vbawol
84c46c7d2c
b774
2017-05-26 09:03:59 -05:00
vbawol
818289161f
pre 0.6 updates
...
[Added] Dynamic Debris Epoch Event. Dynamically spawns vehicle and other
debris on the roadways.
Scans the roads on startup and uses a random seed generator to determine
the locations of debris.
Debris is spawned using createSimpleObject and is made to conform with
the upper most roadway surface.
[Added] Epoch Events 3.0
- Supports events based on server side configs and pbos.
- New server side events can be added by just dropping .pbo into
@epochhive/addons folder.
- To make your own standalone events you can use Dynamic Debris Event as
a template.
[Removed] Vehicle simulation handler, so we can use A3 Dynamic
Simulation instead.
[Changed] Safe Vehicle and token checks simplified to only check the
vehicles a player is in.
[Changed] Safe Vehicle classes can now be configured via server settings
pbo CfgSecConf >> vehicles >> safeVehicles array.
2017-05-26 08:32:34 -05:00
vbawol
45e620cdc3
Merge pull request #755 from Ignatz-HeMan/experimental
...
Added option to drink from source
2017-05-24 17:21:23 -05:00
He-Man
c32d3e2136
Added option to drink from source
2017-05-25 00:14:53 +02:00
He-Man
c548d570f6
Added option to drink from source
2017-05-25 00:08:59 +02:00
Raymix
246ce8757e
added exec_server button to code editor
2017-05-24 21:18:06 +01:00
Raymix
209999fc9d
@EpochDevLibs initial commit
2017-05-23 20:48:17 +01:00
Raymix
5af91794ae
sry this commit is bugged for me
2017-05-23 20:00:46 +01:00
vbawol
45b58a3ea6
debug location of player and new player object
2017-05-23 08:22:12 -05:00
vbawol
cec303ef6b
fix BE kick # 49 since 1.70
2017-05-21 22:18:46 -05:00
vbawol
7351081b1b
Merge branch 'experimental' of https://github.com/EpochModTeam/Epoch into experimental
2017-05-21 16:24:44 -05:00
vbawol
db030763bd
move this workaround to onDisconnect.
...
should handle removing any doppelgangers if the player did not log in
correctly.
2017-05-21 16:24:41 -05:00
vbawol
7471d44842
Merge pull request #754 from Ignatz-HeMan/experimental
...
Added Custom KeyMap
2017-05-21 15:45:02 -05:00
vbawol
759daa7ee5
remove unused functions
2017-05-20 22:51:28 -05:00
He-Man
d3c937ec8c
Added Custom KeyMap
2017-05-19 22:46:28 +02:00
He-Man
220a728cd4
Added Custom KeyMap
2017-05-19 22:44:55 +02:00
He-Man
4123718a50
Added Custom KeyMaps
2017-05-19 22:44:02 +02:00
vbawol
f55b305a3e
add exta debug to login fsm
2017-05-16 11:12:09 -05:00
vbawol
b036ed080c
Merge pull request #752 from Ignatz-HeMan/patch-1
...
Force Save Player after Spawnpoint set
2017-05-12 07:03:09 -07:00
vbawol
92f6838c9d
Merge pull request #753 from Ignatz-HeMan/patch-2
...
Added Start Leadout (with examples)
2017-05-12 07:02:38 -07:00
He-Man
e3fb007cf4
Added Start Leadout (with examples)
2017-05-12 15:57:36 +02:00
He-Man
0d0ee71dc4
Force Save Player after Spawnpoint set
...
If not force save, sometimes the Spawnpoint is not saved after death (if to close after set)
2017-05-11 21:59:59 +02:00
vbawol
e3335b411c
changelog
2017-05-09 11:00:39 -05:00
vbawol
e16ee710ae
Merge pull request #751 from EpochModTeam/experimental
...
Release 0.5 b757
2017-05-09 08:59:25 -07:00
vbawol
b6f91bd7cb
Updated Jenkinsfile
2017-05-07 16:20:43 -07:00
vbawol
52d0c845e0
Updated Jenkinsfile
2017-05-07 15:48:09 -07:00
vbawol
3902d63b4f
0.5 b757
2017-05-02 12:48:48 -05:00
vbawol
9a7bc7b455
more cleanup and privates
2017-05-02 08:28:52 -05:00
vbawol
e8d136a293
fixed missing _display variable
2017-05-02 08:28:28 -05:00
vbawol
52db132ca9
more privates, cleanup and fixes.
2017-05-02 07:35:38 -05:00
vbawol
f101f66281
0.5 b756
2017-05-01 21:30:15 -05:00
vbawol
3f462d43ba
more private updates
2017-05-01 19:23:00 -05:00
vbawol
0c035ae07c
minor fixes and cleanup
2017-05-01 15:26:18 -05:00
vbawol
c1cfc3d297
fixed invaild format for missionComms params
...
Thanks to @LordGolias and his awesomeparser for catching it:
https://www.reddit.com/r/armadev/comments/681236/released_static_analyzer_for_sqf_and_integration/
2017-05-01 14:36:51 -05:00
vbawol
06fc5e3006
cleanup and bulk private array updates
2017-05-01 09:07:41 -05:00
vbawol
3f45e6fa81
fix deleteVehicle BE kick with sharks
2017-04-24 16:35:45 -05:00
vbawol
4dc6d45c8a
Merge pull request #749 from Ignatz-HeMan/experimental
...
Fix for Weaponholder disappear to fast
2017-04-24 14:32:37 -07:00
He-Man
c6a1da84d0
Fix for Weaponholder disappear to fast
...
Empty WH disappear after 1 second.
If filling of WH takes longer than 1s, the WH disappears. This fix let
the Server create the WH, if objnull
2017-04-23 18:52:36 +02:00
vbawol
46a5d37026
0.5 b755
2017-04-22 10:25:14 -05:00
vbawol
c76e8bdb36
update private array
2017-04-22 09:29:59 -05:00
vbawol
5f08b41d0e
Merge pull request #748 from Ignatz-HeMan/experimental
...
Fixed / updated and added Trader Missions
2017-04-22 07:24:52 -07:00
He-Man
eede62bd38
Fixed / updated and added Trader Missions
...
Ported to run it on Events instead fsm
2017-04-21 19:03:58 +02:00
vbawol
e098a78b4f
move be folder back to fix case
2017-04-20 07:47:42 -05:00
vbawol
10f127fc27
move be folder to fix case
2017-04-20 07:47:13 -05:00
vbawol
b5584ffbfe
fixed #747
2017-04-18 15:35:41 -05:00
vbawol
3317b8f25d
0.5 b754
2017-04-18 14:27:04 -05:00
vbawol
fe3c464472
fixed missing semicolons
2017-04-18 14:21:25 -05:00
vbawol
a5ec2fd78f
Merge pull request #745 from Ignatz-HeMan/patch-7
...
Added "MeleeRod" (Fishing Rod) to Crafting Menu
2017-04-18 08:24:36 -07:00
He-Man
de4f703e23
Added "MeleeRod" (Fishing Rod) to Crafting Menu
...
1x Rope
1x Stick
1x Metal Scraps
2017-04-18 17:07:13 +02:00
vbawol
bb30ff9d63
Updated Jenkinsfile
2017-04-18 07:29:43 -07:00