Commit Graph

272 Commits

Author SHA1 Message Date
DESKTOP-UH65DCE\MusTanG
6d9ba4b0ec Add to DynaMenu actions target
Could not see the groups menu at all if looking directly at another
player.
This adds all groups menus and invitation menus to dynamenu player
targets.
2017-08-30 20:47:36 -05:00
DESKTOP-UH65DCE\MusTanG
a53149a5d1 Link new paa's to EpochCore 2017-08-30 20:44:39 -05:00
vbawol
9028cec8df add missing plant classes thanks to @morgoth0 2017-08-30 17:27:02 -05:00
vbawol
7ab0e2694b Merge remote-tracking branch 'origin/experimental' into experimental
# Conflicts:
#	Sources/epoch_config/Configs/CfgClientFunctions.hpp
2017-08-30 17:19:05 -05:00
vbawol
01c8641ff2 Conditional Loot table feature and reworking antagonist spawning
- We no longer spawn antagonists on opening loot containers or trash.
Instead we have the client spawn them from a new weighted array. Note:
Admins can control what AI are spawning by removing from array
(antagonistChances) or setting chance to 0
- moved EPOCH_spawnIndex and EPOCH_spawnLimits to master loop init
instead of both_init as it is only needed client side.
- loot table updates for extra logic condition.
2017-08-30 17:15:14 -05:00
vbawol
e4903fd870 move weightedArray to Cfgfunctions for both server and client use 2017-08-30 17:00:06 -05:00
DESKTOP-UH65DCE\MusTanG
f30582cc9f Function name change and fix be filter 2017-08-30 14:30:27 -05:00
DESKTOP-UH65DCE\MusTanG
56283e0c08 Temp Group System
Credit goes to AWOL for the original Epoch Group System.
Temp Groups do not allow outsiders access to bases, vehicles or safes.
Easily switch to Temp Group for Co-Op mission, then back to Perm Group.
Full access to Kick, Set Mod, Leave Group/Delete Group.
When leaving or deleting group, you will be put back into the actual
group of your teammates if online.
Fixed Leave/Delete Button to show Delete Group onLoad of Temp Group UI
Added refresh to Group UI's so all players are in sync after changes
2017-08-30 02:43:37 -05:00
vbawol
ff5d56af46 better way to handle login fsm variables
CfgEpochClient "debug" variable to control extra debug and is currently
used in login fsm.
2017-08-26 09:57:59 -05:00
He-Man
2d0ef031c6 Moved Vehicle Upgrade to DynaMenu
- Vehicle Upgrade moved to DynaMenu
- Hitpoints now also will be given to Vehicles from other BaseClasses
(controlled by HitPointNames)
- Added a security Check that Players must have a bit distance to
upgrade
- Fixed some errors in Colorscript for upgraded Vehicles. If it is only
an upgrade, same color is used. If it is another Class, a new random
color will be taken.
- Removed Upgrade Vehicle from Inventory Click
- Changed DynaMenu to make it possible to call a script to get iconpath
(use "iconcode" instead of "icon" then)
2017-08-21 14:26:13 +02:00
vbawol
35cd51d748 disable nite light by default 2017-08-18 11:09:14 -05:00
vbawol
763bc80e49 fixes 2017-08-18 09:45:27 -05:00
vbawol
ab195d145b re-add hitpoints stats client side
removing it caused array index issues with other stats. Note: should be
able to repurpose the stat for something else instead of removing and
needing a workaround.
2017-08-18 08:25:07 -05:00
vbawol
1a211407b9 updates to login system and hitpoints
- No longer track hitpoints from client side, now saved server side only
and pushed to clients on login.
https://community.bistudio.com/wiki/getAllHitPointsDamage
- Changed use set / getUnitLoadout and should still have legacy player
data support that will upgrade automatically on first save.
- Default loadout can be controlled via new variables in epochconfig.hpp
- Made data validation check dynamic using isEqualTypeParams as it does
type checking and still fails if input is shorter than the default.
https://community.bistudio.com/wiki/isEqualTypeParams
- Added back server side damage protection for the new player body. If
the new unit dies before the player switch it could cause login issues
and should not cause issues with scripted setdamage or hitpoints as
first thought. https://community.bistudio.com/wiki/allowDamage
2017-08-15 14:19:03 -05:00
He-Man
e9499d6b17 Missing config for upgrading Cinder Floor 2017-08-09 19:10:00 +02:00
He-Man
236da86acb Upgrade for CinderFloor 2017-08-06 19:22:49 +02:00
He-Man
497db196ad Added missing Loot / Pricing / ItemSort 2017-08-05 20:56:36 +02:00
He-Man
5388ca2210 changes for Vehicle Repair + iteminteracts 2017-08-04 21:50:26 +02:00
DESKTOP-UH65DCE\MusTanG
c783e6854b update killed EH
if killer is unit exit handler
2017-08-04 13:44:03 -05:00
vbawol
6a78895879 Merge branch 'experimental' into Community-Stats-#1 2017-08-03 18:20:00 -05:00
vbawol
0074d505a8 Merge pull request #810 from Ignatz-HeMan/experimental
Option to prevent selling damaged veh
2017-08-03 14:55:42 -05:00
He-Man
c7f467be77 Option to prevent selling damaged veh 2017-08-03 20:43:58 +02:00
Raymix
3abac17557 trade: calc damage %, return new cost 2017-08-03 19:32:55 +01:00
He-Man
ff4b401b5f Some Fav-Bar Tweaks
- Moved configs to cfgepochclient
- Changed Keydown-Check from EPOCH_Buildmode to EPOCH_Target
- Replaced "resetonLogin" to only remove "forbidden items"
2017-08-03 18:18:18 +02:00
DESKTOP-UH65DCE\MusTanG
4f88928bd0 Missions simplified
Category changed to TraderMissions.
Removed CompletedMissions.
2017-08-03 09:37:08 -05:00
DESKTOP-UH65DCE\MusTanG
43958142b8 Community Stats System #1
Fully customizable system.
Base system laid out more so as an example.
Included:
-Murders
-Deaths
-Suicides
-Revives
-AIKills
-AntagonistKills
-ZombieKills
-MissionsAttempted
-CompletedMissions

