Commit Graph

651 Commits

Author SHA1 Message Date
vbawol
8de2f07525
Merge pull request #986 from RZSenfo/patch-2
fix missing param
2018-06-23 05:21:00 -05:00
RZSenfo
42acfb372c
fix missing param
as seen here

a9dc9f044b/Sources/epoch_server/compile/epoch_player/EPOCH_fnc_updatePlayerStats.sqf (L15)

second param is _killer (object)
2018-06-23 09:34:29 +02:00
RZSenfo
2cdac43fce
EnableDebugConsole can be an array
also if set to 1, player must be host/admin to see it
2018-06-23 09:31:27 +02:00
He-Man
2f1ba9a20d E-Pad + Earplugs (WIP)
First Test of the E-Pad.
Current Apps are only examples
Everybody is welcome to add suggestions for Scripts / Apps.
2018-06-21 21:59:37 +02:00
He-Man
9915cb1939 If null, try cursorobject 2018-06-18 18:04:28 +02:00
He-Man
f2add15ed9 lazy evaluation - thx to Senfo 2018-06-12 21:38:24 +02:00
He-Man
1e64f6702a Handle Marker in Masterloop (for later E-Pad use) 2018-06-12 20:22:37 +02:00
He-Man
32e1836d1e Preload often used configs in Masterloop 2018-06-12 17:57:09 +02:00
He-Man
7b9ad23a76 Prepared (not used) more custom EH's 2018-06-06 19:57:22 +02:00
He-Man
0d02324f3e config fix + Door / Gate counter for new elements 2018-05-18 19:41:28 +02:00
He-Man
948999945e Cam adjustments 2018-05-18 14:47:50 +02:00
He-Man
09fdb7170c Upgrade Building tweaks 2018-05-17 19:22:15 +02:00
He-Man
5c3d73bcb2 Trader Script tweaks and cleanup 2018-05-16 20:12:06 +02:00
He-Man
c85516337d Hatchback and Mountainbike repair fix 2018-05-14 20:00:29 +02:00
He-Man
a256e46965 Cam tweaks 2018-05-13 21:49:57 +02:00
He-Man
b418f64665 Last BaseCam tweaks 2018-05-06 21:06:09 +02:00
He-Man
d2ae1ebb02 Cam BE and privates 2018-05-06 17:37:38 +02:00
He-Man
815b7f4c67 Cam Init 2018-05-06 02:07:56 +02:00
He-Man
22ab6f454b Cam Scripts 2018-05-06 02:03:53 +02:00
He-Man
14587e6c4e Player Login rework 2018-05-05 17:47:53 +02:00
He-Man
1add566571 Defibrillator 2018-05-01 17:03:30 +02:00
He-Man
7ba61ea46c Preload PostProcess and only disable
Create / destroy cause some weird effects especially for Alcohol
PostProcess
2018-05-01 14:31:59 +02:00
He-Man
e2d214b59a Drunk fix 2018-05-01 13:29:23 +02:00
vbawol
6c13f3d5ae small optimizations
typeName ... isEqualTo >> isEqualType
2018-04-30 22:01:37 -05:00
He-Man
9b47c43ab2 MagHandle moved to _unifiedInteract 2018-04-30 22:29:14 +02:00
He-Man
b16baeab2e Calculate Attribute on comsume EnergyPack 2018-04-23 15:41:46 +02:00
He-Man
9a4ba98515 Config to calculate bullets for crafted mags
Example:
- You need 3x energy pack small + 1x electronic + 1x Gold to craft a
large energy pack.
- The 3 small packs can hold max 30 bullets
- If you have in these 3 small packs only 15 bullets, you will return
only a half full large pack (50 Bullets)
- If you have only 10 Bullets, you will get back 100*10/30 -> 33
Bullets.
2018-04-20 18:31:23 +02:00
He-Man
878723b244 Solar Charger Scripts 2018-04-20 18:19:31 +02:00
He-Man
9945f9246e Energy Tweaks
Added some missing and new configs to CfgEpochClient
Added Energy settings for default map sources to CfgBaseBuilding
Included wind / overcast / distance to energy calculations (depents on
powertype)
- Solars are affected by SunOrMoon and overcast
- Windmills are affected by wind
- Satellites are affected by distance
2018-04-18 19:41:16 +02:00
He-Man
d8632a89d5 Calculate Multigun distance by size of Target 2018-04-17 17:14:45 +02:00
He-Man
12ed6cfdf9 Return attachments from sold primary / secondary 2018-04-15 00:01:03 +02:00
He-Man
3966ad7010 Advanced Veh Repair Fix #2 after Tank DLC 2018-04-13 14:27:27 +02:00
He-Man
f9de95ffc7 HitPoint Fix test 2018-04-13 00:15:07 +02:00
He-Man
c5abeed9f7 Add SecondaryWeapon to TraderArray (untested !!!) 2018-04-12 21:00:24 +02:00
He-Man
001c49f148 1 seconds broadcast-time for setunitloadout 2018-04-09 19:19:42 +02:00
He-Man
946762fa06 Penalty for looking through Floors (Tower-Glitch) 2018-04-08 04:28:01 +02:00
He-Man
bef09d5cd3 Reduce to only one Var 2018-04-07 23:52:22 +02:00
He-Man
1f8293ccc7 Config to restrict Vectorbuilding (max tilting) 2018-04-07 23:46:37 +02:00
He-Man
561012b09c Config to make Temp Vehicles tradeable 2018-04-06 17:57:42 +02:00
He-Man
84d7167a14 Recalculating of _currentStock 2018-03-30 15:58:17 +02:00
He-Man
2abcf105b5 Removed Trader Limits - handled with new vars
Have to be tested!!!!
2018-03-30 05:09:27 +02:00
He-Man
92035636be HeliRopeAction fix 2018-03-18 01:53:24 +01:00
He-Man
25d2f2b24f Config to enable / disable needed items for actions
Also increased needed "bullets" to inflame
2018-03-16 22:11:52 +01:00
He-Man
72fde8640a Minerocks fixed 2018-03-16 14:14:49 +01:00
He-Man
923a41abff Config to block ATMs in Plot Range 2018-03-09 22:37:51 +01:00
He-Man
9ff76f4989 Last Script and BE for Power Sword 2018-03-06 20:18:36 +01:00
He-Man
1460773de3 Power Sword Function 2018-03-05 22:49:32 +01:00
He-Man
0d051e133f Reload Loadout on Pause
Thx to Grahame for the inspiration to add it just before logout.
This should fix the login without clothings.
This will not fix not visible Clothings for others, because it only runs
just before logout, but Players can force it be pressing ESC and waiting
until this command is fired.
2018-02-26 21:09:39 +01:00
He-Man
12e5746c82 Snap Helper + BE kicks
- Helper 3D-Icon + Line on the part, where element is snapped on (while
Base-Building)
- "PLAYER_REJECT_ServerVersion" kick, if connecting with older version
2018-02-01 18:52:55 +01:00
He-Man
03985c460d Snapping in Basebuilding
- Increased the snapping distance for Foundations, so it is much easier
to snap them correctly
- Added a SnapPoint between Floors for 2x Wall height
2018-01-30 17:58:56 +01:00