mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
getting started on 0.3.6
This commit is contained in:
parent
c8cbf8347c
commit
64f815aae4
@ -1,3 +0,0 @@
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All content in this PBO was made exclusively for A3 Epoch mod.
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To use/edit/distribute any of the content in this mod please contact vbawol@veteranbastards.com or ptomany@gmail.com
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@ -931,7 +931,7 @@ class FSM
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" }forEach EPOCH_playerHitPoints;" \n
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"};" \n
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"" \n
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"[] spawn EPOCH_masterLoop_v2;" \n
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"[] spawn EPOCH_masterLoop;" \n
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"true call EPOCH_fnc_Weather;" \n
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"[5,100] spawn EPOCH_niteLight;" \n
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"" \n
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch request teleport
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_EnterBuilding.sqf
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*/
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if !(isNull _this) then{
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EPOCH_oneWayTP = [player,_this,Epoch_personalToken];
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publicVariableServer "EPOCH_oneWayTP";
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Request loot event and setup mirror
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_LootIT.sqf
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*/
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if (!isNull _this) then {
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EPOCH_lootContainer = [_this,player,Epoch_personalToken];
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publicVariableServer "EPOCH_lootContainer";
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Tells server when a radio is equpped for use with custom radio channels
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_PutHandler.sqf
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*/
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private ["_femaleVariant","_vest","_class","_config","_woman","_maleVariant"];
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_class = _this select 2;
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//Radio Check
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Quick take concept for underwater looting
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_QuickTakeAll.sqf
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*/
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closeDialog 0;
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{
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_magazines = magazinesAmmoCargo _x;
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Quick take load function concept for underwater looting
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_QuickTakeLoad.sqf
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*/
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createDialog "QuickTake";
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{
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_magazines = magazinesAmmoCargo _x;
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@ -1,3 +1,18 @@
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/*
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Author: Andrew Gregory - EpochMod.com
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Contributors:
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Description:
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test code to spawn trader milita (unused)
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_SpawnTraderMiltia.sqf
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*/
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//Make _trgt = trader and join militia to traders group
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_trgt = player;
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_nrBuilds = nearestObjects [getPosATL _trgt,["house"],50];
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Unisex check for vests, gives swing ammo and performs radio changed check
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_UnisexCheck.sqf
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*/
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private ["_femaleVariant","_vest","_class","_config","_woman","_maleVariant"];
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_woman = getNumber(configFile >> "CfgVehicles" >> (typeOf player) >> "woman");
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_class = _this select 2;
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@ -1,5 +1,16 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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A3 Epoch Anti-Vehicle Wall glitch
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_antiWall.sqf
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*/
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_vehicle = _this select 0;
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_position = _this select 1;
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@ -1,3 +1,17 @@
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/*
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Author: Andrew Gregory - EpochMod.com
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Contributors:
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Description:
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A3 Epoch call sapper migration
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_callSapperMigration.sqf
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*/
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private["_notReady","_abortAfter","_start","_finish","_dirTo","_nrPlyrs","_i","_pos","_trgt","_sapperCount"];
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_disableAI = {
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{_this disableAI _x}forEach["TARGET","AUTOTARGET","FSM"];
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@ -1,3 +1,18 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch Chopwood function
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_chopWood.sqf
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*/
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private["_currentPos", "_object", "_type", "_objects", "_sel_object"];
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_currentPos = player modelToWorld[0, 5, 0];
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch consume item function
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_consumeItem.sqf
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*/
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private ["_type","_interactOption","_previewClass","_object","_isStorage","_isOk","_buildClass","_vehicle","_currentFuel","_canCapacity","_fuelCapacity","_newFuel","_vehicles","_highestDMG","_currentHIT","_currentDMG","_newDMG","_paintCanIndex","_paintCanColor","_msg","_color","_text","_item","_pic","_removeItem"];
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_text = EPOCH_InteractedItem select 0;
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch debug monitor
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_debugMonitor.sqf
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*/
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private["_hours"];
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_hours = floor(servertime/60/60);
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@ -57,4 +71,3 @@ hintSilent parseText format ["
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round((serverTime/60)-(_hours*60)),
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if (typeName EPOCH_diag_fps == "SCALAR") then [{EPOCH_diag_fps},{"MANIPULATED"}]
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];
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch display kyrpto changes
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_effectCrypto.sqf
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*/
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if (typeName _this == "SCALAR") then {
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EPOCH_playerCrypto = _this;
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9992 cutRsc["EpochGameUI2", "PLAIN", 2, false];
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// EPOCH fishing
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch fishing function
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_fish.sqf
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*/
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private ["_bob","_fishes","_fish","_randomChance","_bobber","_nearByBobbers","_objects","_currentPos"];
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_currentPos = player modelToWorld[0, 5 + (random 5), 0];
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Epoch handle localized message function
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_handleServerMessage.sqf
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*/
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if (isLocalized (_this select 0)) then{
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_dt = [format["<t size = ""0.8"" shadow = ""0"" color = ""#99ffffff"">%1</t>", format[localize (_this select 0), _this select 1]], 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
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};
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// store all interacted vehicles for update
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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store all interacted vehicles for update
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_interact.sqf
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*/
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private ["_vehSlot"];
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0 call EPOCH_refeshUI;
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if (!isNull _this) then {
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Request trash loot event
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_lootTrash.sqf
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*/
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private["_found", "_return", "_foundLocalAnimal", "_str", "_blood", "_foundTerminal", "_index"];
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_return = false;
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Request mine rocks and scrap metal
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_mineRocks.sqf
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*/
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private ["_object","_foundIndex","_found","_str","_objects","_lootables","_currentPos","_p3dName","_findStart","_config","_cinderList","_rocksList"];
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if ((diag_tickTime - EPOCH_lastMineRocks) >= 2) then {
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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setup nightlight to provide improved night vision
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_niteLight.sqf
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*/
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private ["_pos"];
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if (!isNull EP_light) then {
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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code that executes onEachFrame is used for 3d movment, ESP, and 3d icons.
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_onEachFrame.sqf
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*/
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if (EPOCH_velTransform) then {
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if (EPOCH_playerEnergy > 0) then {
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_pos1 = getPosASL EPOCH_target;
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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||||
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||||
Contributors:
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||||
|
||||
Description:
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test code to replace string in word (old)
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||||
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||||
Licence:
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||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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||||
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_replaceWord.sqf
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*/
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private["_nextChar2", "_nextChar1", "_nextChar", "_replaceArray", "_STRING", "_needle", "_replace"];
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_replaceArray = [];
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@ -1,3 +1,17 @@
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/*
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||||
Author: Andrew Gregory - EpochMod.com
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||||
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||||
Contributors: Aaron Clark
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||||
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||||
Description:
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||||
Spawn drone function
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||||
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||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
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||||
Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_supportCopter.sqf
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*/
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private["_pos","_copter","_plyr","_unit","_copterSupportGrp","_arrUnits","_arrSkills","_aiskill"];
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_pos = _this select 0;
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_copter = _this select 1;
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@ -1,3 +1,17 @@
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/*
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Author: Aaron Clark - EpochMod.com
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||||
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||||
Contributors:
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||||
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||||
Description:
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||||
Antagonist spawn function
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||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_unitSpawn.sqf
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*/
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private ["_unit","_group","_bomb","_unitClass","_targetPos","_disableAI","_nonJammer","_nonTrader","_jammerRange","_jammers","_restricted","_sapperNum"];
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_unitClass = _this;
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@ -1,3 +1,17 @@
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/*
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||||
Author: Aaron Clark - EpochMod.com
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||||
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||||
Contributors:
|
||||
|
||||
Description:
|
||||
Antagonist spawn chance decrease function
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||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
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||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_unitSpawnDecrease.sqf
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||||
*/
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||||
_index = EPOCH_spawnIndex find _this;
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||||
if (_index != -1) then{
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EPOCH_playerSpawnArray set[_index, ((EPOCH_playerSpawnArray select _index) - 1) max 0];
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@ -1,3 +1,17 @@
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/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Antagonist spawn chance increase function
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_unitSpawnIncrease.sqf
|
||||
*/
|
||||
_index = EPOCH_spawnIndex find _this;
|
||||
if (_index != -1) then{
|
||||
EPOCH_playerSpawnArray set[_index, ((EPOCH_playerSpawnArray select _index) + 1) min (EPOCH_spawnLimits select _index)];
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Niklas Wagner - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Update loading screen message
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_updateLoadingScreen.sqf
|
||||
*/
|
||||
disableSerialization;
|
||||
_display = uiNameSpace getVariable ["EPOCH_loadingScreen",displayNull];
|
||||
if (!isNull _display) then {
|
||||
|
@ -1,12 +0,0 @@
|
||||
private["_hitpoints", "_type", "_cachekey", "_na"];
|
||||
_hitpoints = [];
|
||||
if (!isNull _this) then {
|
||||
_type = typeOf _this;
|
||||
_cachekey = format["%1_HP", _type];
|
||||
_hitpoints = missionNamespace getVariable[_cachekey, []];
|
||||
if (_hitpoints isEqualTo []) then {
|
||||
_na = configProperties[configFile >> "CfgVehicles" >> _type >> "HitPoints", "_hitpoints pushBack configName _x; true", true];
|
||||
missionNamespace setVariable[_cachekey, _hitpoints];
|
||||
};
|
||||
};
|
||||
_hitpoints
|
@ -1,3 +1,27 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Unisex check for vests, gives swing ammo and performs radio changed check
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/both/EPOCH_isAny.sqf
|
||||
|
||||
Example:
|
||||
_return = [_item, "CfgVehicles"] call EPOCH_fnc_isAny;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: STRING - Parent Class
|
||||
_this select 0: STRING - Child Class
|
||||
|
||||
Returns:
|
||||
BOOL
|
||||
*/
|
||||
private ["_item","_return"];
|
||||
_item = _this select 0;
|
||||
_type = _this select 1;
|
||||
|
@ -1,6 +1,29 @@
|
||||
/*
|
||||
Epoch Change wall state
|
||||
By Aaron Clark
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch Change wall state
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/building/EPOCH_changeWallState.sqf
|
||||
|
||||
Example:
|
||||
[_this,"NWall",1] call EPOCH_changeWallState;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: OBJECT - Base building object
|
||||
_this select 1: STRING - Name of animation
|
||||
_this select 1: SCALAR - state
|
||||
0: true = add wall
|
||||
1: false = remove wall
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
_object = param [0,objNull];
|
||||
_anim = param [1,""];
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: Raimonds Virtoss
|
||||
|
||||
Description:
|
||||
Epoch Check build
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/building/EPOCH_checkBuild.sqf
|
||||
|
||||
Example:
|
||||
cursorTarget call EPOCH_checkBuild;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: OBJECT - Base building object
|
||||
|
||||
Returns:
|
||||
ARRAY of BOOLs
|
||||
*/
|
||||
_out = [false, false, false];
|
||||
|
||||
if !(isNil "EPOCH_simulSwap_Lock") exitWith{ _out };
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: Raimonds Virtoss
|
||||
|
||||
Description:
|
||||
Epoch build countdown
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/building/EPOCH_countdown.sqf
|
||||
|
||||
Example:
|
||||
_currentTarget spawn EPOCH_countdown;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: OBJECT - Base building object
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
private["_color", "_distance", "_previous"];
|
||||
|
||||
if (!isNull _this) then {
|
||||
|
@ -1,20 +1,40 @@
|
||||
private [];
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: Raimonds Virtoss
|
||||
|
||||
Description:
|
||||
Epoch build select target
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/building/EPOCH_fnc_SelectTargetBuild.sqf
|
||||
|
||||
Example:
|
||||
cursorTarget call EPOCH_fnc_SelectTargetBuild;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: OBJECT - Base building object
|
||||
|
||||
Returns:
|
||||
BOOL
|
||||
*/
|
||||
private ["_targeter","_stability"];
|
||||
|
||||
if !(isNil "EPOCH_simulSwap_Lock") exitWith{ false };
|
||||
|
||||
if !(isNull EPOCH_Target) exitWith{ false };
|
||||
|
||||
if (EPOCH_playerEnergy <= 0) exitWith{ _dt = ["<t size='0.8' shadow='0' color='#99ffffff'>Need energy</t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext; false };
|
||||
|
||||
_object = _this;
|
||||
params ["_object"];
|
||||
|
||||
EPOCH_buildOption = 2;
|
||||
|
||||
if (isNull _object) exitWith{ false };
|
||||
if ((player distance _object) > 9) exitWith { false };
|
||||
|
||||
if (!(_object isKindOf "ThingX") && !(_object isKindOf "Constructions_static_F") && !(_object isKindOf "Constructions_foundation_F")) exitWith{ false };
|
||||
|
||||
|
||||
// check if another player has target
|
||||
_targeter = _object getVariable["last_targeter", objNull];
|
||||
|
||||
|
@ -1,3 +1,27 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: Raimonds Virtoss
|
||||
|
||||
Description:
|
||||
Epoch build select target
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/building/EPOCH_isBuildAllowed.sqf
|
||||
|
||||
Example:
|
||||
_isAllowed = "" call EPOCH_isBuildAllowed;
|
||||
_isAllowed = _objType call EPOCH_isBuildAllowed;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: OBJECT - Base building object
|
||||
|
||||
Returns:
|
||||
BOOL
|
||||
*/
|
||||
private ["_buildingAllowed","_jammer","_restricted","_restrictedLocations","_myPosATL"];
|
||||
_buildingAllowed = true;
|
||||
_ownedJammerExists = false;
|
||||
@ -10,14 +34,17 @@ _buildingCountLimit = getNumber(_config >> "buildingCountLimit");
|
||||
if (_buildingJammerRange == 0) then { _buildingJammerRange = 75; };
|
||||
if (_buildingCountLimit == 0) then { _buildingCountLimit = 200; };
|
||||
|
||||
_staticClass = getText(configfile >> "CfgVehicles" >> _this >> "staticClass");
|
||||
_simulClass = getText(configfile >> "CfgVehicles" >> _this >> "simulClass");
|
||||
// input
|
||||
params ["_objType"];
|
||||
|
||||
_staticClass = getText(configfile >> "CfgVehicles" >> _objType >> "staticClass");
|
||||
_simulClass = getText(configfile >> "CfgVehicles" >> _objType >> "simulClass");
|
||||
_bypassJammer = getNumber(configfile >> "CfgVehicles" >> _staticClass >> "bypassJammer");
|
||||
|
||||
// Jammer
|
||||
_jammer = nearestObjects[player, ["PlotPole_EPOCH"], _buildingJammerRange*3];
|
||||
if !(_jammer isEqualTo []) then {
|
||||
if (_this in ["PlotPole_EPOCH", "PlotPole_SIM_EPOCH"]) then {
|
||||
if (_objType in ["PlotPole_EPOCH", "PlotPole_SIM_EPOCH"]) then {
|
||||
{
|
||||
if (alive _x) exitWith{
|
||||
_buildingAllowed = false;
|
||||
@ -64,7 +91,7 @@ if !(_buildingAllowed)exitWith{ false };
|
||||
|
||||
// require jammer check if not found as owner of jammer
|
||||
if (getNumber(_config >> "buildingRequireJammer") == 0 && _bypassJammer == 0) then{
|
||||
if !(_this in ["PlotPole_EPOCH", "PlotPole_SIM_EPOCH"]) then {
|
||||
if !(_objType in ["PlotPole_EPOCH", "PlotPole_SIM_EPOCH"]) then {
|
||||
_buildingAllowed = _ownedJammerExists;
|
||||
if !(_buildingAllowed) then {
|
||||
_dt = ["<t size = '0.8' shadow = '0' color = '#99ffffff'>Building Disallowed: Frequency Jammer Needed</t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
|
||||
|
@ -12,7 +12,7 @@ if (_buildingCountLimit == 0) then { _buildingCountLimit = 200; };
|
||||
|
||||
EPOCH_buildOption = 0;
|
||||
|
||||
_object = _this;
|
||||
params ["_object"];
|
||||
_objType = typeOf _object;
|
||||
|
||||
// check if another player has target
|
||||
|
@ -14,7 +14,7 @@ if (_buildingCountLimit == 0) then { _buildingCountLimit = 200; };
|
||||
|
||||
EPOCH_buildOption = 1;
|
||||
|
||||
_object = _this;
|
||||
params ["_object"];
|
||||
|
||||
// check if another player has target
|
||||
_targeter = _object getVariable["last_targeter", objNull];
|
||||
|
@ -1,3 +1,28 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Return configFile or missionConfigFile data if exists else return default variable
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fn_returnConfigEntryV2.sqf
|
||||
|
||||
Example:
|
||||
_sapperRndChance = ["CfgEpochClient", "sapperRngChance", 100] call EPOCH_fnc_returnConfigEntryV2;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: STRING - Config Class
|
||||
_this select 1: STRING - Variable Name
|
||||
_this select 2: STRING - Default Variable
|
||||
|
||||
Returns:
|
||||
MIXED
|
||||
*/
|
||||
private["_defaultData", "_config", "_varData","_missionconfig","_finalconfig"];
|
||||
_defaultData = _this select 2;
|
||||
_config = (configfile >> (_this select 0));
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Calculates weather related player stats
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_Weather.sqf
|
||||
|
||||
Example:
|
||||
call EPOCH_fnc_Weather;
|
||||
|
||||
Parameter(s):
|
||||
NONE
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
private ["_warming","_isNearFire","_airTemp","_waterTemp","_playerPosATL"];
|
||||
|
||||
if (isNil "EPOCH_CURRENT_WEATHER") then {
|
||||
|
@ -1,4 +1,26 @@
|
||||
// Epoch add item with overflow
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch add item with overflow
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_addItemOverflow.sqf
|
||||
|
||||
Example:
|
||||
_fish call EPOCH_fnc_addItemOverflow;
|
||||
|
||||
Parameter(s):
|
||||
_this: STRING - Item Class
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
private ["_wHPos","_wH","_nearByHolder","_item"];
|
||||
_item = _this;
|
||||
if (player canAdd _item) then {
|
||||
|
@ -1,3 +1,29 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch cursorTarget anywhere
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_addItemOverflow.sqf
|
||||
|
||||
Example:
|
||||
_target = [10] call EPOCH_fnc_cursorTarget;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: SCALAR - Distance in meters
|
||||
_this select 1: STRING - lod1
|
||||
_this select 3: STRING - lod2
|
||||
_this select 4: BOOL - sort
|
||||
|
||||
Returns:
|
||||
(OBJECT or objNull)
|
||||
*/
|
||||
params [["_distance",10], ["_lod1", "VIEW"], ["_lod2","FIRE"], ["_sort",true]];
|
||||
_ins = lineIntersectsSurfaces [AGLToASL positionCameraToWorld [0,0,0],AGLToASL positionCameraToWorld [0,0,_distance],player,objNull,_sort,1,_lod1,_lod2];
|
||||
if (_ins isEqualTo []) exitWith { objNull };
|
||||
|
@ -1,10 +1,36 @@
|
||||
/*
|
||||
Author: Andrew Gregory - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch cursorTarget anywhere
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_dirToFuzzy.sqf
|
||||
|
||||
Example:
|
||||
_dirToF = [_pos,_destination,44] call EPOCH_fnc_dirToFuzzy;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: (ARRAY or OBJECT) - position1
|
||||
_this select 1: (ARRAY or OBJECT) - position2
|
||||
_this select 2: NUMBER - random spread [optional: default 32]
|
||||
|
||||
Returns:
|
||||
SCALAR - (direction 0-360)
|
||||
*/
|
||||
|
||||
private ["_pos1","_pos2","_ret"];
|
||||
|
||||
_pos1 = _this select 0;
|
||||
_pos2 = _this select 1;
|
||||
_spread = 32;
|
||||
if(count _this > 2)then{
|
||||
_spread = _this select 2;
|
||||
_spread = _this select 2;
|
||||
};
|
||||
|
||||
//if objects, not positions, were passed in, then get their positions
|
||||
|
@ -1,11 +1,30 @@
|
||||
//Picks a random spot behind the player
|
||||
//usage: [200,50,60] call EPOCH_fnc_findRandomPosBehind
|
||||
//_maxIn - Maximum distance to choose point
|
||||
//_minIn - Minimum distance to choose point
|
||||
//_arcIn - Spread of arc in degrees behind player
|
||||
//_unitIn - Unit, player, vehicle etc.
