Epoch/Sources/epoch_server
vbawol 05322dfb1c test get|setUnitLoadout on player login
since setUnitLoadout arguments can be global and have global effect it
may work better than some of the inventory commands that only work with
local args. (like: https://community.bistudio.com/wiki/addBackpack,
https://community.bistudio.com/wiki/addWeapon, etc.)

If this helps then, a more Ideal fix would be to just use getUnitLoadout
on player save and setUnitLoadout on player logins.
2017-06-23 16:15:23 -05:00
..
compile test get|setUnitLoadout on player login 2017-06-23 16:15:23 -05:00
init b797 2017-06-19 17:38:14 -05:00
system pre 0.6 updates 2017-05-26 08:32:34 -05:00
build.hpp test get|setUnitLoadout on player login 2017-06-23 16:15:23 -05:00
config.cpp version bump on experimental to 1.0.0 2017-06-13 11:23:08 -05:00
license.txt 0.3.7.021 2016-01-12 20:53:57 -06:00
treeView.txt test get|setUnitLoadout on player login 2017-06-23 16:15:23 -05:00