mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
01c8641ff2
- We no longer spawn antagonists on opening loot containers or trash. Instead we have the client spawn them from a new weighted array. Note: Admins can control what AI are spawning by removing from array (antagonistChances) or setting chance to 0 - moved EPOCH_spawnIndex and EPOCH_spawnLimits to master loop init instead of both_init as it is only needed client side. - loot table updates for extra logic condition. |
||
---|---|---|
.. | ||
epoch_code | ||
epoch_config | ||
epoch_server | ||
epoch_server_core | ||
epoch_server_debris_event | ||
epoch_server_events | ||
epoch_server_settings | ||
epoch_server_vip_event | ||
mpmissions | ||
description.ext |