Commit Graph

24 Commits

Author SHA1 Message Date
vbawol
d2bdbcb5d6 updates for toilet and kitchen sink
kitchenSink positions can be added to kitchenSinkPos at any time and
should spawn without BE kicks.
2017-10-19 13:16:34 -05:00
vbawol
f08fd91296 be fixes 2017-10-18 20:58:55 -05:00
vbawol
a82ed0d6b2 filter cleanup 2017-10-11 00:59:39 -05:00
Robio
af6589b8eb Fix typo 2017-10-05 11:20:11 -05:00
Robio
3c590ab735 Add craftables
BurnBarrel|LightPole|SmallForestCamoNet|SmallDesertCamoNet|LargeForestCamoNet|LargeDesertCamoNet|FirePlace_02|FieldToilet|Scaffolding|Sink|PortableLight_Single|PortableLight_Double|WatchTower|SunShade|FuelPump|BagBunker|SandbagWall|SandbagWallLong|BarGate|WaterPump
2017-10-05 09:40:28 -05:00
vbawol
0eeea3d5b4 be kicks for garden 2017-10-04 22:16:26 -05:00
vbawol
52bb68f696 shorten filters 2017-10-04 06:51:01 -05:00
vbawol
1bf10b5ddc BE: allow ghost and sim versions of tent Dome and A 2017-10-01 15:42:57 -05:00
vbawol
1a20d9ada3 Be kicks
CinderTower_Ghost_EPOCH
MetalTower_Ghost_EPOCH
BarrelBomb_EPOCH_Remote_Ammo
2017-09-27 16:35:44 -05:00
vbawol
23688e6250 BE filter updates 2017-09-25 15:46:19 -05:00
vbawol
7d332779af BE fixes take 2 2017-07-10 17:06:52 -05:00
vbawol
d310d8921a Revert "BE fixes"
This reverts commit 734dc5d200.
2017-07-10 16:10:23 -05:00
vbawol
734dc5d200 BE fixes 2017-07-09 17:10:08 -05:00
vbawol
3f45e6fa81 fix deleteVehicle BE kick with sharks 2017-04-24 16:35:45 -05:00
vbawol
e098a78b4f move be folder back to fix case 2017-04-20 07:47:42 -05:00
vbawol
b5dd11b397 fix folder case 2016-04-23 09:17:05 -05:00
vbawol
87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00
vbawol
4d00321000 0.3.4 part 8 2015-10-12 14:15:10 -05:00
vbawol
175e4844b9 0.3.4 part 1 2015-09-30 15:16:59 -05:00
vbawol
7d582f613f BE for new wood walls 2015-08-31 10:53:02 -05:00
vbawol
f670e8278f wood tower 2015-08-26 11:48:43 -05:00
vbawol
b1971cea56 BE for wood ladder 2015-08-24 12:07:00 -05:00
vbawol
e2372d7fba 0.3.2.0 pushed 2015-08-10 16:05:17 -05:00
[VB]AWOL
040c50d50f remove spaces 2015-05-07 14:07:57 -05:00