mirror of
https://github.com/EpochModTeam/Epoch.git
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258d6c82d9
added missing var init server side moved playMoveNow to master loop init and after display checks. added config switch setAnimStateEnabled to test this, set setAnimStateEnabled = true in CfgEpochClient to enable. Disabled by default. |
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dummy.sqf | ||
EPOCH_zombie_brain.fsm | ||
EPOCH_zombie_walking.fsm | ||
player_login.fsm | ||
task_control.fsm |