" !=(Offer|Accept|BUILD_SLOT|TRADE_ACTIVE|last_targeter) !="bis_fnc_objectvar_var" !="bis_fnc_selectrespawntemplate_respawned"
|
9
Server_Install_Pack/sc/BattlEye/setvariableval.txt
Normal file
9
Server_Install_Pack/sc/BattlEye/setvariableval.txt
Normal file
@ -0,0 +1,9 @@
|
||||
5 "call"
|
||||
5 "compile"
|
||||
5 "spawn"
|
||||
5 "exec"
|
||||
5 "loadFile"
|
||||
5 "preprocessFile"
|
||||
5 ".sqf"
|
||||
5 "tostring"
|
||||
5 "[+;{(&%]" !"e\+00" !"[0-9]{1,3}-[0-9]{1,3}:[0-9]{1,3} \(.+\)"
|
1
Server_Install_Pack/sc/BattlEye/teamswitch.txt
Normal file
1
Server_Install_Pack/sc/BattlEye/teamswitch.txt
Normal file
@ -0,0 +1 @@
|
||||
5 ""
|
1
Server_Install_Pack/sc/BattlEye/waypointcondition.txt
Normal file
1
Server_Install_Pack/sc/BattlEye/waypointcondition.txt
Normal file
@ -0,0 +1 @@
|
||||
5 ""
|
1
Server_Install_Pack/sc/BattlEye/waypointstatement.txt
Normal file
1
Server_Install_Pack/sc/BattlEye/waypointstatement.txt
Normal file
@ -0,0 +1 @@
|
||||
5 ""
|
22
Server_Install_Pack/sc/basic-example.cfg
Normal file
22
Server_Install_Pack/sc/basic-example.cfg
Normal file
@ -0,0 +1,22 @@
|
||||
// These options are created by default
|
||||
language="English";
|
||||
adapter=-1;
|
||||
3D_Performance=1.000000;
|
||||
Resolution_W=800;
|
||||
Resolution_H=600;
|
||||
Resolution_Bpp=32;
|
||||
|
||||
|
||||
// These options are important for performance tuning
|
||||
|
||||
MinBandwidth = 107374182; // Bandwidth the server is guaranteed to have (in bps). This value helps server to estimate bandwidth available. Increasing it to too optimistic values can increase lag and CPU load, as too many messages will be sent but discarded. Default: 131072
|
||||
MaxBandwidth = 1073741824; // Bandwidth the server is guaranteed to never have. This value helps the server to estimate bandwidth available.
|
||||
|
||||
MaxMsgSend = 256; // Maximum number of messages that can be sent in one simulation cycle. Increasing this value can decrease lag on high upload bandwidth servers. Default: 128
|
||||
MaxSizeGuaranteed = 512; // Maximum size of guaranteed packet in bytes (without headers). Small messages are packed to larger frames. Guaranteed messages are used for non-repetitive events like shooting. Default: 512
|
||||
MaxSizeNonguaranteed = 256; // Maximum size of non-guaranteed packet in bytes (without headers). Non-guaranteed messages are used for repetitive updates like soldier or vehicle position. Increasing this value may improve bandwidth requirement, but it may increase lag. Default: 256
|
||||
|
||||
MinErrorToSend = 0.002; // Minimal error to send updates across network. Using a smaller value can make units observed by binoculars or sniper rifle to move smoother. Default: 0.001
|
||||
MinErrorToSendNear = 0.02; // Minimal error to send updates across network for near units. Using larger value can reduce traffic sent for near units. Used to control client to server traffic as well. Default: 0.01
|
||||
|
||||
MaxCustomFileSize = 0; // (bytes) Users with custom face or custom sound larger than this size are kicked when trying to connect.