|
||||
//_offset - offset initial angle, allows to pick position to the side with -90 or 90 (right or left)
|
||||
/*
|
||||
Author: Andrew Gregory - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Picks a random spot behind the player
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_findRandomPosBehind.sqf
|
||||
|
||||
Example:
|
||||
_moveTo = [24,4,142,_trgt] call EPOCH_fnc_findRandomPosBehind;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: SCALAR - Maximum distance to choose point
|
||||
_this select 1: SCALAR - Minimum distance to choose point
|
||||
_this select 2: SCALAR - Spread of arc in degrees behind player
|
||||
_this select 3: OBJECT - Unit, player, vehicle etc.
|
||||
_this select 4: SCALAR - offset initial angle, allows to pick position to the side with -90 or 90 (right or left) [optional: default 0]
|
||||
|
||||
Returns:
|
||||
ARRAY
|
||||
*/
|
||||
_maxIn = _this select 0;
|
||||
_minIn = _this select 1;
|
||||
_arcIn = _this select 2;
|
||||
|
@ -1,12 +1,31 @@
|
||||
//Currently only used to find random position
|
||||
//TODO: Expand upon to find spot on road || in field for unit spawn.
|
||||
//Usage: [centre, min distance, max distance, height, onRoad] call EPOCH_fnc_findSafePos;
|
||||
//centre - centre position (array)
|
||||
//min distance - minimum distance away from centre to choose a location
|
||||
//max distance - maximum distance away from centre to choose a location
|
||||
//height - is passed through
|
||||
//onRoad - (boolean) - will select a point on the nearest road (within 250m) from the randomly found position.
|
||||
//
|
||||
/*
|
||||
Author: Andrew Gregory - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Currently only used to find random position (Unused)
|
||||
//TODO: Expand upon to find spot on road || in field for unit spawn.
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_findSafePos.sqf
|
||||
|
||||
Example:
|
||||
_moveTo = [_centre, _min_distance, _max_distance, _height, _onRoad] call EPOCH_fnc_findSafePos;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: SCALAR - center position
|
||||
_this select 1: SCALAR - minimum distance away from centre to choose a location
|
||||
_this select 2: SCALAR - minimum distance away from centre to choose a location
|
||||
_this select 3: SCALAR - height - is passed through. [optional: default 0]
|
||||
_this select 4: BOOL - will select a point on the nearest road (within 250m) from the randomly found position. [optional: default false]
|
||||
|
||||
Returns:
|
||||
ARRAY
|
||||
*/
|
||||
private["_MinDist","_MaxDist","_outHeight","_inPos","_rDist","_rDir","_outPos","_nrRoad","_nrRoads","_onRoad"];
|
||||
_inPos = _this select 0;
|
||||
_MinDist = _this select 1;
|
||||
@ -28,10 +47,10 @@ _rDir = random 360;
|
||||
_outPos = [(_inPos select 0) + (sin _rDir) * _rDist, (_inPos select 1) + (cos _rDir) * _rDist, _outHeight];
|
||||
|
||||
if (_onRoad) then {
|
||||
_nrRoads = _outPos nearRoads 250;
|
||||
_nrRoads = _outPos nearRoads 250;
|
||||
if (count _nrRoads > 0) then {
|
||||
_nrRoad = _nrRoads select (floor(random (count _nrRoads)));
|
||||
_outPos = getPosATL _nrRoad;
|
||||
_nrRoad = _nrRoads select (floor(random (count _nrRoads)));
|
||||
_outPos = getPosATL _nrRoad;
|
||||
};
|
||||
};
|
||||
_outPos
|
||||
|
@ -1,11 +1,31 @@
|
||||
//Picks a random spot relative to the target with some randomness.
|
||||
//usage: [200,50,60] call EPOCH_fnc_findRandomPosBehind
|
||||
//_maxIn - Maximum distance to choose point
|
||||
//_minIn - Minimum distance to choose point
|
||||
//_arcIn - Spread of arc in degrees relative to _unitIn. Is randomised to add fuzziness to final location.
|
||||
//_unitIn - Unit, player, vehicle etc.
|
||||
//_offset - Offset initial angle, allows to pick position to the side of _unitIn with -90 or 90.
|
||||
//_trgtIn = Target to use for relative position from _unitIn. Allows to pick a position left of _trgtin for example.
|
||||
/*
|
||||
Author: Andrew Gregory - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Picks a random spot relative to the target with some randomness. (Unused)
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_findSapperStalkLocation.sqf
|
||||
|
||||
Example:
|
||||
_moveTo = [_centre, _min_distance, _max_distance, _height, _onRoad] call EPOCH_fnc_findSafePos;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: SCALAR - Maximum distance to choose point
|
||||
_this select 1: SCALAR - Minimum distance to choose point
|
||||
_this select 2: SCALAR - Spread of arc in degrees relative to _unitIn. Is randomised to add fuzziness to final location.
|
||||
_this select 3: OBJECT - Unit, player, vehicle etc.
|
||||
_this select 4: SCALAR - Offset initial angle, allows to pick position to the side of _unitIn with -90 or 90.
|
||||
_this select 5: OBJECT - Target to use for relative position from _unitIn. Allows to pick a position left of _trgtin for example. [optional: default false]
|
||||
|
||||
Returns:
|
||||
ARRAY
|
||||
*/
|
||||
_maxIn = _this select 0;
|
||||
_minIn = _this select 1;
|
||||
_arcIn = _this select 2;
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Function to check if player is in a building.
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_isInsideBuilding.sqf
|
||||
|
||||
Example:
|
||||
_inBuilding = call EPOCH_fnc_isInsideBuilding;
|
||||
|
||||
Parameter(s):
|
||||
NONE
|
||||
|
||||
Returns:
|
||||
BOOL
|
||||
*/
|
||||
private ["_playerPosASL","_abovePlayerPosASL"];
|
||||
_playerPosASL = visiblePositionASL player;
|
||||
_abovePlayerPosASL = [_playerPosASL select 0,_playerPosASL select 1,(_playerPosASL select 2) + 10];
|
||||
|
@ -1,3 +1,28 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Player death handler
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_playerDeath.sqf
|
||||
|
||||
Example:
|
||||
player addEventHandler ["Killed", {_this call EPOCH_fnc_playerDeath}];
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: OBJECT - player
|
||||
_this select 1: OBJECT - killer
|
||||
|
||||
Returns:
|
||||
BOOL
|
||||
*/
|
||||
|
||||
private["_unit", "_killer"];
|
||||
_unit = _this select 0;
|
||||
_killer = _this select 1;
|
||||
|
@ -1,3 +1,33 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Weapon fired handler
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_playerFired.sqf
|
||||
|
||||
Example:
|
||||
player addEventHandler ["Fired", {_this call EPOCH_fnc_playerFired}];
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: unit: Object - Object the event handler is assigned to
|
||||
_this select 1: weapon: String - Fired weapon
|
||||
_this select 2: muzzle: String - Muzzle that was used
|
||||
_this select 3: mode: String - Current mode of the fired weapon
|
||||
_this select 4: ammo: String - Ammo used
|
||||
_this select 5: magazine: String - magazine name which was used
|
||||
_this select 6: projectile: Object - Object of the projectile that was shot (Arma 2: OA and onwards)
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
|
||||
private ["_highestDMG","_currentHIT","_currentDMG","_attachments","_newDMG","_cursorTarget","_repaired","_unit","_weapon","_ammo","_projectile"];
|
||||
_unit = _this select 0;
|
||||
_weapon = _this select 1;
|
||||
|
@ -1,3 +1,27 @@
|
||||
/*
|
||||
Author: Andrew Gregory - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Picks a random spot relative to the target with some randomness. (Unused)
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_fnc_stringLeft.sqf
|
||||
|
||||
Example:
|
||||
_trimmedStr = ["String In",3] call EPOCH_fnc_stringLeft;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: STRING or anything - String to be trimmed
|
||||
_this select 1: SCALAR - number of chars to remove
|
||||
|
||||
Returns:
|
||||
STRING
|
||||
*/
|
||||
private["_strIn","_strOut","_count","_return","_arrFull","_arrOut"];
|
||||
_arrOut = [];
|
||||
_strIn = _this select 0;
|
||||
@ -6,9 +30,9 @@ _count = _this select 1;
|
||||
if (typename _strIn != "STRING") then {_strIn = str(_this select 0)};
|
||||
_arrFull = toArray _strIn;
|
||||
{
|
||||
if (_forEachIndex < _count) then {
|
||||
_arrOut pushBack _x;
|
||||
};
|
||||
if (_forEachIndex < _count) then {
|
||||
_arrOut pushBack _x;
|
||||
};
|
||||
}forEach _arrFull;
|
||||
_return = toString _arrOut;
|
||||
_return
|
||||
|
@ -1,11 +1,29 @@
|
||||
/*
|
||||
Returns string if only one element in second param, otherwise returns array
|
||||
Author: Raimonds Virtoss - EpochMod.com
|
||||
|
||||
_displayName = _item call epoch_itemData; // string
|
||||
_pic = [_item,["Picture"]] call epoch_itemData; //string
|
||||
_data = [_item,["picture","model","displayName"]] call epoch_itemData; //array
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Sorts an array based on distance to input array. (unused)
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/Epoch_SortArrayByDistance.sqf
|
||||
|
||||
Example(s):
|
||||
_displayName = _item call epoch_itemData; // string
|
||||
_pic = [_item,["Picture"]] call epoch_itemData; //string
|
||||
_data = [_item,["picture","model","displayName"]] call epoch_itemData; //array
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: STRING - Vehicle, Weapon, or Magazine config class name
|
||||
_this select 1: STRING or ARRAY of config variables
|
||||
|
||||
Returns:
|
||||
Returns STRING if only one element in second param, otherwise returns ARRAY
|
||||
*/
|
||||
|
||||
private ["_item","_entries","_single","_arr","_return"];
|
||||
_item = param [0,""];
|
||||
_entries = param [1,["DisplayName"],[[]]];
|
||||
|
@ -1,4 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Returns the DisplayName of a Vehicle, Weapon, or Magazine.
