add icon to useractions

This commit is contained in:
vbawol 2015-10-13 18:05:43 -05:00
parent 47e31dbdda
commit 98403ae921

View File

@ -2607,6 +2607,7 @@ class CfgVehicles
class Open_left
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2623,6 +2624,7 @@ class CfgVehicles
class Lock_cGarage
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2632,6 +2634,7 @@ class CfgVehicles
class Unlock_cGarage : Lock_cGarage
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
condition = "(this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" >= 0.5)";
statement = "this animate [""lock_cGarage"", 0];";
};
@ -2772,6 +2775,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2820,6 +2824,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2876,6 +2881,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2892,6 +2898,7 @@ class CfgVehicles
class Lock_Door
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2901,6 +2908,7 @@ class CfgVehicles
class Unlock_Door : Lock_Door
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)";
statement = "this animate [""lock_Door"", 0];";
};
@ -2946,6 +2954,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2962,6 +2971,7 @@ class CfgVehicles
class Lock_Door
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -2971,6 +2981,7 @@ class CfgVehicles
class Unlock_Door : Lock_Door
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)";
statement = "this animate [""lock_Door"", 0];";
};
@ -3227,6 +3238,7 @@ class CfgVehicles
class Open_bot
{
displayName = "Open Bottom";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -3242,6 +3254,7 @@ class CfgVehicles
class Open_top
{
displayName = "Open Top";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -3340,6 +3353,7 @@ class CfgVehicles
class Open_top
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -3578,6 +3592,7 @@ class CfgVehicles
class MaintainIT
{
displayName = "Maintain";
displayNameDefault = "<img image='\A3\ui_f\data\gui\Rsc\RscDisplayArcadeMap\icon_saveas_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 10;
@ -3678,7 +3693,7 @@ class CfgVehicles
class Unlock
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -3717,7 +3732,7 @@ class CfgVehicles
class Unlock
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -3833,6 +3848,7 @@ class CfgVehicles
class Open_left
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -3849,6 +3865,7 @@ class CfgVehicles
class Lock_cGarage
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -3858,6 +3875,7 @@ class CfgVehicles
class Unlock_cGarage : Lock_cGarage
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
condition = "!(call EPOCH_lockCheck) && (this animationPhase ""open_left"" < 0.5) && (this animationPhase ""lock_cGarage"" >= 0.5)";
statement = "this animate [""lock_cGarage"", 0];";
};
@ -4211,6 +4229,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4260,6 +4279,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4321,6 +4341,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4337,6 +4358,7 @@ class CfgVehicles
class Lock_Door
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4346,6 +4368,7 @@ class CfgVehicles
class Unlock_Door : Lock_Door
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)";
statement = "this animate [""lock_Door"", 0];";
};
@ -4393,6 +4416,7 @@ class CfgVehicles
class Open_door
{
displayName = "Open";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4409,6 +4433,7 @@ class CfgVehicles
class Lock_Door
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4418,6 +4443,7 @@ class CfgVehicles
class Unlock_Door : Lock_Door
{
displayName = "Unlock";
displayNameDefault = "<img image='\A3\modules_f\data\iconunlock_ca.paa' size='2.5' />";
condition = "!(call EPOCH_lockCheck) && (this animationPhase ""Open_Door"" == 0) && (this animationPhase ""lock_Door"" == 1)";
statement = "this animate [""lock_Door"", 0];";
};
@ -4714,6 +4740,7 @@ class CfgVehicles
class LootIT
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4755,6 +4782,7 @@ class CfgVehicles
class LootIT
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4785,6 +4813,7 @@ class CfgVehicles
class LootIT
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4819,6 +4848,7 @@ class CfgVehicles
class Open_top
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4863,6 +4893,7 @@ class CfgVehicles
class Open_bot
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "actionPoint";
radius = 3;
@ -4904,6 +4935,7 @@ class CfgVehicles
class Open_bot
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -4958,6 +4990,7 @@ class CfgVehicles
class Open_top
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5001,6 +5034,7 @@ class CfgVehicles
class FlipMattress
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5029,6 +5063,7 @@ class CfgVehicles
class FlipMattress
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5056,7 +5091,7 @@ class CfgVehicles
class Lock
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5083,7 +5118,7 @@ class CfgVehicles
class Lock
{
displayName = "Lock";
displayNameDefault = "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\open_door_ca.paa' size='2.5' />";
displayNameDefault = "<img image='\A3\modules_f\data\iconlock_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5119,6 +5154,7 @@ class CfgVehicles
class SearchCouch
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5146,6 +5182,7 @@ class CfgVehicles
class SearchCouch
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5191,6 +5228,7 @@ class CfgVehicles
class FlipMattress
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5227,6 +5265,7 @@ class CfgVehicles
class LootIT
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5273,6 +5312,7 @@ class CfgVehicles
class OpenCabinet
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;
@ -5311,6 +5351,7 @@ class CfgVehicles
class OpenCabinet
{
displayName = "Search";
displayNameDefault = "<img image='\A3\ui_f\data\map\VehicleIcons\iconvehicle_ca.paa' size='2.5' />";
onlyforplayer = 1;
position = "Door_knopf";
radius = 3;