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- We no longer spawn antagonists on opening loot containers or trash. Instead we have the client spawn them from a new weighted array. Note: Admins can control what AI are spawning by removing from array (antagonistChances) or setting chance to 0 - moved EPOCH_spawnIndex and EPOCH_spawnLimits to master loop init instead of both_init as it is only needed client side. - loot table updates for extra logic condition.
Epoch Survival Gamemode for Arma 3
This github is for the latest server files, public bug reports, and feedback related to the Epoch Survival gamemode for Arma 3.
Lastest Stable Server Files: https://github.com/EpochModTeam/Epoch/releases
License:
Arma Public License Share Alike (APL-SA). http://www.bistudio.com/community/licenses/arma-public-license-share-alike
Credits:
https://github.com/EpochModTeam/Epoch/blob/release/CREDITS.md
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