Commit Graph

72 Commits

Author SHA1 Message Date
vbawol
48b2ae43b8 fixes for cinder floor and garden 2017-10-04 21:57:08 -05:00
Grahame
85ecd4d870 Update CfgBaseBuilding.hpp 2017-10-04 16:02:49 -04:00
vbawol
d2daca6f46 add garden kit 2017-10-01 21:25:57 -05:00
DESKTOP-UH65DCE\MusTanG
359efd8d68 towers and grahame config udpates 2017-09-23 17:31:43 -05:00
He-Man
3543ce892d Fixes and Cleanups for VehRepair + ServicePoint
- Added CinderWall Door to DoorCount in UpgradeBuild
- Added Option to prevent repairing full damaged HitPoints in
ServicePoint
- Added Option to disable removing Parts in Advanced Vehicle Repair
- Added CinderWallDoorwHatch_EPOCH to cfgBaseBuilding
- Fix in cfgCrafting for KitVehicleUpgradeI_200_EPOCH
- Added an "isdamageallowed" check in EPOCH_server_repairVehicle for
repairing untouched Vehicles in Bases
https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_server/compile/epoch_vehicle/EPOCH_load_vehicles.sqf#L202-L203
- Some Cleanups of commented out lines
2017-09-08 18:34:56 +02:00
vbawol
a5fb7a0a53 add tents #829 2017-09-04 08:11:37 -05:00
He-Man
e9499d6b17 Missing config for upgrading Cinder Floor 2017-08-09 19:10:00 +02:00
He-Man
236da86acb Upgrade for CinderFloor 2017-08-06 19:22:49 +02:00
DESKTOP-UH65DCE\MusTanG
2a2c2d464e Epoch Assets #2
Wood Half Floor
Wood Quarter Floor

Create CfgMagazine for inventory kits
Create entries in the CfgItemInteractions/CfgBaseBuilding/CfgCrafting
Create CfgVehicles for built / SIM / Ghost models

Models in Object Builder
Fix penetration link to arma 2 ca folder, replaced with a3 wood_plate as
is on the full wood floor
create new memory points C, CB, CinE, CinW, CinS, CinN, E, EF, W, WF, S,
SF, N, NF
Tweak for proper snapping points in game

Assets:
Briefcase Silver (100oz)
Silver Bar (10oz)
Aluminum Bar (10oz)
Copper Bar (10oz)
Tin Bar (10oz)
KitWoodHalfFloor
KitWoodQuarterFloor
500Rnd_127x99_mag and tracer mags
200Rnd_127x99_mag and tracer mags
100Rnd_127x99_mag and tracer mags
2000Rnd_762x51_Belt
40mm_G_belt (200Rnd, 32, 64, 96)
30mm_G_belt (200Rnd, 40)
mas_50Rnd_127x107_DSHKM
mas_150Rnd_127x107_DSHKM
2017-06-24 23:28:12 -05:00
vbawol
35cc154792 0.4 b605 gamemode
added H_105_EPOCH and halloween masks to loot table|
changed version check to check community pbo
2016-10-14 15:31:01 -05:00
vbawol
05bbb9a14e 0.3.9.0539
add loot class override variable epochLootClass, to allow all zed
classes to return
BE filter updates for extra zombie classes
added loot table for zombies.
added looting of Dogs for meat with negative karma.
cooking of dog meat.
loot configs for shark
interactAttributes format changed to an array ["Hunger",100,1] //
CustomVarName, value, make value randomized.
BE updates and fixes
new function EPOCH_giveAttributes
2016-06-23 20:43:22 -05:00
vbawol
b1efe1429a correct file path to current branch 2016-06-13 11:54:19 -05:00
vbawol
be348bca8f 0.3.9.0447
Pt 1 move base building configs to gamemode
2016-05-05 11:06:12 -05:00
vbawol
28cfe61d37 move isTemporary var to cfgBaseBuilding 2016-05-02 18:21:16 -05:00
vbawol
5744be50d3 Move returnOnPack to CfgBaseBuilding 2016-04-24 17:40:47 -05:00
vbawol
e6516315a3 0.3.7.047 2016-01-22 07:09:55 -06:00
vbawol
64f815aae4 getting started on 0.3.6 2015-12-07 10:24:52 -06:00
vbawol
91d1c623aa 0.3.5.047 2015-11-22 17:01:46 -06:00
vbawol
055b129bcc 0.3.5.029 2015-11-08 09:26:38 -06:00
vbawol
4889098a17 fixes and changelog 2015-10-13 14:03:48 -05:00
vbawol
c03579471c 0.3.4 part 3 2015-10-06 14:56:18 -05:00
vbawol
87197a2401 push config pbo sources 2015-09-14 15:45:27 -05:00