Commit Graph

464 Commits

Author SHA1 Message Date
vbawol
8e017957aa Merge pull request #879 from morgoth0/patch-1
Patch 1
2017-09-30 10:09:03 -05:00
Grahame
8b2dca3148 Added a working defibrillator
Adds the player_revive class which checks whether the target is a dead player and if a defibrillator is in inventory. if so will remoteexec Epoch_server_revivePlayer. Uses the Group Menu icon but would be better if there were a generic medical icon.
2017-09-30 10:46:47 -04:00
vbawol
57d85a8373 increase 2017-09-30 09:32:00 -05:00
Grahame
742d2b9ef8 Added dyna_magazinesPlayer
Added dyna_magazinesPlayer to return the magazines in a player's inventory
2017-09-30 10:27:43 -04:00
vbawol
8b2253bc69 increase max building height 2017-09-28 14:27:10 -05:00
vbawol
fc3ba3b3fb customHeader test
moved debug monitor to master loop
dropped digest idea for now
removed file check on masterloop and keydown
2017-09-26 14:31:39 -05:00
vbawol
853d69d201 use setvar for digest 2017-09-26 09:08:22 -05:00
vbawol
f7691030b3 remove json file 2017-09-25 17:53:46 -05:00
vbawol
a1d4d411fc Merge remote-tracking branch 'refs/remotes/origin/experimental' into exp-digest-test
# Conflicts:
#	Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf
#	Sources/epoch_code/init/client_init.sqf
#	Sources/epoch_config/Configs/CfgEpochClient.hpp
2017-09-25 01:02:55 -05:00
vbawol
9b0b4bd4e7 changelog and headers 2017-09-25 00:52:20 -05:00
DESKTOP-UH65DCE\MusTanG
ed095efb48 update to notused var name 2017-09-24 17:47:08 -05:00
DESKTOP-UH65DCE\MusTanG
bc9f8f1ef7 corrections 2017-09-24 15:21:20 -05:00
DESKTOP-UH65DCE\MusTanG
d75fbeb046 add karma levels in array 2017-09-24 15:16:51 -05:00
DESKTOP-UH65DCE\MusTanG
1c5dc30f3b add karma levels in default array 2017-09-24 15:16:35 -05:00
DESKTOP-UH65DCE\MusTanG
2f292d889a move karma and upgrade community stats coding 2017-09-24 12:26:11 -05:00
DESKTOP-UH65DCE\MusTanG
3b11fc7f75 Inventory space checks 2017-09-24 04:46:20 -05:00
DESKTOP-UH65DCE\MusTanG
bf004a92d8 corrections 2017-09-23 23:07:09 -05:00
DESKTOP-UH65DCE\MusTanG
f6c706379d increase driver and commander selections
add driver select 1 and 2
add commander select 1
2017-09-23 22:58:57 -05:00
DESKTOP-UH65DCE\MusTanG
19b5a06215 Commander Reload and Remove Turret Mags 2017-09-23 22:29:45 -05:00
DESKTOP-UH65DCE\MusTanG
122cb8b96c Gunner and Driver Turrets
Reload and remove mags from gunner and driver turrets.
Will expand for more slots
2017-09-23 20:58:48 -05:00
DESKTOP-UH65DCE\MusTanG
359efd8d68 towers and grahame config udpates 2017-09-23 17:31:43 -05:00
vbawol
8e7de09a2e remove as it was added to normal functions 2017-09-22 16:26:22 -05:00
He-Man
1e4db5573e Added missing server fnc arrayToLogic 2017-09-22 21:20:47 +02:00
xDrokZ
a8fb5c9bcd Added Map support for Chernarus Redux
Added Map support for Chernarus Redux
2017-09-21 21:43:42 +02:00
vbawol
a0e9ec0153 digest concept
-use the second set of GVARs to track adding and removing attributes.
-Epoch_player* vars moved to local vars only accessible inside the
master loop.
-TODO: finish digest system with a config entry to control digest
limits. Some extra logic is needed.

Basically, when you consume some food, it will not increase your hunger
level immediately but raise over time.

