Commit Graph

2364 Commits

Author SHA1 Message Date
165ea3ccd5 Adv. Veh. Repair effected Veh. Upgrade 2017-11-27 21:55:56 +01:00
8a452e6394 Prevent Basebuilding Storages from Auto-Cleanup 2017-11-24 19:30:44 +01:00
da089b2ac0 Merge pull request #961 from SirDice/patch-1
Missed variable rename in EPOCH_server_spawnBoatLoot.sqf
2017-11-20 14:40:04 -06:00
1085060421 Missed variable rename
_showBoatMarkers was replaced with _showMarkers with commit bd3e331 but one was forgotten.
2017-11-20 21:31:53 +01:00
5be86214c6 use default passwords 2017-11-20 09:06:34 -06:00
8c955fe434 Usage of Epoch_message_stack 2017-11-20 00:00:17 +01:00
a6f43e934b Make Nuisance by shooting configureable
Also reduced it, because it is very high on default
2017-11-15 21:53:14 +01:00
5b0931cfcc add missing and sort private arrays 2017-11-13 14:54:50 -06:00
bd3e331f5b Tarp Loot Positions 2017-11-13 15:40:10 +01:00
d88922beba vehicle smoke screen be filter addition 2017-11-12 17:52:50 -06:00
8fb45fc35c events overhaul
Streamline all events to Events Monitor within Server Monitor fsm.
Cycles and removes events as they decay or are looted.
2017-11-12 17:39:03 -06:00
de1e15374b Reduces rads over time at a cost of immunity. 2017-11-12 15:10:40 +00:00
8ff511d3ee Reworked GetOutMan EH
- Allows to park closer to walls
- Better prevent against Wall Glitching
- Now works for all Buildings (not only Epoch Walls)
2017-11-08 19:27:01 +01:00
362ec1217b Reworked Lock Storage + Lock / Unlock hints 2017-11-08 19:24:36 +01:00
3eaf9927e6 bump to 3
DB - Today at 8:00 AM
For some reason, that effects moving vehicles (mostly helis) with crew,
so if you have vehicle set to 1600, with the default multiplier of 2, if
it isn't within 3200m of another player it can sometimes freeze
2017-11-08 09:19:54 -06:00
82041a33b2 add missing isMovingCoefValue CfgDynamicSimulation var 2017-11-06 19:46:03 -06:00
6f42a5f47f bump experimental version to 1.1 2017-11-05 12:50:33 -06:00
33153562af changelog 2017-11-05 12:43:58 -06:00
7936477412 changelog 2017-11-05 12:41:31 -06:00
0315cfa549 remove build and version
tracked on the dev server
2017-11-05 08:17:51 -06:00
5c4cee97b9 update install pack to b1077 2017-11-05 07:55:49 -06:00
056f3a0cb0 Make temp Vehicles Lockable + Lock hints 2017-11-05 02:47:15 +01:00
cdf9779b04 adjust order of marker sets 2017-11-04 20:38:27 -05:00
224032abb7 Fix for CameraView Check 2017-11-05 01:26:19 +01:00
0e2af36da9 rpt error for communitystats
Thx to a Friend ;)
2017-11-02 22:25:18 +01:00
87ce045881 add missing itemPipe to loot tables
ItemPipe
2017-11-02 10:39:17 -05:00
f26fa71454 Added FuelTank to Loot / Crafting / Pricing
Thanks @DB for reporting!
2017-11-01 17:08:45 +01:00
3984cb89b3 complete todo with aiTables config entry 2017-10-31 21:52:47 -05:00
fd20b5700c update install pack 2017-10-30 08:23:16 -05:00
1171d66590 Added missing Prices / Itemsorts + Objectinteracts 2017-10-29 15:32:48 +01:00
4e93b9728f Merge pull request #953 from 82ndab-Bravo17/BarrelBomb2
Fix for Horizontal Barrel Bomb kick
2017-10-28 21:55:03 -05:00
51cc85c751 Fix for Horizontal Barrel Bomb kick 2017-10-28 18:43:52 -04:00
197df4863e Merge pull request #952 from 82ndab-Bravo17/favbar
Fav bar and accessories
2017-10-28 17:25:49 -05:00
ef5a817e7c Merge pull request #951 from morgoth0/patch-11
Fix and enhancement for radiation effects post processing
2017-10-28 17:17:26 -05:00
d2ebcbe0ae Fav bar and accessories 2017-10-28 17:57:55 -04:00
9f45414d2d Update Epoch_setRadiation.sqf
Small fix for radiation post process effects when under 10% irradiated
2017-10-28 15:07:24 -04:00
2fb026df0f Update Event2.sqf
Added the variable _radiationEffectsThreshold as the condition for calling post-process screen effects for radiation
2017-10-28 15:06:20 -04:00
6d9c145bca Update init.sqf
Added the reading of radiationEffectsThreshold variable from CfgEpochClient.hpp
2017-10-28 15:04:58 -04:00
e955e073f1 Update CfgEpochClient.hpp
Added new variable radiationEffectsThreshold, default 10%
2017-10-28 15:02:55 -04:00
946c39efa9 use safe pos for loot container
move _tooClose inside for statement, remove min, add BIS_fnc_findSafePos
call for loot spots
2017-10-28 11:44:44 -05:00
e8ff66dc26 shipwrecks distance to others check and config 2017-10-28 09:01:38 -05:00
dfbbe9c273 Added missing Price / Itemsort 2017-10-28 14:58:22 +02:00
6d748531d4 Hint for Building to move / remove / upgrade 2017-10-27 17:29:32 +02:00
8b4d6d457e seperate timer for forced restart 2017-10-27 10:06:13 -05:00
0456e416f4 add note about possible crash point
This will be the last line from Epoch before the server crashes due to
Redis not running or connection issues.
2017-10-27 09:17:34 -05:00
d3b621b827 give attributes random data to use 2 decimal places 2017-10-27 09:17:34 -05:00
2f59263638 fix inherits for metal and cinder floor 2017-10-27 09:17:34 -05:00
592290f69e Added missing prices / Itemsorts 2017-10-27 15:55:43 +02:00
e9e9a5602c minor changelog fix 2017-10-26 18:04:33 -05:00
ad7c70706d changelog 2017-10-26 16:33:33 -05:00