Commit Graph

1118 Commits

Author SHA1 Message Date
vbawol
09addef078 test 2017-04-09 13:21:59 -07:00
vbawol
e680d32d12 test 2017-04-09 13:15:32 -07:00
vbawol
6c42192724 Merge pull request #734 from Ignatz-HeMan/patch-2
Fix for create / leave Group
2017-04-09 12:55:28 -07:00
He-Man
3458edf473 Fix for create / leave Group
Once closed the Invites Screen, no more invites from the same Group are possible until relog.
Not sure, for what "Epoch_invited_GroupUIDsPrev" should be needed. Noticed no disadvantages by not compare it here
2017-04-08 18:56:18 +02:00
He-Man
bd89a1eadd Fix for create / leave Group
- Server was looking for Players with Groupuid after the UID was already set on the new member self. So the Player was sometimes found as first and has joined his own Group
- [["groupUidUpdate", _groupID], _x] call EPOCH_sendRemoteExecClient; was missing, so the Player had to relog to get the Groupuid variable -> Leaving group was also only possible after Relog
- added usage of params []
2017-04-08 18:52:26 +02:00
vbawol
9721476cf2 Merge pull request #732 from SPKcoding/experimental
added some missing ';'
2017-04-07 18:48:13 -07:00
Sp4rkY
de10a51a65 Revert "added some missing ';'"
This reverts commit d39c930eda.
2017-04-08 00:41:30 +02:00
Sp4rkY
d39c930eda added some missing ';'
Missing ';' prior '}'
2017-04-08 00:36:10 +02:00
vbawol
d23e94c10f Merge pull request #730 from Ignatz-HeMan/experimental
Delete rest of clientside Airdrop Event
2017-04-07 11:56:45 -07:00
He-Man
01779e4780 Delete rest of clientside Airdrop Event 2017-04-07 17:39:17 +02:00
vbawol
718c886f9c test 2017-04-06 16:51:41 -05:00
vbawol
d28d430a95 test 2017-04-06 16:30:57 -05:00
vbawol
44df68e8ee test 2017-04-06 16:27:20 -05:00
vbawol
aaeaef5880 test 2017-04-06 16:24:04 -05:00
vbawol
b2695d96d5 test 2017-04-06 16:22:37 -05:00
vbawol
0c2f2624df add version.txt 2017-04-06 14:35:35 -05:00
vbawol
027291d4cb remove free icon 2017-04-06 14:35:27 -05:00
vbawol
61f14e0490 test 2017-04-06 12:13:49 -05:00
vbawol
6c0d03e08d Update Jenkinsfile 2017-04-06 12:10:05 -05:00
vbawol
02dc966615 Update Jenkinsfile 2017-04-06 12:06:58 -05:00
vbawol
5202188c40 test 2017-04-06 11:57:39 -05:00
vbawol
f94d829085 Update Jenkinsfile 2017-04-06 10:13:11 -05:00
vbawol
ac1aaeb46a Update Jenkinsfile 2017-04-06 10:10:07 -05:00
vbawol
0b6f149fdd Update Jenkinsfile 2017-04-06 10:07:33 -05:00
vbawol
990bb408d0 test 2017-04-06 08:05:59 -07:00
vbawol
3a3bf84b80 test2 2017-04-06 06:36:06 -07:00
vbawol
e847677b06 test 2017-04-06 06:30:54 -07:00
vbawol
d7136a92e8 test5 2017-04-05 20:54:32 -07:00
vbawol
1839e2af10 test4 2017-04-05 20:47:05 -07:00
vbawol
bd806fc820 experiment 2 2017-04-05 20:28:57 -07:00
vbawol
d1055f2c33 experiment 1 2017-04-05 20:23:31 -07:00
vbawol
dbb8381174 testing jenkins 2017-04-05 20:18:10 -07:00
vbawol
705a577d9a 0.5 b750
[Added] epochconfig settings (forcedVehicleSpawnTable,
forcedLootSpawnTable) to force specific vehicle or loot tables.
[Changed] Removed "Alpha" from debug monitor
2017-04-05 11:27:57 -05:00
vbawol
63817d743e add forced overrides of vehicle and loot tables 2017-04-05 11:10:28 -05:00
vbawol
b02209184f redis server updates and debug option flag
[Changed] Add flag to enable database unit test. enableUnitTestOnStart =
1 in epochconfig.hpp to enable
Update redis-server.exe to latest version: 3.2.100 from:
https://github.com/MSOpenTech/redis/releases
2017-04-04 17:36:09 -05:00
vbawol
fd5bd898fa remove Alpha tag from debug 2017-04-03 12:04:42 -05:00
vbawol
120ae57b47 changelog 2017-04-03 12:00:17 -05:00
vbawol
1386f675b7 0.5 b749 2017-04-03 11:50:28 -05:00
vbawol
3e44c3edd8 Merge pull request #725 from Ignatz-HeMan/patch-8
Make SpawnPoint on Player Pos + Bugfix
2017-04-03 09:54:07 -05:00
vbawol
2950f77d4b Merge pull request #723 from Ignatz-HeMan/patch-6
Added optional Classnames for Service Point Pos.
2017-04-02 11:34:32 -05:00
vbawol
9eaa200389 Merge pull request #724 from Ignatz-HeMan/patch-7
Force "TakeCrypto" menu on dead Player
2017-04-02 10:32:21 -05:00
vbawol
17762afbdc Merge pull request #722 from Ignatz-HeMan/patch-5
Set damage to value, not to 0
2017-04-02 10:31:42 -05:00
vbawol
b6b69c52bb Merge pull request #726 from Ignatz-HeMan/patch-9
Give SmokeShellToxic_Ammo Toxic
2017-04-02 10:28:40 -05:00
vbawol
5989a2d0af changelog 2017-04-01 23:18:02 -05:00
vbawol
086c97f20f 0.5 b748
[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
He-Man
8b09c02a94 Give SmokeShellToxic_Ammo Toxic 2017-04-01 23:19:01 +02:00
He-Man
4c16ed80dd Make SpawnPoint on Player Pos + Bugfix
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)

In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:10:02 +02:00
He-Man
85e6e15b0e Make SpawnPoint on Player Pos + Bugfix
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)

In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:45 +02:00
He-Man
e310aee27d Make SpawnPoint on Player Pos + Bugfix
More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)

In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:21 +02:00
He-Man
dffe73afa8 Make SpawnPoint on Player Pos
- More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
2017-04-01 17:04:27 +02:00