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_itemDisplayName.sqf
|
||||
|
||||
Example:
|
||||
_displayName = _part call EPOCH_itemDisplayName;
|
||||
|
||||
Parameter(s):
|
||||
_this: STRING - Vehicle, Weapon, or Magazine config class name
|
||||
|
||||
Returns:
|
||||
STRING
|
||||
*/
|
||||
private ["_item"];
|
||||
_item = _this;
|
||||
_return = "";
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Returns the picture variable of a Vehicle, Weapon, or Magazine.
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_itemPicture.sqf
|
||||
|
||||
Example:
|
||||
_picture = _part call EPOCH_itemPicture;
|
||||
|
||||
Parameter(s):
|
||||
_this: STRING - Vehicle, Weapon, or Magazine config class name
|
||||
|
||||
Returns:
|
||||
STRING
|
||||
*/
|
||||
private ["_item"];
|
||||
_item = _this;
|
||||
_return = "";
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Sends message server to save custom variables from player
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_pushCustomVar.sqf
|
||||
|
||||
Example:
|
||||
true call EPOCH_pushCustomVar;
|
||||
|
||||
Parameter(s):
|
||||
_this: BOOL - true = fast save, false = slow save window
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
private ["_tempVars","_tempVal","_tempIndex","_time"];
|
||||
_time = if (_this) then [{15},{80}];
|
||||
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Returns missionConfigFile if exists otherwise uses configFile
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/EPOCH_returnConfig.sqf
|
||||
|
||||
Example:
|
||||
_config = 'CfgCrafting' call EPOCH_returnConfig;
|
||||
|
||||
Parameter(s):
|
||||
_this: STRING - Config class name
|
||||
|
||||
Returns:
|
||||
CONFIG
|
||||
*/
|
||||
private["_return", "_config"];
|
||||
_return = (configfile >> _this);
|
||||
_config = (missionConfigFile >> _this);
|
||||
|
@ -1,3 +1,27 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Sorts an array based on distance to input array. (unused)
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/functions/Epoch_SortArrayByDistance.sqf
|
||||
|
||||
Example:
|
||||
_sorted = [_unsorted, _inPosition] call Epoch_SortArrayByDistance;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: ARRAY - of unsorted positions
|
||||
_this select 1: ARRAY - position
|
||||
|
||||
Returns:
|
||||
ARRAY of ARRAYS
|
||||
*/
|
||||
private ["_sorted","_closest","_unsorted","_pos","_testPos","_closestPos"];
|
||||
_sorted = [];
|
||||
_closest = [];
|
||||
@ -8,13 +32,13 @@ _sorted = [];
|
||||
_testPos = [0,0,0];
|
||||
_closestPos = [0,0,0];
|
||||
{
|
||||
_closest = _unsorted select count _unsorted -1;
|
||||
{
|
||||
if (typename _x == "OBJECT") then {_testPos = position _x}else{_testPos = _x};
|
||||
if (typename _closest == "OBJECT") then {_closestPos = position _closest}else{_closestPos = _closest};
|
||||
if ((_testPos distance _pos) < (_closestPos distance _pos)) then {_closest = _x};
|
||||
} forEach _unsorted;
|
||||
_sorted pushBack _closest;
|
||||
_unsorted = _unsorted - [_closest];
|
||||
_closest = _unsorted select count _unsorted -1;
|
||||
{
|
||||
if (typename _x == "OBJECT") then {_testPos = position _x}else{_testPos = _x};
|
||||
if (typename _closest == "OBJECT") then {_closestPos = position _closest}else{_closestPos = _closest};
|
||||
if ((_testPos distance _pos) < (_closestPos distance _pos)) then {_closest = _x};
|
||||
} forEach _unsorted;
|
||||
_sorted pushBack _closest;
|
||||
_unsorted = _unsorted - [_closest];
|
||||
} forEach _unsorted;
|
||||
_sorted
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Initalize player variables
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/setup/EPOCH_clientInit.sqf
|
||||
|
||||
Example:
|
||||
call EPOCH_clientInit;
|
||||
|
||||
Parameter(s):
|
||||
NONE
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
EPOCH_buildMode = 0;
|
||||
EPOCH_buildDirection = 0;
|
||||
EPOCH_debugMode = false;
|
||||
|
@ -1,3 +1,27 @@
|
||||
/*
|
||||
Author: Raimonds Virtoss - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Custom Epoch keymap
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/setup/EPOCH_clientKeyMap.sqf
|
||||
|
||||
Example:
|
||||
_arr = 2 call EPOCH_clientKeyMap;
|
||||
|
||||
Parameter(s):
|
||||
TBA
|
||||
|
||||
Returns:
|
||||
Mixed
|
||||
*/
|
||||
|
||||
private ["_keyMap","_args","_input","_return"];
|
||||
params [["_args",0],["_input",0]];
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
call EPOCH_clientInit;
|
||||
[] spawn EPOCH_masterLoop_v2;
|
||||
[] spawn EPOCH_masterLoop;
|
||||
[5,100] call EPOCH_niteLight;
|
||||
|
||||
Epoch_canBeRevived = true;
|
||||
|
@ -1,4 +1,27 @@
|
||||
//
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Unisex check for vests, gives swing ammo and performs radio changed check
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf
|
||||
|
||||
Example:
|
||||
_data call EPOCH_clientRevive;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: OBJECT - player object
|
||||
_this select 1: STRING - personal token
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
_playerObject = _this select 0;
|
||||
if !(alive player && alive _playerObject && !isPlayer _playerObject) then {
|
||||
_ply = player;
|
||||
@ -12,7 +35,7 @@ if !(alive player && alive _playerObject && !isPlayer _playerObject) then {
|
||||
Epoch_personalToken = _this select 1;
|
||||
|
||||
// call EPOCH_clientInit;
|
||||
[] spawn EPOCH_masterLoop_v2;
|
||||
[] spawn EPOCH_masterLoop;
|
||||
[5, 100] call EPOCH_niteLight;
|
||||
|
||||
closeDialog 0;
|
||||
@ -20,11 +43,11 @@ if !(alive player && alive _playerObject && !isPlayer _playerObject) then {
|
||||
|
||||
player addEventHandler ["Respawn", {(_this select 0) call EPOCH_clientRespawn}];
|
||||
player addEventHandler ["Put", {(_this select 1) call EPOCH_interact;_this call EPOCH_PutHandler}];
|
||||
player addEventHandler ["Take", {(_this select 1) call EPOCH_interact;_this call EPOCH_UnisexCheck}];
|
||||
player addEventHandler ["Take", {(_this select 1) call EPOCH_interact;_this call EPOCH_UnisexCheck}];
|
||||
player addEventHandler ["InventoryClosed", { if !(EPOCH_arr_interactedObjs isEqualTo[]) then{EPOCH_arr_interactedObjs remoteExec["EPOCH_server_save_vehicles", 2]; EPOCH_arr_interactedObjs = []; }; }];
|
||||
player addEventHandler ["InventoryOpened", {_this spawn EPOCH_initUI; (locked (_this select 1) in [2, 3] || (_this select 1) getVariable["EPOCH_Locked", false]) }];
|
||||
player addEventHandler ["Fired", {_this call EPOCH_fnc_playerFired}];
|
||||
player addEventHandler ["Killed", {_this call EPOCH_fnc_playerDeath}];
|
||||
player addEventHandler ["Fired", {_this call EPOCH_fnc_playerFired}];
|
||||
player addEventHandler ["Killed", {_this call EPOCH_fnc_playerDeath}];
|
||||
} else {
|
||||
deleteVehicle _playerObject;
|
||||
};
|
||||
|
@ -1,3 +1,31 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Custom addPublicVariableEventHandler with random variables
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/setup/EPOCH_client_publicEH.sqf
|
||||
|
||||
Example:
|
||||
call EPOCH_clientInit;
|
||||
|
||||
Parameter(s):
|
||||
_this select 0: STRING - main random string to listen for events
|
||||
_this select 1+: random strings
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
if (_this) then {
|
||||
PLAYER_BADHIVE = true;
|
||||
publicVariableServer "PLAYER_BADHIVE";
|
||||
};
|
||||
|
||||
call compile ("
|
||||
'"+(_this select 0)+"' addPublicVariableEventHandler {
|
||||
"+(_this select 0)+" = nil;
|
||||
|
@ -1,3 +1,26 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Reject players own connection
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/setup/EPOCH_client_rejectPlayer.sqf
|
||||
|
||||
Example:
|
||||
call EPOCH_clientInit;
|
||||
|
||||
Parameter(s):
|
||||
_this: BOOL - true = set bad publicVariable to server forces kick
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
if (_this) then {
|
||||
PLAYER_BADHIVE = true;
|
||||
publicVariableServer "PLAYER_BADHIVE";
|
||||
|
@ -1,583 +1,62 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Unisex check for vests, gives swing ammo and performs radio changed check
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/setup/EPOCH_masterLoop.sqf
|
||||
|
||||
Example:
|
||||
[] spawn EPOCH_masterLoop;
|
||||
|
||||
Parameter(s):
|
||||
NONE
|
||||
|
||||
Returns:
|
||||
NOTHING
|
||||
*/
|
||||
disableSerialization;
|
||||
|
||||
_EPOCH_1 = diag_tickTime;
|
||||
_EPOCH_10 = diag_tickTime;
|
||||
_EPOCH_15 = diag_tickTime;
|
||||
_EPOCH_30 = diag_tickTime;
|
||||
_EPOCH_60 = diag_tickTime;