Client side stat change with optional send to server.
Server side stat change with optional send to client.
Server is backed up with token check if sent from client.
2017-08-02 22:16:21 -05:00
Raymix
49e67d24d4 FavBar: perf optimization - new 5 sec event 2017-08-02 22:07:55 +01:00
Raymix
a0e9ddbbef FavBar: performance optimization 2017-08-02 21:48:09 +01:00
vbawol
4cdc67cf9d Merge pull request #804 from Ignatz-HeMan/experimental
Advanced Vehicle Repair
2017-08-01 16:47:39 -05:00
Raymix
366068fd82 Customize HUD option removed from ESC menu #800 2017-08-01 22:42:06 +01:00
He-Man
826ddcc234 New item Classnames 2017-08-01 14:44:50 +02:00
Raymix
45b6bf1fb2 Favorites bar - full release 2017-08-01 03:00:28 +01:00
He-Man
5dd672cb68 Advanced Vehicle Repair 2017-07-31 18:28:18 +02:00
Raymix
014f094f04 Fixes #790 2017-07-25 03:19:40 +01:00
Raymix
c9e382c1b4 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-07-24 21:26:10 +01:00
Raymix
9ebfe6765d cfgCrafting.hpp Maintenance + Fixes #785 2017-07-24 21:25:25 +01:00
DESKTOP-UH65DCE\MusTanG
e52fc1ee25 DynSim #3 Configs
Added cfgDynamicSimulation.
Toggle entire system.
Toggle individual sections player/bases/vehicles
Set mulitpliers and distances.
Will continue to add to these configs as BIS adds more scripting
commands for us to use.
2017-07-24 12:34:58 -05:00
DESKTOP-UH65DCE\MusTanG
d90d8cf079 Barrel Bomb crafting kit
Add crafting recipe for barrel bombs
2017-07-19 22:39:16 -05:00
vbawol
2c7bf2e87c Merge pull request #774 from ravmustang/Vehicle-Upgrade-System-#1
Vehicle upgrade system 1
2017-07-08 11:55:05 -05:00
DESKTOP-UH65DCE\MusTanG
ff8c2a27cd Offroad 5th upgrade(Rare)
Remove unknown Document
Add recipe for Police Offroad
Adds police lights and siren to the offroad.
2017-07-06 19:53:00 -05:00
DESKTOP-UH65DCE\MusTanG
98f7e92e9f Rare Document Upgrades
new item was created Top Secret(Rare Document) for special vehicle
upgrades
2017-07-06 19:19:36 -05:00
DESKTOP-UH65DCE\MusTanG
3fd8a502f7 Zamak veh upg recipes 2017-07-06 14:20:29 -05:00
DESKTOP-UH65DCE\MusTanG
8445a328f4 Van veh upg
Van transport and van box vehicle upgrades 3 and 4 added to recipes.
transport can be upgraded into box with more materials
2017-07-06 14:01:41 -05:00
DESKTOP-UH65DCE\MusTanG
0817764cad Clean Up 2017-07-06 10:20:37 -05:00
DESKTOP-UH65DCE\MusTanG
43052e9ec7 More Vehicles Upgrades
Add in Hunter / Ifrit / Strider vehicle upgrades to configs
2017-07-06 10:14:12 -05:00
DESKTOP-UH65DCE\MusTanG
972328ac01 Update VehUpgKits recipes
The kits are already a crafted item of all required upgrade items, so
these should only require themselves when upgrading.
2017-07-05 17:25:20 -05:00
DESKTOP-UH65DCE\MusTanG
a151cd21c5 Fixes
Bad mistakes on my part :(
2017-07-05 16:19:19 -05:00
DESKTOP-UH65DCE\MusTanG
7db5f1c36d Fix config class array 2017-07-05 16:11:34 -05:00
DESKTOP-UH65DCE\MusTanG
aabcb3f069 Added new crafting
new kits crafting recipes and data
fix upgrade IV recipes
2017-07-04 14:30:48 -05:00
DESKTOP-UH65DCE\MusTanG
f0fdc9844d add new crafted veh upg kits
Added to Item Interactions for READ button on click
Added to Reading Documents for info on each kit
Added inherits from the respective ItemVehDoc so that it can be used for
upgrading.
2017-07-04 14:18:36 -05:00