4f6fc29717
Merge pull request #729 from EpochModTeam/experimental
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0.5 b749
0.5.0.0749
2017-04-03 11:58:35 -05:00
1386f675b7
0.5 b749
2017-04-03 11:50:28 -05:00
3e44c3edd8
Merge pull request #725 from Ignatz-HeMan/patch-8
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Make SpawnPoint on Player Pos + Bugfix
2017-04-03 09:54:07 -05:00
2950f77d4b
Merge pull request #723 from Ignatz-HeMan/patch-6
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Added optional Classnames for Service Point Pos.
2017-04-02 11:34:32 -05:00
9eaa200389
Merge pull request #724 from Ignatz-HeMan/patch-7
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Force "TakeCrypto" menu on dead Player
2017-04-02 10:32:21 -05:00
17762afbdc
Merge pull request #722 from Ignatz-HeMan/patch-5
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Set damage to value, not to 0
2017-04-02 10:31:42 -05:00
b6b69c52bb
Merge pull request #726 from Ignatz-HeMan/patch-9
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Give SmokeShellToxic_Ammo Toxic
2017-04-02 10:28:40 -05:00
5989a2d0af
changelog
2017-04-01 23:18:02 -05:00
086c97f20f
0.5 b748
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[Added] 200 player support to all mission files, thanks to increased
group limits in Arma 1.68!
[Added] Experimental support for Mad ArmA Mod:
https://forums.bistudio.com/forums/topic/200295-mad-arma-mad-max-inspired-mod/
(Note: a few known issues with this mod bisign/key for this mod atm)
2017-04-01 23:17:46 -05:00
8b09c02a94
Give SmokeShellToxic_Ammo Toxic
2017-04-01 23:19:01 +02:00
4c16ed80dd
Make SpawnPoint on Player Pos + Bugfix
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More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:10:02 +02:00
85e6e15b0e
Make SpawnPoint on Player Pos + Bugfix
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More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:45 +02:00
e310aee27d
Make SpawnPoint on Player Pos + Bugfix
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More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
In EPOCH 0.4, ServerVars was set to [""] in case of wrong _varscount.
If you have it on your character, you are not able to set SpawnPoint.
SO I added a check, if spawnlocation isequaltype []
2017-04-01 17:08:21 +02:00
dffe73afa8
Make SpawnPoint on Player Pos
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- More accurate to define for Players (bugging through a wall and falling down or hanging stuck in a corner)
2017-04-01 17:04:27 +02:00
7b2c20ac57
move stable build scripts
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just to make it harder to accidentally release
2017-04-01 09:32:13 -05:00
5d3f6c1465
Force "TakeCrypto" menu on dead Player
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Dead Player sometimes comes hard in target and Players are trying and trying to get "Take Krypto".
So it's better to make it everytime available on Dead Player.
2017-04-01 16:25:12 +02:00
9d558083c2
Added optional Classnames for Service Point Pos.
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- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:06:03 +02:00
a84326d446
Added optional Classnames for Service Point Pos.
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- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:03:32 +02:00
b90fbafb05
Added optional Classnames for Service Point Pos.
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- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:03:12 +02:00
a5a51a9ac6
Added optional Classnames for Service Point Pos.
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- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:02:48 +02:00
cf27001966
Added optional Classnames for Service Point Pos.
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- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:02:25 +02:00
ac86ccf254
Added optional Classnames for Service Point Pos.
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- Added optional Classnames for Service Point Pos
- Some Cleanups and Script optimization
2017-04-01 16:01:09 +02:00
c376ee2809
Set damage to value, not to 0
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All Scripts are using as params ['ALL',0].
With this change it is possible to set the damage to a value (0 for all actual scripts).
2017-04-01 15:46:54 +02:00
7b0729cf89
Merge pull request #719 from EpochModTeam/experimental
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Release 0.5
0.5.0.0740
2017-03-30 16:02:47 -05:00
ff13d929ec
0.5 741
2017-03-30 15:57:44 -05:00
eaadfb184f
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-03-30 15:34:47 -05:00
0046ed18ef
merge
2017-03-30 15:34:37 -05:00
eb2945b14d
tools update
2017-03-30 15:32:36 -05:00
1f590ff7b0
Merge pull request #718 from Ignatz-HeMan/patch-3
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Enable Simulation for Gate in Trader North (Tanoa)
2017-03-30 15:27:52 -05:00
f5df0fc200
stable server files publisher
2017-03-30 14:38:24 -05:00
fca78ee831
Disable Simulation for Gate in Trader North
2017-03-30 21:27:44 +02:00
9df4a52dbc
changlog
2017-03-30 13:12:02 -05:00
e6549ff7e7
0.5 b740
2017-03-30 11:54:36 -05:00
be52b911f2
add color support to epoch message @SPKcoding
2017-03-30 11:19:46 -05:00
e379038ab4
0.5 b739
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move icons to mod
add token check to remote exec
2017-03-30 11:02:15 -05:00
5aae0aa1e2
Merge pull request #716 from Ignatz-HeMan/patch-1
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Building Parts not delete when disallowed
2017-03-30 10:39:50 -05:00
a95a5b2076
Merge pull request #714 from Ignatz-HeMan/experimental
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Added Service Point to Rearm, Repair and Refuel
2017-03-30 10:39:09 -05:00
d3309926fa
Building Parts not delete when disallowed
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When already building (simulswap) but building is disallowed, the building part will fall down instead of been deleted (without returning items)
2017-03-29 19:43:10 +02:00
b402cb3219
0.5 b737
2017-03-28 13:20:40 -05:00
a4dca6ffb5
add 7 new keesha camo skins from Craig Hauer
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@ComatoseBadger
2017-03-28 12:08:57 -05:00
d07593d038
added unit test and further hive optimizations
2017-03-27 17:44:55 -05:00
1394dec6ba
weather tweaks
2017-03-27 17:43:10 -05:00
aa2f7b02ce
Added Service Point to Rearm, Repair and Refuel
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- I have no idea, where to upload the new needed pics for DynaMenu, so I
have added them into the root folder. Please move to the correct
location.
- Added needed "PayCrypto" function serverside. This function can only
remove Crypto from player. If someone try to add crypto, he will be
killed (could also changed to ban?!)
- I tried to avoid all Battleye filters (excepted remoteexec, of
course). But I have not tested it with Battleye for now.
2017-03-26 20:15:24 +02:00
723584aa80
moved required Arma version var to mission config
2017-03-26 10:30:39 -05:00
4acb24c8b2
update usage of createGroup to 1.68+
2017-03-26 10:21:26 -05:00
88298e791d
changelog
2017-03-24 14:25:21 -05:00
b8c01545e5
changelog
2017-03-24 08:09:43 -05:00
2c49a8ad93
add previous location check
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If you had set a spawnpoint previously at another location and attempt
to set a new one, it would say "spawnpoint removed" instead of "set".
2017-03-24 07:24:35 -05:00
f4c0d24e42
0.5 b708
2017-03-23 20:24:58 -05:00
865dc4b042
Merge pull request #713 from 82ndab-Bravo17/ToggleJammerasSpawnPoint
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Allow toggle Jammer spawnpoint on/off
2017-03-23 19:50:28 -05:00