|
||||
_EPOCH_300 = diag_tickTime;
|
||||
_EPOCH_600 = diag_tickTime;
|
||||
|
||||
_prevEquippedItem = [];
|
||||
_damagePlayer = damage player;
|
||||
_panic = false;
|
||||
_prevEnergy = EPOCH_playerEnergy;
|
||||
|
||||
// init config data
|
||||
_sapperRndChance = ["CfgEpochClient", "sapperRngChance", 100] call EPOCH_fnc_returnConfigEntryV2;
|
||||
EPOCH_droneRndChance = ["CfgEpochClient", "droneRngChance", 100] call EPOCH_fnc_returnConfigEntryV2;
|
||||
_baseHTLoss = ["CfgEpochClient", "baseHTLoss", 8] call EPOCH_fnc_returnConfigEntryV2;
|
||||
_energyCostNV = ["CfgEpochClient", "energyCostNV", 3] call EPOCH_fnc_returnConfigEntryV2;
|
||||
_energyRegenMax = ["CfgEpochClient", "energyRegenMax", 5] call EPOCH_fnc_returnConfigEntryV2;
|
||||
_energyRange = ["CfgEpochClient", "energyRange", 75] call EPOCH_fnc_returnConfigEntryV2;
|
||||
|
||||
EPOCH_chargeRate = 0;
|
||||
|
||||
// default data if mismatch
|
||||
if (count EPOCH_playerSpawnArray != count EPOCH_spawnIndex) then{
|
||||
{ EPOCH_playerSpawnArray pushBack 0 } forEach EPOCH_spawnIndex;
|
||||
};
|
||||
|
||||
9990 cutRsc ["EpochGameUI","PLAIN",2,false];
|
||||
_display = uiNamespace getVariable "EPOCH_EpochGameUI";
|
||||
|
||||
_thirst = _display displayCtrl 21201;
|
||||
_hunger = _display displayCtrl 21202;
|
||||
_broken = _display displayCtrl 21203;
|
||||
_oxygen = _display displayCtrl 21204;
|
||||
_hazzard = _display displayCtrl 21205;
|
||||
_emergency = _display displayCtrl 21206;
|
||||
|
||||
_config = 'CfgMasterLoop' call EPOCH_returnConfig;
|
||||
_build_sqf = preprocessFile getText (_config >> "Init" >> "file");
|
||||
_configs = "true" configClasses (_config >> "Events");
|
||||
_condition = getText (_config >> "Events" >> "condition");
|
||||
_file = getText (_config >> "Events" >> "file");
|
||||
{
|
||||
_x ctrlShow false;
|
||||
}forEach[_thirst,_hunger,_broken,_oxygen,_hazzard,_emergency];
|
||||
|
||||
// find radio
|
||||
{
|
||||
if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _x)) == "ItemRadio") exitWith{
|
||||
EPOCH_equippedItem_PVS = [_x, true, player];
|
||||
};
|
||||
} forEach assignedItems player;
|
||||
|
||||
// lootBubble Init
|
||||
_loots = ["CfgEpochClient", "lootClasses", EPOCH_lootClasses] call EPOCH_fnc_returnConfigEntryV2;
|
||||
|
||||
_lootClasses = ('CfgBuildingLootPos' call EPOCH_returnConfig) call Bis_fnc_getCfgSubClasses;
|
||||
_lootClasses = _lootClasses - ["Default"];
|
||||
|
||||
_lootBubble = {
|
||||
private["_pos", "_others", "_objects", "_nearObjects", "_building", "_travelDir", "_lootDist", "_xPos", "_yPos", "_lootLoc", "_playerPos", "_distanceTraveled", "_class", "_dir", "_color", "_colors", "_item", "_randomColor", "_positions", "_lootBiasPos", "_lootType", "_config"];
|
||||
_playerPos = getPosATL vehicle player;
|
||||
_distanceTraveled = EPOCH_lastPlayerPos distance _playerPos;
|
||||
if (_distanceTraveled > 10 && _distanceTraveled < 200) then {
|
||||
_travelDir = [EPOCH_lastPlayerPos, _playerPos] call BIS_fnc_dirTo;
|
||||
_lootDist = 30 + _distanceTraveled;
|
||||
_xPos = (_playerPos select 0) + (_lootDist * sin(_travelDir));
|
||||
_yPos = (_playerPos select 1) + (_lootDist * cos(_travelDir));
|
||||
_lootLoc = [_xPos, _yPos, 0];
|
||||
|
||||
_objects = nearestObjects[_lootLoc, _lootClasses, 30];
|
||||
_config = 'CfgEpochClient' call EPOCH_returnConfig;
|
||||
_buildingJammerRange = getNumber(_config >> "buildingJammerRange");
|
||||
if (_buildingJammerRange == 0) then { _buildingJammerRange = 75; };
|
||||
|
||||
_jammer = nearestObjects [_lootLoc, ["PlotPole_EPOCH"], _buildingJammerRange];
|
||||
|
||||
if (!(_objects isEqualTo[]) && (_jammer isEqualTo[])) then {
|
||||
|
||||
_building = _objects select(floor(random(count _objects)));
|
||||
|
||||
if !(_building in EPOCH_LootedBlds) then {
|
||||
|
||||
_pos = getPosATL _building;
|
||||
_others = _building nearEntities[["Epoch_Male_F", "Epoch_Female_F"], 15];
|
||||
if (_others isEqualTo[]) then {
|
||||
|
||||
_nearObjects = nearestObjects[_pos, ["WH_Loot", "Animated_Loot"], 35];
|
||||
if (_nearObjects isEqualTo[]) then {
|
||||
|
||||
_config = ('CfgBuildingLootPos' call EPOCH_returnConfig) >> (typeOf _building);
|
||||
|
||||
if (isClass(_config)) then {
|
||||
|
||||
_lootBiasPos = getNumber(_config >> "lootBiasPos");
|
||||
_lootType = getText(_config >> "lootType");
|
||||
|
||||
EPOCH_LootedBlds pushBack _building;
|
||||
if (count EPOCH_LootedBlds >= 20) then {
|
||||
EPOCH_LootedBlds deleteAt 0;
|
||||
};
|
||||
|
||||
{
|
||||
_positions = [] + getArray(_config >> (_x select 0));
|
||||
if !(_positions isEqualTo[]) then {
|
||||
_class = _x select 1;
|
||||
_randomColor = _x select 2;
|
||||
{
|
||||
|
||||
if ((random 100) < _lootBiasPos) then {
|
||||
|
||||
_pos = _building modelToWorld(_x select 0);
|
||||
|
||||
if (nearestObjects[_pos, ["WH_Loot", "Animated_Loot"], 2] isEqualTo[]) then {
|
||||
|
||||
if ((typeName _class) == "ARRAY") then {
|
||||
_class = _class select(floor(random(count _class)));
|
||||
};
|
||||
|
||||
_dir = (_x select 1) + (getDir _building);
|
||||
if (_dir > 360) then {
|
||||
_dir = _dir - 360;
|
||||
};
|
||||
|
||||
// Temp for now till we get more
|
||||
if (_lootType == "mil" && _class == "Bed_EPOCH") then {
|
||||
_class = "Bunk_EPOCH";
|
||||
};
|
||||
|
||||
_item = createVehicle[_class, _pos, [], 0.0, "CAN_COLLIDE"];
|
||||
_item setDir _dir;
|
||||
|
||||
// force item to ground level is resulting z pos is below ground.
|
||||
if (_pos select 2 < 0) then {
|
||||
_pos set[2, 0];
|
||||
};
|
||||
|
||||
if (surfaceIsWater _pos) then {
|
||||
_item setPosASL _pos;
|
||||
} else {
|
||||
_item setPosATL _pos;
|
||||
};
|
||||
|
||||
if (typeName _randomColor isEqualTo "STRING") then {
|
||||
_randomColor = _randomColor isEqualTo "true";
|
||||
};
|
||||
|
||||
if (_randomColor) then {
|
||||
_colors = [] + getArray(configFile >> "CfgVehicles" >> _class >> "availableTextures");
|
||||
if !(_colors isEqualTo[]) then {
|
||||
_color = _colors select floor(random(count _colors));
|
||||
_item setObjectTextureGlobal[0, _color];
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
}forEach _positions;
|
||||
};
|
||||
}forEach _loots;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
EPOCH_lastPlayerPos = _playerPos;
|
||||
};
|
||||
|
||||
// [control,bool] call _fadeUI;
|
||||
_fadeUI = {
|
||||
private ["_ctrl"];
|
||||
_ctrl = _this select 0;
|
||||
if (_this select 1) then {
|
||||
if (ctrlFade _ctrl == 0) then {
|
||||
_ctrl ctrlSetFade 1;
|
||||
_ctrl ctrlCommit 0.5;
|
||||
};
|
||||
if (ctrlFade _ctrl == 1) then {
|
||||
_ctrl ctrlSetFade 0;
|
||||
_ctrl ctrlCommit 0.5;
|
||||
};
|
||||
} else {
|
||||
if (ctrlFade _ctrl != 1) then {
|
||||
_ctrl ctrlSetFade 0;
|
||||
_ctrl ctrlCommit 0;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
_cursorTarget = objNull;
|
||||
|
||||
// Master Loop Start
|
||||
while {alive player} do {
|
||||
|
||||
_configName = configName _x;
|
||||
_varName = format["_EPOCH_%1",_configName];
|
||||
_build_sqf = _build_sqf + '
|
||||
'+_varName+' = diag_tickTime;
|
||||
';
|
||||
}forEach _configs;
|
||||
_build_sqf = _build_sqf + '
|
||||
while {'+_condition+'} do {
|
||||
_tickTime = diag_tickTime;
|
||||
|
||||
// 1 second
|
||||
if ((_tickTime - _EPOCH_1) > 1) then {
|
||||
|
||||
_EPOCH_1 = _tickTime;
|
||||
|
||||
// current target
|
||||
|
||||
_currentTarget = objNull;
|
||||
_cursorTarget = ([10] call EPOCH_fnc_cursorTarget);
|
||||
if (!isNull _cursorTarget && {!(EPOCH_target isEqualTo _cursorTarget)}) then {
|
||||
if (_cursorTarget isKindOf "ThingX" || _cursorTarget isKindOf "Constructions_static_F" || _cursorTarget isKindOf "Constructions_foundation_F" || _cursorTarget isKindOf "WeaponHolder" || _cursorTarget isKindOf "AllVehicles" || _cursorTarget isKindOf "PlotPole_EPOCH") then{
|
||||
if (_cursorTarget isKindOf "Animal_Base_F") then {
|
||||
if !(alive _cursorTarget) then {
|
||||
_currentTarget = _cursorTarget;
|
||||
};
|
||||
} else {
|
||||
_currentTarget = _cursorTarget;
|
||||
};
|
||||
};
|
||||
};
|
||||
EPOCH_currentTarget = _currentTarget;
|
||||
|
||||
_increaseStamina = false;
|
||||
_vehicle = vehicle player;
|
||||
if (_vehicle == player) then {
|
||||
_val = log(abs(speed player));
|
||||
_staminaThreshold = 0.7;
|
||||
if (EPOCH_playerIsSwimming) then {_staminaThreshold = 0.3};
|
||||
if (_val>_staminaThreshold) then {
|
||||
EPOCH_playerStamina = (EPOCH_playerStamina - (_val/4)) max 0;
|
||||
} else {
|
||||
_increaseStamina = true;
|
||||
};
|
||||
} else {
|
||||
if (EPOCH_buildMode > 0) then {
|
||||
