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add missing changlogs
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Changelogs/0.3.0.1.txt
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Changelogs/0.3.0.1.txt
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[Added] Owner of a Frequency Jammer device can now remove and get full refund of Jammer kit.
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[Added] Ability to remove normal storage devices (Shelf and Tipi). Items will be dumped on the ground along with a partial refund of crafting materials.
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[Added] Edit or add Trader prices "CfgPricing" via the missionConfigFile. (Documentation link)
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[Added] Edit or add Crafting recipes "CfgCrafting" via the missionConfigFile. (Documentation link)
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[Added] Antagonists spawn system overhaul with spawn bias system. (Documentation link)
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[Changed] Server settings "CfgEpoch" configs are now split based on the map for better clarity.
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[Changed] Crypto is now only tracked and stored via the server.
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[Changed] Moved loot configs to epoch server settings pbo. (Documentation link)
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[Changed] Chance to spawn sapper every 5 minutes (max of 3 within 800m). Chances increase while in a city and if the player is soiled.
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[Changed] Chance to spawn drone when player fires weapon (max of 3 within 800m). Chances increase while in a city and are reduced if player uses a silencer.
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[Changed] Initial Sapper spawn distance increased.
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[Changed] SR-25 and L85a2 use existing ammo now.
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[Changed] Increased damage for speargun x2.
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[Changed] Updated 3d interact system with new icons (Unknown, Dead Body).
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[Fixed] UAV drone now spawns correctly at a distance so that it is longer audible on spawn.
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[Fixed] Incorrect text output if trader is at max limit for item.
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[Fixed] rvmat texture path issues with Pink L85A2
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[Fixed] Mission document payout now uses unified loot spawn function.
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[Fixed] Lower example NPC starter items to 50.
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[Fixed] Removed developer debug from AH admin.
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[Info] Updated example server.cfg for 1.40.
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0.3.0.x Server Build 13
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[Changed] Marker colors for loot events changed to orange.
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[Changed] lower default NPC starter items.
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0.3.0.x Server Build 12
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[Fixed] Vehicles didn't spawn in Citys on Bornholm. (Thanks to DarthRogue)
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0.3.0.x Server Build 11
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[Added] Damage level of base building objects now based on expiry time.
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[Changed] Persistance of damage of Base Building and storage objects removed.
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[Changed] Balance loot and increased chances for explosives.
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28
Changelogs/0.3.0.2.txt
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Changelogs/0.3.0.2.txt
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Client 0.3.0.2 Rolling Changelog
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[Added] Filter invalid database data input for better security.*
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[Fixed] Multiple NPC missions started at the same time caused dupe.
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[Fixed] Typo in killed event handler caused false BE kick.
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[Fixed] Group names may only contain alphanumeric characters - or _.
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[Changed] Uniforms now store items again.
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Server Admins:
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[Info] *pcre3.dll must be installed into the Arma 3 root directory.
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Build 16:
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[Added] Server side function "EPOCH_serverCommand" can use the following BE commands: shutdown, lock, unlock, message, kick, ban.
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[Added] Battleye integration of loadbans and loadevents so (BEC + watchdog) should no longer be required.
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[Added] Scripted server restarts now broadcast a message 5 minutes before restart lock the server and message every 1 minute, then kicks everyone with the message "server restarting" before forcing a restart.
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[Added] Linux support added.
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[Added] Modified linux start script by BIstudio and Nasdero.
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[Added] Major Epoch Anti Hack updates to make more config based.
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[Added] Experimental learning mode to EAH whitelist variable check. Disabled by default as it requires some setup to prevent false positives.
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[Added] Battleye integration within the DLL now. (requires battleye IP,port,password in epochserver.ini)
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[Changed] Disabled MD5 check.
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[Changed] Optimized when writing/reading more than 8K chars to database.
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[Changed] Traders now move to work and home by default forceStaticTraders = false.
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[Fixed] Server side trade FSM updated to fix direction issues.
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[Fixed] Marker should now move with trader as they move from work to home.
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[Fixed] Removed srifle_DMR_03_spotter_F from loots.h as it is missing textures.
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[Fixed] Issue with occasional data corruption when saving more than 8k chars.
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