Commit Graph

513 Commits

Author SHA1 Message Date
9e7cc6843d private arrays 2017-09-29 11:29:20 -05:00
cb17f01b56 fix inverted logic 2017-09-28 12:00:48 -05:00
a5894bca15 debug spawn units 2017-09-28 11:30:26 -05:00
7b37ed7c07 fix radio active site 2017-09-27 15:59:38 -05:00
f122c2db0a fix nuisance 2017-09-27 15:46:15 -05:00
bec28218f4 play local sound on repair 2017-09-27 14:33:38 -05:00
2ebbfa70b8 mixed up with Nuisance 2017-09-27 11:22:28 -05:00
74aecd3849 init playerspawnarray var
since we are using an gvar array here edits to it externally should not
require redefining local var for use in other events.
2017-09-27 11:10:20 -05:00
7459f9d3a0 last typo 🎱 2017-09-27 11:01:33 -05:00
8f1b71a26e player stats fixes part 6 2017-09-27 10:38:18 -05:00
0ad1a967d8 player stats fixes part 5 2017-09-27 10:13:42 -05:00
5db8af19f8 push change back to gvar
debug
2017-09-27 08:58:36 -05:00
a3a0e7e2d9 Changes to default var loading 2017-09-26 21:20:41 -05:00
38d704468d one more?> 2017-09-26 21:02:58 -05:00
8903145ffa fixes part 4 2017-09-26 20:52:13 -05:00
0f9eacd28a fixes part 3 2017-09-26 17:20:04 -05:00
e675d29752 fixes part 2 2017-09-26 17:16:13 -05:00
c4bf9c65ee one last fix... 2017-09-26 16:51:53 -05:00
69a869ed2c fix error with wrong var 2017-09-26 16:32:57 -05:00
91f998a7ed should be string here 2017-09-26 16:11:06 -05:00
f3774c855a debug 2 2017-09-26 15:54:30 -05:00
8b1a4d0f3c debug 2017-09-26 15:14:51 -05:00
fc3ba3b3fb customHeader test
moved debug monitor to master loop
dropped digest idea for now
removed file check on masterloop and keydown
2017-09-26 14:31:39 -05:00
853d69d201 use setvar for digest 2017-09-26 09:08:22 -05:00
532dc34e86 test fix 2017-09-25 17:59:03 -05:00
d318d99a86 setVectorDirAndUp after setpos
All uses of setVectorDirAndUp in arma code is after setpos not before.
2017-09-25 16:58:28 -05:00
a2e9b150cc Merge pull request #873 from Ignatz-HeMan/patch-5
Fix for Vehicle Maintainance
2017-09-25 15:46:30 -05:00
0ddc7d638d Fix for Vehicle Maintainance 2017-09-25 19:06:08 +02:00
39f45eb855 Fix for Vehicle Maintainance 2017-09-25 19:04:24 +02:00
a1d4d411fc Merge remote-tracking branch 'refs/remotes/origin/experimental' into exp-digest-test
# Conflicts:
#	Sources/epoch_code/compile/setup/EPOCH_clientRevive.sqf
#	Sources/epoch_code/init/client_init.sqf
#	Sources/epoch_config/Configs/CfgEpochClient.hpp
2017-09-25 01:02:55 -05:00
9b0b4bd4e7 changelog and headers 2017-09-25 00:52:20 -05:00
c67d642ef8 suppress NotUsed stat 2017-09-24 17:51:35 -05:00
ed095efb48 update to notused var name 2017-09-24 17:47:08 -05:00
bf41fb5b7d remove from default vars and add to debug 2017-09-24 17:38:56 -05:00
2f292d889a move karma and upgrade community stats coding 2017-09-24 12:26:11 -05:00
3b11fc7f75 Inventory space checks 2017-09-24 04:46:20 -05:00
19b5a06215 Commander Reload and Remove Turret Mags 2017-09-23 22:29:45 -05:00
122cb8b96c Gunner and Driver Turrets
Reload and remove mags from gunner and driver turrets.
Will expand for more slots
2017-09-23 20:58:48 -05:00
90efc9258b fix for addrating 2017-09-20 20:17:41 +02:00
e756568334 fix for addrating 2017-09-20 19:39:55 +02:00
2afc23914f fix for addrating 2017-09-20 19:35:46 +02:00
a0e9ec0153 digest concept
-use the second set of GVARs to track adding and removing attributes.
-Epoch_player* vars moved to local vars only accessible inside the
master loop.
-TODO: finish digest system with a config entry to control digest
limits. Some extra logic is needed.

Basically, when you consume some food, it will not increase your hunger
level immediately but raise over time.

Each of these should have limits on how much you can store in the digest
and how much each tick the digest var can affect the local player var in
the master loop.
2017-09-20 09:23:46 -05:00
f4a95f6ab4 Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental 2017-09-15 11:07:15 -05:00
589c05f597 handle incorrect index with param command 2017-09-15 11:07:10 -05:00
02dbb34b8d Prevent filling inside Vehicles 2017-09-14 19:51:06 +02:00
b9fffd4cb9 Better event driven cameraView checks
uses MissionEH PlayerViewChanged
removed fsm infinite loop checks
2017-09-12 16:29:42 -05:00
80c3ba0917 testing for civ males 2017-09-12 13:50:25 -05:00
a3a2de0841 Merge pull request #859 from Ignatz-HeMan/experimental
Fixes and Cleanups for VehRepair + ServicePoint
2017-09-08 11:43:30 -05:00
3543ce892d Fixes and Cleanups for VehRepair + ServicePoint
- Added CinderWall Door to DoorCount in UpgradeBuild
- Added Option to prevent repairing full damaged HitPoints in
ServicePoint
- Added Option to disable removing Parts in Advanced Vehicle Repair
- Added CinderWallDoorwHatch_EPOCH to cfgBaseBuilding
- Fix in cfgCrafting for KitVehicleUpgradeI_200_EPOCH
- Added an "isdamageallowed" check in EPOCH_server_repairVehicle for
repairing untouched Vehicles in Bases
https://github.com/EpochModTeam/Epoch/blob/experimental/Sources/epoch_server/compile/epoch_vehicle/EPOCH_load_vehicles.sqf#L202-L203
- Some Cleanups of commented out lines
2017-09-08 18:34:56 +02:00
f4ff04590f selectRandomWeighted is available now 2017-09-07 11:50:31 -05:00