EPOCH_buildMode = 0;
|
||||
EPOCH_snapDirection = 0;
|
||||
hintsilent "BUILD MODE: DISABLED";
|
||||
EPOCH_Target = objNull;
|
||||
// EPOCH_SURVEY = [];
|
||||
};
|
||||
_increaseStamina = true;
|
||||
|
||||
switch (typeOf _vehicle) do {
|
||||
case "jetski_epoch": {
|
||||
_clock_hour10 = floor ((date select 3)/10);
|
||||
_clock_minute10 = floor ((date select 4)/10);
|
||||
{
|
||||
_vehicle setObjectTexture [_forEachIndex,_x];
|
||||
}forEach[
|
||||
format["\x\addons\a3_epoch_vehicles\data\num%1_ca.paa",_clock_hour10],
|
||||
format["\x\addons\a3_epoch_vehicles\data\num%1_ca.paa",(date select 3)-(_clock_hour10*10)],
|
||||
format["\x\addons\a3_epoch_vehicles\data\num%1_ca.paa",_clock_minute10],
|
||||
format["\x\addons\a3_epoch_vehicles\data\num%1_ca.paa",(date select 4)-(_clock_minute10*10)],
|
||||
format["\x\addons\a3_epoch_vehicles\data\fuel%1_ca.paa",floor(fuel _vehicle*10)]
|
||||
];
|
||||
};
|
||||
case "ebike_epoch": {
|
||||
{
|
||||
_vehicle setObjectTexture [_forEachIndex,_x];
|
||||
}forEach[
|
||||
format["\x\addons\a3_epoch_vehicles\data\speed%1_ca.paa",floor(speed _vehicle/9) max 0],
|
||||
format["\x\addons\a3_epoch_vehicles\data\energ%1_ca.paa",floor(fuel _vehicle*14)]
|
||||
];
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
_envCold = EPOCH_playerTemp <= 95.0;
|
||||
_envHot = EPOCH_playerTemp >= 106.7;
|
||||
_hungry = EPOCH_playerHunger <= 0;
|
||||
_thirsty = EPOCH_playerThirst <= 0;
|
||||
_warnbloodPressure = EPOCH_playerBloodP > 120;
|
||||
|
||||
_thirst ctrlShow (EPOCH_playerThirst <= 625);
|
||||
if (ctrlShown _thirst) then {
|
||||
[_thirst,_thirsty] call _fadeUI;
|
||||
_thirstScale = linearConversion [0,EPOCH_playerThirst,2500,0.01,1];
|
||||
_thirst ctrlSetTextColor [_thirstScale, _thirstScale, 0.9, 1];
|
||||
};
|
||||
|
||||
_hunger ctrlShow (EPOCH_playerHunger <= 1250);
|
||||
if (ctrlShown _hunger) then {
|
||||
[_hunger,_hungry] call _fadeUI;
|
||||
_hungerScale = linearConversion [0,EPOCH_playerHunger,5000,0.01,1];
|
||||
_hunger ctrlSetTextColor [1, _hungerScale, _hungerScale, 1];
|
||||
};
|
||||
|
||||
_playerOxygen = getOxygenRemaining player;
|
||||
_oxygen ctrlShow (_playerOxygen < 1);
|
||||
if (ctrlShown _oxygen) then {
|
||||
[_oxygen,(_playerOxygen <= 0.55)] call _fadeUI;
|
||||
_oxygen ctrlSetTextColor [1, _playerOxygen, _playerOxygen, 1];
|
||||
};
|
||||
|
||||
_hazzard ctrlShow (EPOCH_playerToxicity > 1);
|
||||
if (ctrlShown _hazzard) then {
|
||||
[_hazzard,(EPOCH_playerToxicity >= 55)] call _fadeUI;
|
||||
_toxicScale = 1-linearConversion [0,EPOCH_playerToxicity,100,0.01,1];
|
||||
_hazzard ctrlSetTextColor [_toxicScale, 1, _toxicScale, 1];
|
||||
};
|
||||
|
||||
_broken ctrlShow ((player getHitPointDamage "HitLegs") >= 0.5);
|
||||
if (ctrlShown _broken) then {
|
||||
[_broken,true] call _fadeUI;
|
||||
};
|
||||
|
||||
if (_envCold || _envHot || _hungry || _thirsty) then {
|
||||
if (_envHot || _envCold) then {
|
||||
player setFatigue 1;
|
||||
};
|
||||
EPOCH_playerBloodP = (EPOCH_playerBloodP + 0.05) min 190;
|
||||
_increaseStamina = false;
|
||||
} else {
|
||||
if (EPOCH_playerStamina > 0) then {
|
||||
if !(_panic) then {
|
||||
if (!_warnbloodPressure) then {
|
||||
player setFatigue 0;
|
||||
};
|
||||
EPOCH_playerBloodP = EPOCH_playerBloodP - 1 max 100;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
_critical = (damage player >= 0.7 || _warnbloodPressure);
|
||||
_emergency ctrlShow _critical;
|
||||
if (ctrlShown _emergency) then {
|
||||
[_emergency,(EPOCH_playerBloodP > 140)] call _fadeUI;
|
||||
_emergencyScale = 1-linearConversion [0,EPOCH_playerBloodP,180,0.01,1];
|
||||
_emergency ctrlSetTextColor [1, _emergencyScale, _emergencyScale, 1];
|
||||
};
|
||||
|
||||
if (EPOCH_playerBloodP >= 180) then {
|
||||
true call EPOCH_pushCustomVar;
|
||||
};
|
||||
if (_increaseStamina && (getFatigue player) == 0) then {
|
||||
EPOCH_playerStamina = (EPOCH_playerStamina + 0.5) min EPOCH_playerStaminaMax;
|
||||
};
|
||||
if (EPOCH_debugMode) then {
|
||||
call EPOCH_debugMonitor;
|
||||
};
|
||||
|
||||
call EPOCH_TradeLoop;
|
||||
|
||||
//Good bye onEachFrame hacks ;)
|
||||
onEachFrame EPOCH_onEachFrame;
|
||||
';
|
||||
{
|
||||
_delay = getNumber(_x >> "delay");
|
||||
_configName = configName _x;
|
||||
_varName = format["_EPOCH_%1",_configName];
|
||||
_code = preprocessFile format ["%1\%2.sqf",_file,_configName];
|
||||
_build_sqf = _build_sqf + '
|
||||
if ((_tickTime - '+_varName+') > '+str(_delay)+') then {
|
||||
'+_varName+' = _tickTime;
|
||||
'+_code+'
|
||||
};
|
||||
|
||||
// 10 seconds
|
||||
if ((_tickTime - _EPOCH_10) > 10) then {
|
||||
|
||||
_EPOCH_10 = _tickTime;
|
||||
|
||||
if !(EPOCH_arr_interactedObjs isEqualTo[]) then {
|
||||
EPOCH_arr_interactedObjs remoteExec["EPOCH_server_save_vehicles", 2];
|
||||
EPOCH_arr_interactedObjs = [];
|
||||
};
|
||||
|
||||
if (damage player != _damagePlayer) then {
|
||||
if (alive player) then {
|
||||
true call EPOCH_pushCustomVar;
|
||||
_damagePlayer = damage player;
|
||||
};
|
||||
};
|
||||
|
||||
if ((rating player) < 0) then {
|
||||
player addRating abs(rating player);
|
||||
};
|
||||
|
||||
// calculate total available power
|
||||
// 1. number of power production devices within range 75m
|
||||
|
||||
// find share of power based on factors
|
||||
// 1. number of players
|
||||
// 2. Other sources of drain (Lights)
|
||||
|
||||
_energyValue = EPOCH_chargeRate min _energyRegenMax;
|
||||
_vehicle = vehicle player;
|
||||
if (_vehicle != player && isEngineOn _vehicle) then {
|
||||
_energyValue = _energyValue + 5;
|
||||
};
|
||||
|
||||
if (currentVisionMode player == 1) then { //NV enabled
|
||||
_energyValue = _energyValue - _energyCostNV;
|
||||
if (EPOCH_playerEnergy == 0) then {
|
||||
player action["nvGogglesOff", player];
|
||||
};
|
||||
};
|
||||
|
||||
EPOCH_playerEnergy = ((EPOCH_playerEnergy + _energyValue) min EPOCH_playerEnergyMax) max 0;
|
||||
|
||||
if !(EPOCH_playerEnergy isEqualTo _prevEnergy) then {
|
||||
9993 cutRsc["EpochGameUI3", "PLAIN", 0, false];
|
||||
_display3 = uiNamespace getVariable "EPOCH_EpochGameUI3";
|
||||
_energyDiff = round(EPOCH_playerEnergy - _prevEnergy);
|
||||
_diffText = if (_energyDiff > 0) then {format["+%1",_energyDiff]} else {format["%1",_energyDiff]};
|
||||
// hint str [_energyValue,_prevEnergy,EPOCH_playerEnergy];
|
||||
(_display3 displayCtrl 21210) ctrlSetText format["%1/%2 %3", round(EPOCH_playerEnergy), EPOCH_playerEnergyMax, _diffText];
|
||||
_prevEnergy = EPOCH_playerEnergy;
|
||||
};
|
||||
|
||||
if (EPOCH_playerEnergy == 0) then {
|
||||
if (EPOCH_buildMode > 0) then {
|
||||
EPOCH_buildMode = 0;
|
||||
EPOCH_snapDirection = 0;
|
||||
_dt = ["<t size = '0.8' shadow = '0' color = '#99ffffff'>Build Mode Disabled: Need Energy< / t>", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;
|
||||
EPOCH_Target = objNull;
|
||||
EPOCH_Z_OFFSET = 0;
|
||||
EPOCH_X_OFFSET = 0;
|
||||
EPOCH_Y_OFFSET = 5;
|
||||
};
|
||||
};
|
||||
|
||||
_attackers = player nearEntities[["Snake_random_EPOCH", "GreatWhite_F", "Epoch_Cloak_F"], 30];
|
||||
if !(_attackers isEqualTo[]) then {
|
||||
(_attackers select 0) call EPOCH_client_bitePlayer;
|
||||
_panic = true;
|
||||
} else {
|
||||
// custom poision
|
||||
_toxicObjs = player nearobjects["SmokeShellCustom", 6];
|
||||
if!(_toxicObjs IsEqualTo[]) then {
|
||||
(_toxicObjs select 0) call EPOCH_client_bitePlayer;
|
||||
_panic = true;
|
||||
} else {
|
||||
_panic = false;
|
||||
};
|
||||
};
|
||||
|
||||
call EPOCH_fnc_Weather;
|
||||
|
||||
// Hunger / Thirst
|
||||
_HTlossRate = _baseHTLoss;
|
||||
if (EPOCH_playerStamina < 100) then {
|
||||
if ((getFatigue player) > 0) then {
|
||||
_HTlossRate = _HTlossRate + (_HTlossRate*(getFatigue player));
|
||||
};
|
||||
} else {
|
||||
_HTlossRate = (_HTlossRate / 2);
|
||||
};
|
||||
|
||||
EPOCH_playerHunger = (EPOCH_playerHunger - _HTlossRate) max 0;
|
||||
EPOCH_playerThirst = (EPOCH_playerThirst - _HTlossRate) max 0;
|
||||
|
||||
call _lootBubble;
|
||||
|
||||
EPOCH_playerStaminaMax = (100 * (round(EPOCH_playerAliveTime/360)/10)) min 2500;
|
||||
};
|
||||
|
||||
if ((_tickTime - _EPOCH_15) > 15) then {
|
||||
_EPOCH_15 = _tickTime-10;
|
||||
|
||||
if !(_prevEquippedItem isEqualTo EPOCH_equippedItem_PVS) then {
|
||||
_EPOCH_15 = _tickTime;
|
||||
_prevEquippedItem = EPOCH_equippedItem_PVS;
|
||||
publicVariableServer "EPOCH_equippedItem_PVS";
|
||||
};
|
||||
};
|
||||
|
||||
if ((_tickTime - _EPOCH_30) > 30) then {
|
||||
_EPOCH_30 = _tickTime;
|
||||
|
||||
_nearByBobbersLocal = [];
|
||||
_nearByBobbers = player nearEntities[["Bobber_EPOCH"], 12];
