Commit Graph

859 Commits

Author SHA1 Message Date
1660e7f484 0.4 b668
fixed crash when opening crafting menu since A3 1.66.
workaround for HandleDisconnect not firing since A3 1.66.
b660
changed playableUnits to allPlayers
improved Epoch_selectInventoryItem function
improved inventory locked check with arma 1.66 features.
2016-12-02 10:24:25 -06:00
84eb6fc8a8 fixed crash with crafting load since 1.66 2016-12-02 09:59:01 -06:00
a4f0ab80ec workaround for HandleDisconnect not working 2016-12-02 09:46:59 -06:00
350554b7f1 0.4 b660
fixes and improvments
2016-12-01 23:26:34 -06:00
98741939e1 fixes part 2 2016-12-01 23:25:50 -06:00
8e614b0b78 Arma 3 1.66 fixes part1
playableUnits changed to allPlayers
improved Epoch_selectInventoryItem function
mproved inventory locked check
2016-12-01 17:44:43 -06:00
3d1f958839 b657 2016-11-28 00:17:28 -06:00
c86d4577e4 fix for vehicles that are spawned with Zeus 2016-11-28 00:10:33 -06:00
c2a09465a9 move to top OCD 💯 2016-11-26 10:54:25 -06:00
fb7d733c41 b656 2016-11-26 10:26:16 -06:00
7c7f8a4aa0 Item interaction support for ConfigFile fallback
Experimental EPOCH_returnConfigV2 function that allows falling back to
configFile if specific config class does not exist in missionConfig.
2016-11-26 10:21:37 -06:00
8e1d960496 simply prevent display EH loading after revive.
Thanks to @Ignatz-HeMan for the report.
2016-11-26 10:18:06 -06:00
7913ee0ea7 readd shared linux libs for now
will work on static build after I get my dev environment sorted.
2016-11-22 14:27:26 -06:00
b4b7980aed more BE fixes for #651
removed attachto filter from scripts.txt as it has protection via
attachto.txt

add exceptions for CBA/CUP thanks to @SirDice and @Ghostrider-DbD- for
the reports
2016-11-16 08:58:22 -06:00
4d82073c24 BE kick # 11 #651
Thanks to @baaljayjay for the report
2016-11-16 08:43:34 -06:00
ab73f5995d BE kicks 50 and 34 #651
Thanks to @82ndab-Bravo17 for the report!
2016-11-16 08:38:29 -06:00
57a5ec6edf rebuilt epochserver.so with shared libs 2016-11-15 08:36:42 -06:00
f972e6a6e0 b655
repack for changes since
b07c74f80d
remove json files as they can be regenerated as needed
2016-11-13 23:49:53 -06:00
b07c74f80d Merge pull request #660 from SPKcoding/experimental
more custom options
2016-11-13 23:41:47 -06:00
9fa278e04a Epoch Survival 0.4 build:654
increased anti teleport distance limit to 30 and configureable via
epochah.hpp antihack_maxTravelDistance
2016-11-13 20:25:53 -06:00
b624641f32 more custom options 2016-11-14 02:04:08 +01:00
9d54517986 rebuilt epochserver.so on Debian 8.6 2016-11-13 17:35:27 -06:00
bf4de960dc Fixed links in headers 2016-11-12 17:27:03 +00:00
57327acef3 Epoch Survival 0.4 b653 2016-11-11 16:50:26 -06:00
ba6f19e7bb b653 pt1
- fixed a typo in takeCrypto and updated private array
- moved epoch_2DCtrlHeartbeat to is Critical logic so it only beats when
critical (todo make slower faster based on high or low status)
2016-11-11 16:43:48 -06:00
aeab62fd0c fixed BE kick # 48 2016-11-10 10:09:05 -06:00
77f3ca71ff Changed: Replaced _scaleUI with heartbeat animations for "topRight" dynamicHUD when critical 2016-11-09 23:47:14 +00:00
9e66f8e03a 0.4 b652
- Fixed ryan zed not detected.
2016-11-09 17:23:27 -06:00
82a34a6db5 New: GUI Animation - Heartbeat 2016-11-09 23:12:52 +00:00
a0b078a683 Epoch Survival 0.4 b650
- experiment with using dynamic UI (HOLD down Space Bar) for base
building: enable, disable, free mode, and snap alignment options. build
mode can still be disabled with "1" key only if already enabled.
- Replace the use of 1,2,3 keys for base building to free them up to be
used for Arma 3 weapon switching.
2016-11-09 17:04:15 -06:00
422b3883af Shake animation - spawn support 2016-11-09 22:13:54 +00:00
61ce251561 forgot to update private array, need to get in a habit for this lol 2016-11-09 22:00:45 +00:00
6fbf5bdfb0 New: GUI Animation - Shake 2016-11-09 21:55:35 +00:00
c15ea5c42b Epoch Survival 0.4 b646
removed "wet" HUD icon for now.
reworked login fsm, thanks to some feedback on the forum.
removed most blocking of f1-12 keys and number keys via keyDown
function.
comment out some diag_log spam.
workaround for Arma 3 client crash when an admin uses F5 to delete a
vehicle.
Fixed Ryan Zombies mod detection issues.
Optimized and fixed wall state issues thanks to @Ignatz-HeMan for PR and
Xirtti for the feedback.
2016-11-09 15:21:15 -06:00
903bcb36b8 Correction: Misleading info in header comments 2016-11-09 20:23:41 +00:00
149261ac83 fix using 1,2,3,4 keys for weapon switching 2016-11-09 11:17:53 -06:00
847b3d298f Merge pull request #655 from Ignatz-HeMan/patch-5
Fix for "add wall" to Wooden Tower
2016-11-09 11:07:28 -06:00
a4c75841db Fix for "add wall" to Wooden Tower
Add Wall on Wooden Tower was not working since 0.4. 
_x params ["_recipeItem","_recipeQty"];	 seem not work here and the paramterer was twice loaded.
This fix is already tested and works.
2016-11-09 17:16:43 +01:00
dbf16e5c61 small correction in link 2016-11-08 11:00:46 -06:00
1aa39383cc b640
fixed visible scrollbars on HUD UI thanks to @raymix
updated scripts.txt BE filter.
2016-11-08 09:53:09 -06:00
4cbad753af OCD fix: centered scaling for dynamic HUD critical animation. 2016-11-07 21:02:57 +00:00
5a754420fc Fix for #654 - Dynamic HUD UI visible scrollbars at 16:10 aspect ratio 2016-11-07 20:33:12 +00:00
af0b7bff0f BE kick #11 2016-11-03 15:10:07 -05:00
2a9179e8fb merge junk 2016-11-03 14:36:41 -05:00
a9a5a2ef5e changelog pt2 2016-11-02 17:39:50 -05:00
3f3dd22f83 Epoch Survival 0.4 b639
return empty can on drinking gas,
added option to empty out gas can
2016-11-02 15:12:49 -05:00
95cfc4be58 b638 2016-11-02 14:43:26 -05:00
4f50c4513b disable TI on mission spawned UAV's 2016-11-02 14:40:26 -05:00
aee615b8db changelog 2016-11-02 14:32:12 -05:00
b48acf626f Epoch Survival 0.4 b637
tanoa mission file added that adds RyanZombies to the addons array
Test extended options support for double click item interaction sub
menu.
- "Drink" gas to poison your self.
- Pour our Honey "Empty" option to gain the empty jar without consuming
the honey.
2016-11-02 14:20:58 -05:00