vbawol
28d27ee38a
add expiresCommunityStats to epochconfig.hpp
2017-08-18 13:12:23 -05:00
vbawol
94c5fee877
allow/setDamage and disableAI tweaks
2017-08-18 12:06:46 -05:00
vbawol
f0fbbe2cbb
fixed spelling on Shipwreak
2017-08-18 11:12:47 -05:00
vbawol
35cd51d748
disable nite light by default
2017-08-18 11:09:14 -05:00
vbawol
065de1c165
make nitelight only work at night
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https://community.bistudio.com/wiki/setLightDayLight
2017-08-18 11:07:02 -05:00
vbawol
763bc80e49
fixes
2017-08-18 09:45:27 -05:00
vbawol
b08e092cd4
Vehicle Damage On Spawn #824
2017-08-18 08:40:14 -05:00
vbawol
aea096ce68
add showHUD settings #822
...
Thanks to @Ghostrider-DbD-
2017-08-18 08:37:39 -05:00
vbawol
129d60b0b0
private update
2017-08-18 08:36:48 -05:00
vbawol
ab195d145b
re-add hitpoints stats client side
...
removing it caused array index issues with other stats. Note: should be
able to repurpose the stat for something else instead of removing and
needing a workaround.
2017-08-18 08:25:07 -05:00
vbawol
1a211407b9
updates to login system and hitpoints
...
- No longer track hitpoints from client side, now saved server side only
and pushed to clients on login.
https://community.bistudio.com/wiki/getAllHitPointsDamage
- Changed use set / getUnitLoadout and should still have legacy player
data support that will upgrade automatically on first save.
- Default loadout can be controlled via new variables in epochconfig.hpp
- Made data validation check dynamic using isEqualTypeParams as it does
type checking and still fails if input is shorter than the default.
https://community.bistudio.com/wiki/isEqualTypeParams
- Added back server side damage protection for the new player body. If
the new unit dies before the player switch it could cause login issues
and should not cause issues with scripted setdamage or hitpoints as
first thought. https://community.bistudio.com/wiki/allowDamage
2017-08-15 14:19:03 -05:00
vbawol
7cbcb2c530
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-08-14 18:35:27 -05:00
vbawol
c08c48c5b9
updates to changelog
2017-08-14 18:35:22 -05:00
vbawol
ba3041ce8d
Merge pull request #823 from Ignatz-HeMan/patch-5
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Fixed wrong EPOCH_InteractedItem on crates
2017-08-13 23:46:22 -05:00
vbawol
46907240d9
Merge pull request #821 from Ignatz-HeMan/patch-4
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Missing config for upgrading Cinder Floor
2017-08-13 23:46:02 -05:00
He-Man
8185d0dbf5
Fixed wrong EPOCH_InteractedItem on crates
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This has no effect to Epoch, but if you are working with EPOCH_InteractedItem in custom scripts, the crate items are from the wrong wh (if a crate and a groundWH is in target.