|
||||
{
|
||||
if (local _x) then {
|
||||
_nearByBobbersLocal pushBack _x
|
||||
}
|
||||
} forEach _nearByBobbers;
|
||||
|
||||
if !(_nearByBobbersLocal isEqualTo []) then {
|
||||
if ((random 100) < 50) then {
|
||||
_bobber = _nearByBobbersLocal select floor(random(count _nearByBobbers));
|
||||
_bobber setVelocity [0,-1,-1];
|
||||
_bobber setVariable ["EPOCH_fishOnLine" , diag_tickTime];
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
if ((_tickTime - _EPOCH_60) > 60) then {
|
||||
|
||||
_EPOCH_60 = _tickTime;
|
||||
_position = getPosATL player;
|
||||
|
||||
EPOCH_nearestLocations = nearestLocations[player, ["NameCityCapital", "NameCity", "Airport"], 300];
|
||||
EPOCH_playerIsSwimming = false;
|
||||
|
||||
if !(surfaceIsWater _position) then {
|
||||
if (EPOCH_nearestLocations isEqualTo []) then{
|
||||
if (count(_position nearEntities["Animal_Base_F", 800]) < 2) then {
|
||||
// diag_log "DEBUG: Attempt to spawn animal";
|
||||
call EPOCH_client_loadAnimalBrain;
|
||||
};
|
||||
};
|
||||
} else {
|
||||
// spawn shark if player is deep water and not in vehicle
|
||||
if (vehicle player == player) then{
|
||||
_offsetZ = ((_position vectorDiff getPosASL player) select 2);
|
||||
if (_offsetZ > 1.7) then {
|
||||
EPOCH_playerIsSwimming = true;
|
||||
};
|
||||
if (_offsetZ > 50) then {
|
||||
"GreatWhite_F" call EPOCH_unitSpawn;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// default power state
|
||||
EPOCH_nearPower = false;
|
||||
EPOCH_chargeRate = 0;
|
||||
|
||||
// energy Charge from nearby power plants
|
||||
_powerSources = nearestObjects[player, ["Land_spp_Tower_F","Land_wpp_Turbine_V2_F","Land_wpp_Turbine_V1_F","SolarGen_EPOCH"], _energyRange];
|
||||
if !(_powerSources isEqualTo[]) then {
|
||||
_totalCapacity = 0;
|
||||
{
|
||||
_powerClass = typeOf _x;
|
||||
_powerCap = getNumber(configFile >> "CfgVehicles" >> _powerClass >> "powerCapacity");
|
||||
_powerType = getNumber(configFile >> "CfgVehicles" >> _powerClass >> "powerType");
|
||||
if (_powerCap == 0) then {
|
||||
_powerCap = 100;
|
||||
};
|
||||
if (_powerType == 1) then {
|
||||
if (sunOrMoon < 1) then {
|
||||
_powerCap = _powerCap/2;
|
||||
};
|
||||
};
|
||||
_totalCapacity = _totalCapacity + _powerCap;
|
||||
} forEach _powerSources;
|
||||
if (_totalCapacity > 0) then {
|
||||
_players = player nearEntities[["Epoch_Male_F", "Epoch_Female_F"], _energyRange];
|
||||
if (_players isEqualTo []) then {
|
||||
EPOCH_chargeRate = ceil _totalCapacity;
|
||||
} else {
|
||||
EPOCH_chargeRate = ceil (_totalCapacity / (count _players));
|
||||
};
|
||||
EPOCH_nearPower = true;
|
||||
};
|
||||
};
|
||||
|
||||
EPOCH_playerAliveTime = round(EPOCH_playerAliveTime + (_tickTime - EPOCH_clientAliveTimer));
|
||||
EPOCH_clientAliveTimer = _tickTime;
|
||||
};
|
||||
|
||||
if ((_tickTime - _EPOCH_300) > 300) then {
|
||||
_EPOCH_300 = _tickTime;
|
||||
false call EPOCH_pushCustomVar;
|
||||
};
|
||||
|
||||
if ((_tickTime - _EPOCH_600) > 600) then{
|
||||
_EPOCH_600 = _tickTime;
|
||||
|
||||
if ((EPOCH_playerSpawnArray select(EPOCH_spawnIndex find "Epoch_Sapper_F")) <= 0) then{
|
||||
_sapperChance = 1 + (EPOCH_playerSoiled / 2);
|
||||
if !(EPOCH_nearestLocations isEqualTo[]) then{
|
||||
_sapperChance = _sapperChance + 2;
|
||||
};
|
||||
// 1% - 55% if soiled (+ 2% if in city) chance to spawn sapper every 10 minutes
|
||||
if (random _sapperRndChance < _sapperChance) then{
|
||||
"Epoch_Sapper_F" call EPOCH_unitSpawnIncrease;
|
||||
};
|
||||
};
|
||||
|
||||
_spawnUnits = [];
|
||||
{
|
||||
if (_x > 0) then{
|
||||
_spawnUnits pushBack(EPOCH_spawnIndex select _forEachIndex);
|
||||
};
|
||||
} forEach EPOCH_playerSpawnArray;
|
||||
|
||||
// test spawning one antagonist every 10 minutes select one unit at random to spawn
|
||||
if !(_spawnUnits isEqualTo[]) then{
|
||||
(_spawnUnits select(floor random(count _spawnUnits))) call EPOCH_unitSpawn;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
';
|
||||
}forEach _configs;
|
||||
_build_sqf = _build_sqf + '
|
||||
if (vehicle player != player) then {
|
||||
if (isNull EPOCH_currentVehicle) then {
|
||||
EPOCH_currentVehicle = vehicle player;
|
||||
EPOCH_currentVehicle addEventHandler["GetOut", "_this call EPOCH_antiWall"];
|
||||
};
|
||||
};
|
||||
|
||||
uiSleep 0.1;
|
||||
};
|
||||
};';
|
||||
call compile _build_sqf;
|
||||
|
@ -1,40 +0,0 @@
|
||||
// EPOCHMOD.com
|
||||
disableSerialization;
|
||||
_config = 'CfgMasterLoop' call EPOCH_returnConfig;
|
||||
_build_sqf = preprocessFile getText (_config >> "Init" >> "file");
|
||||
_configs = "true" configClasses (_config >> "Events");
|
||||
_condition = getText (_config >> "Events" >> "condition");
|
||||
_file = getText (_config >> "Events" >> "file");
|
||||
{
|
||||
_configName = configName _x;
|
||||
_varName = format["_EPOCH_%1",_configName];
|
||||
_build_sqf = _build_sqf + '
|
||||
'+_varName+' = diag_tickTime;
|
||||
';
|
||||
}forEach _configs;
|
||||
_build_sqf = _build_sqf + '
|
||||
while {'+_condition+'} do {
|
||||
_tickTime = diag_tickTime;
|
||||
';
|
||||
{
|
||||
_delay = getNumber(_x >> "delay");
|
||||
_configName = configName _x;
|
||||
_varName = format["_EPOCH_%1",_configName];
|
||||
_code = preprocessFile format ["%1\%2.sqf",_file,_configName];
|
||||
_build_sqf = _build_sqf + '
|
||||
if ((_tickTime - '+_varName+') > '+str(_delay)+') then {
|
||||
'+_varName+' = _tickTime;
|
||||
'+_code+'
|
||||
};
|
||||
';
|
||||
}forEach _configs;
|
||||
_build_sqf = _build_sqf + '
|
||||
if (vehicle player != player) then {
|
||||
if (isNull EPOCH_currentVehicle) then {
|
||||
EPOCH_currentVehicle = vehicle player;
|
||||
EPOCH_currentVehicle addEventHandler["GetOut", "_this call EPOCH_antiWall"];
|
||||
};
|
||||
};
|
||||
uiSleep 0.1;
|
||||
};';
|
||||
call compile _build_sqf;
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Andrew Gregory - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
test code to spawn flocks (unused)
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/startFlock.sqf
|
||||
*/
|
||||
|
||||
//
|
||||
//Flocking (Emergent) Behaviour AI Test / Demo
|
||||
//
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
sets Fuel on local vehicle
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/vehicles/EPOCH_client_fillVehicle.sqf
|
||||
*/
|
||||
private["_vehicle","_value"];
|
||||
|
||||
_vehicle = _this select 0;
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Open gear on cursorTarget function
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/vehicles/EPOCH_client_gearVehicle.sqf
|
||||
*/
|
||||
closeDialog 0;
|
||||
if (!isNull cursorTarget) then {
|
||||
_vehicles = player nearEntities[["LandVehicle", "Ship", "Air", "Tank"], 6];
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
lock local object
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/vehicles/EPOCH_client_lockVehicle.sqf
|
||||
*/
|
||||
private["_vehicle","_value"];
|
||||
|
||||
_vehicle = _this select 0;
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
repair object via hit index
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/vehicles/EPOCH_client_repairVehicle.sqf
|
||||
*/
|
||||
private ["_vehicle","_value"];
|
||||
_vehicle = _this select 0;
|
||||
_value = _this select 1;
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch Code Config
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/config.cpp
|
||||
*/
|
||||
class CfgPatches {
|
||||
class A3_epoch_code {
|
||||
units[] = {};
|
||||
@ -95,9 +109,6 @@ class cfgFunctions
|
||||
class returnConfigEntryV2 {
|
||||
file = "\x\addons\a3_epoch_code\compile\functions\EPOCH_fn_returnConfigEntryV2.sqf";
|
||||
};
|
||||
class getHitpoints {
|
||||
file = "\x\addons\a3_epoch_code\compile\both\EPOCH_getHitpoints.sqf"
|
||||
};
|
||||
class isAny {
|
||||
file = "\x\addons\a3_epoch_code\compile\both\EPOCH_isAny.sqf"
|
||||
};
|
||||
@ -185,7 +196,6 @@ class CfgClientFunctions
|
||||
{
|
||||
class client_publicEH {};
|
||||
class masterLoop {};
|
||||
class masterLoop_v2 {};
|
||||
class clientInit {};
|
||||
class clientRespawn {};
|
||||
class clientRevive {};
|
||||
|
@ -3,7 +3,9 @@
|
||||
Pass the control to unregister or just call fnc to get a unique IDC
|
||||
*/
|
||||
private ["_in","_list","_out","_find"];
|
||||
_in = param [0,controlNull,[controlNull]];
|
||||
//_in = _this param [0,controlNull,[controlNull]];
|
||||
_in = [_this, 0, controlNull, [controlNull]] call BIS_fnc_param;
|
||||
|
||||
_list = missionNamespace getVariable ["rmx_var_uniqueIDC",[]];
|
||||
|
||||
if (ctrlIDC _in isEqualTo -1) then {
