Epoch/Sources/epoch_server/compile
vbawol 05322dfb1c test get|setUnitLoadout on player login
since setUnitLoadout arguments can be global and have global effect it
may work better than some of the inventory commands that only work with
local args. (like: https://community.bistudio.com/wiki/addBackpack,
https://community.bistudio.com/wiki/addWeapon, etc.)

If this helps then, a more Ideal fix would be to just use getUnitLoadout
on player save and setUnitLoadout on player logins.
2017-06-23 16:15:23 -05:00
..
epoch_antagonists more private updates 2017-05-01 19:23:00 -05:00
epoch_bases minor fixes and cleanup 2017-05-01 15:26:18 -05:00
epoch_group cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
epoch_looting b788 2017-06-11 12:28:23 -05:00
epoch_missions fixed invaild format for missionComms params 2017-05-01 14:36:51 -05:00
epoch_player test get|setUnitLoadout on player login 2017-06-23 16:15:23 -05:00
epoch_server more privates, cleanup and fixes. 2017-05-02 07:35:38 -05:00
epoch_traders cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
epoch_trading minor fixes and cleanup 2017-05-01 15:26:18 -05:00
epoch_vehicle Add BIS randomization false to Vehicles 2017-05-29 16:41:15 -05:00