2017-08-13 20:43:33 +02:00
He-Man
e9499d6b17
Missing config for upgrading Cinder Floor
2017-08-09 19:10:00 +02:00
vbawol
9764cb9f43
experimental install scripts both server and client
2017-08-09 11:58:40 -05:00
vbawol
4b13bdfae9
script used to build and release experimental to SW
2017-08-09 11:34:11 -05:00
vbawol
fa32f77ce6
removed bikey as it is found with client file download
2017-08-09 11:34:11 -05:00
Raimonds Virtoss
5420ce3dc5
Merge pull request #820 from Ignatz-HeMan/patch-3
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Fix "throw items" from Fav-Bar
2017-08-08 17:42:40 +01:00
vbawol
f28cc43cd5
b826
2017-08-07 18:53:00 -05:00
He-Man
c1cbb626fb
Fix "throw items" from Fav-Bar
2017-08-07 23:10:21 +02:00
He-Man
aff46f13f7
Fix "throw items" from Fav-Bar
2017-08-07 22:57:59 +02:00
vbawol
5bb3ef31c2
Merge pull request #817 from Ignatz-HeMan/patch-1
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Upgrade for CinderFloor
2017-08-07 12:16:56 -05:00
He-Man
236da86acb
Upgrade for CinderFloor
2017-08-06 19:22:49 +02:00
vbawol
fa67401b7f
Merge pull request #816 from Ignatz-HeMan/experimental
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Added missing Loot / Pricing / ItemSort
2017-08-06 08:23:47 -05:00
He-Man
370896c150
Update CfgLootTable_MADCUP.h
2017-08-06 02:37:48 +02:00
He-Man
e0a002f808
Update CfgLootTable_MAD.h
2017-08-06 02:37:27 +02:00
He-Man
4609b4e236
Update CfgLootTable_CUP.h
2017-08-06 02:37:02 +02:00
He-Man
7028ad8011
Update CfgLootTable.h
2017-08-06 02:36:36 +02:00
He-Man
497db196ad
Added missing Loot / Pricing / ItemSort
2017-08-05 20:56:36 +02:00
vbawol
7c6f09caff
Merge pull request #815 from ravmustang/be-filter-correction
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BE Filter kick on Simulated built object
2017-08-04 22:33:58 -05:00
DirtySanchez
75fb22202f
BE Filter kick on Simulated built object
2017-08-04 20:26:22 -05:00
vbawol
163d702271
b824
2017-08-04 15:16:51 -05:00
vbawol
70c5a7c075
Merge pull request #813 from Ignatz-HeMan/experimental
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changes for Vehicle Repair + iteminteracts
2017-08-04 14:56:14 -05:00
He-Man
5388ca2210
changes for Vehicle Repair + iteminteracts
2017-08-04 21:50:26 +02:00
vbawol
6e3dcd090a
b823
2017-08-04 14:39:46 -05:00
vbawol
81e86c4baf
remote exec change
2017-08-04 13:58:17 -05:00
vbawol
7db78f5292
Merge pull request #812 from ravmustang/Community-Stats-#2
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Community stats 2
2017-08-04 13:48:40 -05:00
vbawol
ed7211c280
Merge pull request #811 from ravmustang/BE-favbar-kicks-#1
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Fav Bar BE filters #1
2017-08-04 13:47:49 -05:00
DESKTOP-UH65DCE\MusTanG
c783e6854b
update killed EH
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if killer is unit exit handler
2017-08-04 13:44:03 -05:00
DESKTOP-UH65DCE\MusTanG
6eba37b9af
fix createVehicle line issue
2017-08-04 11:22:03 -05:00
DESKTOP-UH65DCE\MusTanG
12f74a3dac
kicks for switching to favorite
2017-08-04 11:14:07 -05:00
DESKTOP-UH65DCE\MusTanG
5244aae0bc
FavBar Hotkey press
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When wearing backpacks and switching to another favorite, be kick for
createVehicle resulted
All Epoch backpacks added to filter.
2017-08-04 11:02:23 -05:00
DESKTOP-UH65DCE\MusTanG
f512a93779
first cleared up scripts
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these were necessary to get into your inventory
2017-08-04 10:37:57 -05:00
vbawol
02c6e96f0c
b822
2017-08-03 19:19:27 -05:00
vbawol
4b7f1f5c83
Merge pull request #808 from ravmustang/Community-Stats-#1
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Community Stats System #1
2017-08-03 18:20:09 -05:00
vbawol
6a78895879
Merge branch 'experimental' into Community-Stats-#1
2017-08-03 18:20:00 -05:00
DESKTOP-UH65DCE\MusTanG
c19847b156
updates
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local antagonists killed by non-local entity needed to be handled.
Local and Non-Local stat changes are now sent to server first then back
to the appropriate client after pToken check is verified.
2017-08-03 18:11:10 -05:00