|
68
Server_Install_Pack/sc/server-example.cfg
Normal file
68
Server_Install_Pack/sc/server-example.cfg
Normal file
@ -0,0 +1,68 @@
|
||||
// EPOCH SERVER CONFIG
|
||||
|
||||
// GLOBAL SETTINGS
|
||||
hostname = "EpochMod.com (0.3.8|1.58) ID02 YourHost";
|
||||
password = "";
|
||||
passwordAdmin = "!CHANGE_THIS_PASSWORD!";
|
||||
serverCommandPassword = "!CHANGE_THIS_PASSWORD!";
|
||||
logFile = "A3Master.log";
|
||||
verifySignatures = 2;
|
||||
BattlEye = 1;
|
||||
requiredBuild = 135656;
|
||||
|
||||
// WHITELIST FILE TYPES
|
||||
allowedLoadFileExtensions[] = {:};
|
||||
allowedPreprocessFileExtensions[] = {"sqf"};
|
||||
allowedHTMLLoadExtensions[] = {"html"};
|
||||
|
||||
disconnectTimeout = 10; // default 90
|
||||
|
||||
// WELCOME MESSAGE ("message of the day")
|
||||
// It can be several lines, separated by comma
|
||||
// Empty messages "" will not be displayed at all but are only for increasing the interval
|
||||
|
||||
motd[] = {
|
||||
"Welcome to ArmA3 Epoch!",
|
||||
"Server hosted by YourHost"
|
||||
};
|
||||
motdInterval = 5; // Time interval (in seconds) between each message
|
||||
|
||||
// JOINING RULES
|
||||
maxPlayers = 50; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
|
||||
|
||||
// VOTING
|
||||
voteMissionPlayers = 200; // Prevents Votes.
|
||||
voteThreshold = 2; // Prevents Votes.
|
||||
// DISALLOW VOTING since 1.39
|
||||
allowedVoteCmds[] = {};
|
||||
allowedVotedAdminCmds[] = {};
|
||||
|
||||
// INGAME SETTINGS
|
||||
disableVoN = 0; // If set to 1, Voice over Net will not be available
|
||||
vonCodecQuality = 30; // Quality from 1 to 30
|
||||
forceRotorLibSimulation = 0; // Enforces the Advanced Flight Model on the server. Default = 0 (up to the player). 1 - forced AFM, 2 - forced SFM.
|
||||
persistent = 1; // If 1, missions still run on even after the last player disconnected.
|
||||
|
||||
// MISSIONS CYCLE (see below) (epoch.Altis, epoch.Stratis, epoch.Chernarus, epoch.Bornholm)
|
||||
class Missions
|
||||
{
|
||||
class Epoch {
|
||||
template = epoch.Altis; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER
|
||||
difficulty = "custom"; // difficulty settings: Recruit, Regular Veteran, Custom
|
||||
};
|
||||
};
|
||||
|
||||
kickDuplicate = 1;
|
||||
equalModRequired = 0;
|
||||
requiredSecureId = 2;
|
||||
timeStampFormat = "short";
|
||||
|
||||
// SCRIPTING ISSUES
|
||||
onUserConnected = "";
|
||||
onUserDisconnected = "";
|
||||
doubleIdDetected = "";
|
||||
|
||||
// SIGNATURE VERIFICATION
|
||||
onUnsignedData = "kick (_this select 0)"; // unsigned data detected
|
||||
onHackedData = "kick (_this select 0)"; //"ban (_this select 0)"; // tampering of the signature detected
|
||||
onDifferentData = "kick (_this select 0)";
|
42
Server_Install_Pack/sc/users/sc/sc.arma3profile
Normal file
42
Server_Install_Pack/sc/users/sc/sc.arma3profile
Normal file
@ -0,0 +1,42 @@
|
||||
version=1;
|
||||
blood=1;
|
||||
singleVoice=0;
|
||||
gamma=1;
|
||||
brightness=1;
|
||||
difficulty = "Custom";
|
||||
class DifficultyPresets
|
||||
{
|
||||
class CustomDifficulty
|
||||
{
|
||||
class Options
|
||||
{
|
||||
groupIndicators=2;
|
||||
friendlyTags=0;
|
||||
enemyTags=0;
|
||||
detectedMines=0;
|
||||
commands=1;
|
||||
waypoints=1;
|
||||
weaponInfo=0;
|
||||
stanceIndicator=1;
|
||||
reducedDamage=0;
|
||||
staminaBar=0;
|
||||
weaponCrosshair=1;
|
||||
visionAid=0;
|
||||
thirdPersonView=1;
|
||||
cameraShake=1;
|
||||
scoreTable=1;
|
||||
deathMessages=1;
|
||||
vonID=1;
|
||||
mapContent=0;
|
||||
autoReport=0;
|
||||
multipleSaves=0;
|
||||
|
||||
};
|
||||
aiLevelPreset=2;
|
||||
};
|
||||
class CustomAILevel
|
||||
{
|
||||
skillAI=1;
|
||||
precisionAI=0;
|
||||
};
|
||||
};
|
Loading…
Reference in New Issue
Block a user