|
||||
|
@ -1,5 +1,7 @@
|
||||
disableSerialization;
|
||||
_in = param [0, "", [""]];
|
||||
//_in = _this param [0, "", [""]];
|
||||
_in = [_this, 0, "", [""]] call BIS_fnc_param;
|
||||
|
||||
_display = findDisplay 66600;
|
||||
_cfg = "CfgActionMenu" call EPOCH_returnConfig;
|
||||
_arr = [];
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Initalize variables used client side and server side
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/init/both_init.sqf
|
||||
*/
|
||||
|
||||
// Init Custom vars
|
||||
EPOCH_customVars = [];
|
||||
EPOCH_defaultVars = [];
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Initalize variables used client side and start login FSM
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/init/client_init.sqf
|
||||
*/
|
||||
//Variables
|
||||
EPOCH_CraftingItem = "";
|
||||
EPOCH_ESP_TARGETS = [];
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Initalize both init and run custom client function compiler
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/init/fn_init.sqf
|
||||
*/
|
||||
|
||||
if !(isNil "Epoch_CStart") exitWith { false };
|
||||
Epoch_CStart = true;
|
||||
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Initalize Player
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/init/fn_postinit.sqf
|
||||
*/
|
||||
if (!isDedicated && isMultiplayer && hasInterface) then {
|
||||
call compile preprocessFileLineNumbers "\x\addons\a3_epoch_code\init\client_init.sqf";
|
||||
};
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Raimonds Virtoss - EpochMod.com
|
||||
|
||||
Contributors: Aaron Clark
|
||||
|
||||
Description:
|
||||
Action Menu Core Config
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgActionMenu/CfgActionMenu_core.hpp
|
||||
*/
|
||||
|
||||
class CfgActionMenu
|
||||
{
|
||||
class variableDefines //must be global, nil when menu closes
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Raimonds Virtoss - EpochMod.com
|
||||
|
||||
Contributors: Aaron Clark
|
||||
|
||||
Description:
|
||||
Action Menu Self Config
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgActionMenu/CfgActionMenu_self.hpp
|
||||
*/
|
||||
|
||||
class veh_lock
|
||||
{
|
||||
condition = "dyna_inVehicle && !dyna_lockedInVehicle";
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Raimonds Virtoss - EpochMod.com
|
||||
|
||||
Contributors: Aaron Clark
|
||||
|
||||
Description:
|
||||
Action Menu Target Config
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgActionMenu/CfgActionMenu_target.hpp
|
||||
*/
|
||||
|
||||
//Build mode enabled
|
||||
class build_upgrade
|
||||
{
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Disable some default actions on Arma 3.
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgActions.hpp
|
||||
*/
|
||||
|
||||
class CfgActions
|
||||
{
|
||||
class None;
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Custom ammo and effects
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgAmmo.hpp
|
||||
*/
|
||||
|
||||
class CraterSpike {
|
||||
class CraterSmokeCustom1
|
||||
{
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Configs for base building upgrades and removal
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgBaseBuilding.hpp
|
||||
*/
|
||||
|
||||
class CfgBaseBuilding {
|
||||
class Default {
|
||||
upgradeBuilding[] = {};
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: Kenneth Bente
|
||||
|
||||
Description:
|
||||
Loot container offsets for Epoch loot system
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgBuildingLootPos.hpp
|
||||
*/
|
||||
|
||||
class CfgBuildingLootPos
|
||||
{
|
||||
class Default
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Custom paricle effects
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgCloudlets.hpp
|
||||
*/
|
||||
|
||||
class CfgCloudlets
|
||||
{
|
||||
class Default;
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Main Client side configs for the Epoch gamemode
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient.hpp
|
||||
*/
|
||||
|
||||
class CfgEpochClient
|
||||
{
|
||||
epochVersion = "0.3.6.0";
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Altis
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Altis.hpp
|
||||
*/
|
||||
|
||||
class Altis {
|
||||
blockedArea[] = { //[POS],radius
|
||||
{ { 16085, 16997, 0 }, 250 }, //South Telos
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: uro1, Robio
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Bornholm
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Bornholm.hpp
|
||||
*/
|
||||
class Bornholm {
|
||||
blockedArea[] = {
|
||||
{ { 1433, 8071, 0 }, 250 }, //Roenne NorthEast
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Chernarus
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Chernarus.hpp
|
||||
*/
|
||||
class Chernarus {
|
||||
blockedArea[] = {
|
||||
{ { 10203, 1886, 0 }, 430 }, //South Electro
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Chernarus_Summer
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Chernarus_Summer.hpp
|
||||
*/
|
||||
class Chernarus_Summer {
|
||||
blockedArea[] = {
|
||||
{ { 10203, 1886, 0 }, 430 }, //South Electro
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: Richie
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Esseker
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Esseker.hpp
|
||||
*/
|
||||
class Esseker {
|
||||
blockedArea[] = {
|
||||
{ { 208.778, 353.779, 0 }, 300 }, //Cave
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for ProvingGrounds_PMC
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/ProvingGrounds_PMC.hpp
|
||||
*/
|
||||
class ProvingGrounds_PMC {
|
||||
blockedArea[] = {};
|
||||
Rocks[] = {
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Sahrani
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Sara.hpp
|
||||
*/
|
||||
class Sara {
|
||||
Rocks[] = {
|
||||
"stone4.p3d",
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Stratis
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Stratis.hpp
|
||||
*/
|
||||
class Stratis {
|
||||
blockedArea[] = {};
|
||||
Rocks[] = {
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for australia
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/australia.hpp
|
||||
*/
|
||||
|
||||
class australia {
|
||||
blockedArea[] = {
|
||||
{ { 16286.1, 33578.6, 0 }, 650 }, //Darwin
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for Takistan
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/Takistan.hpp
|
||||
*/
|
||||
class Takistan {
|
||||
blockedArea[] = {};
|
||||
Rocks[] = {
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for utes
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/utes.hpp
|
||||
*/
|
||||
class utes {
|
||||
Rocks[] = {
|
||||
"r2_rock1.p3d",
|
||||
|
@ -1,3 +1,17 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Epoch gamemode config for VR
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochClient/vr.hpp
|
||||
*/
|
||||
class vr {
|
||||
Rocks[] = {
|
||||
};
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Raimonds Virtoss - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Config for Epoch Configuration system
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgEpochConfiguration.hpp
|
||||
*/
|
||||
|
||||
class CfgEpochConfiguration
|
||||
{
|
||||
/** class order here decides order of buttons on gui **/
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors: Paul Tomany (rtm animations)
|
||||
|
||||
Description:
|
||||
Custom hatchet and sledge swing sesture animations as well as a one finger salute.
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgGesturesMale.hpp
|
||||
*/
|
||||
|
||||
class CfgGesturesMale
|
||||
{
|
||||
skeletonName = "OFP2_ManSkeleton";
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Niklas Wagner - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
Removes termal from nightstalker UI
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgInGameUI.hpp
|
||||
*/
|
||||
|
||||
class RscUnitInfo;
|
||||
class RscText;
|
||||
class RscControlsGroup;
|
||||
|
@ -1,3 +1,18 @@
|
||||
/*
|
||||
Author: Aaron Clark - EpochMod.com
|
||||
|
||||
Contributors:
|
||||
|
||||
Description:
|
||||
All CfgMagazines configs
|
||||
|
||||
Licence:
|
||||
Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
|
||||
|
||||
Github:
|
||||
https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_config/Configs/CfgMagazines.hpp
|
||||
*/
|
||||
|
||||
class CfgMagazines
|
||||
{
|
||||
class Default;
|
||||
|
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Reference in New Issue
Block a user