Each of these should have limits on how much you can store in the digest
and how much each tick the digest var can affect the local player var in
the master loop.
2017-09-20 09:23:46 -05:00
vbawol
104721eced bunker loot pos 2017-09-18 11:55:58 -05:00
vbawol
d0a69fa7d1 set HandleRating to 0 as we already set players to -2000 and 0 will result in no changes 2017-09-17 21:17:43 -05:00
vbawol
80c3ba0917 testing for civ males 2017-09-12 13:50:25 -05:00
vbawol
ba45f5449c remove Karma changes via HandleRating
also add HandleScore EH hook
2017-09-11 11:40:40 -05:00
DESKTOP-UH65DCE\MusTanG
4f9fa717cb Add new assets configs entries 2017-09-10 18:58:53 -05:00
vbawol
eee733d90a remove unused function 2017-09-08 12:21:49 -05:00
vbawol
58c0481b6c add GeigerCounter price and to loot table 2017-09-08 12:21:42 -05:00
vbawol
a3a2de0841 Merge pull request #859 from Ignatz-HeMan/experimental
Fixes and Cleanups for VehRepair + ServicePoint
2017-09-08 11:43:30 -05:00
He-Man
3543ce892d Fixes and Cleanups for VehRepair + ServicePoint
- Added CinderWall Door to DoorCount in UpgradeBuild
- Added Option to prevent repairing full damaged HitPoints in
ServicePoint
- Added Option to disable removing Parts in Advanced Vehicle Repair
- Added CinderWallDoorwHatch_EPOCH to cfgBaseBuilding
- Fix in cfgCrafting for KitVehicleUpgradeI_200_EPOCH
- Added an "isdamageallowed" check in EPOCH_server_repairVehicle for
repairing untouched Vehicles in Bases
https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_server/compile/epoch_vehicle/EPOCH_load_vehicles.sqf#L202-L203
- Some Cleanups of commented out lines
2017-09-08 18:34:56 +02:00
vbawol
26da7904f7 bump arma min version 2017-09-07 11:51:01 -05:00
He-Man
671b2d4030 Block BarrelBombs from FavBar + Sort/Pricing adds 2017-09-06 23:41:55 +02:00
He-Man
35f8e38923 Fixed some Crafting Previews 2017-09-05 20:39:18 +02:00
vbawol
a5fb7a0a53 add tents #829 2017-09-04 08:11:37 -05:00
vbawol
8c28ebc1a9 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-09-02 16:51:58 -05:00
vbawol
ab5ea172a4 move weather temp and toxic feaver stats to master loop 2017-09-02 16:51:54 -05:00
He-Man
15bd919dd1 Fixed some craftings 2017-09-02 18:27:59 +02:00
He-Man
c3f7dede38 Changed Icon Path to epochcore 2017-09-01 19:54:16 +02:00
vbawol
6f95e6b0d3 remove backup 2017-08-31 08:34:13 -05:00
DESKTOP-UH65DCE\MusTanG
6d9ba4b0ec Add to DynaMenu actions target
Could not see the groups menu at all if looking directly at another
player.
This adds all groups menus and invitation menus to dynamenu player
targets.
2017-08-30 20:47:36 -05:00
DESKTOP-UH65DCE\MusTanG
a53149a5d1 Link new paa's to EpochCore 2017-08-30 20:44:39 -05:00
vbawol
9028cec8df add missing plant classes thanks to @morgoth0 2017-08-30 17:27:02 -05:00
vbawol
7ab0e2694b Merge remote-tracking branch 'origin/experimental' into experimental
# Conflicts:
#	Sources/epoch_config/Configs/CfgClientFunctions.hpp
2017-08-30 17:19:05 -05:00
vbawol
01c8641ff2 Conditional Loot table feature and reworking antagonist spawning
- We no longer spawn antagonists on opening loot containers or trash.
Instead we have the client spawn them from a new weighted array. Note:
Admins can control what AI are spawning by removing from array
(antagonistChances) or setting chance to 0
- moved EPOCH_spawnIndex and EPOCH_spawnLimits to master loop init
instead of both_init as it is only needed client side.
- loot table updates for extra logic condition.
2017-08-30 17:15:14 -05:00
vbawol
e4903fd870 move weightedArray to Cfgfunctions for both server and client use 2017-08-30 17:00:06 -05:00
DESKTOP-UH65DCE\MusTanG
f30582cc9f Function name change and fix be filter 2017-08-30 14:30:27 -05:00