mirror of
https://github.com/EpochModTeam/Epoch.git
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2d0ef031c6
- Vehicle Upgrade moved to DynaMenu - Hitpoints now also will be given to Vehicles from other BaseClasses (controlled by HitPointNames) - Added a security Check that Players must have a bit distance to upgrade - Fixed some errors in Colorscript for upgraded Vehicles. If it is only an upgrade, same color is used. If it is another Class, a new random color will be taken. - Removed Upgrade Vehicle from Inventory Click - Changed DynaMenu to make it possible to call a script to get iconpath (use "iconcode" instead of "icon" then) |
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.. | ||
CfgActionMenu | ||
CfgEpochClient | ||
CfgMissions | ||
CfgBaseBuilding.hpp | ||
CfgBuildingLootPos.hpp | ||
CfgClientFunctions.hpp | ||
cfgCrafting.hpp | ||
CfgDynamicHUD.hpp | ||
CfgDynamicSimulation.hpp | ||
CfgEpochClient.hpp | ||
CfgEpochConfiguration.hpp | ||
CfgFunctions.hpp | ||
CfgFunctions.json | ||
CfgItemInteractions.hpp | ||
CfgItemSort.hpp | ||
CfgMasterLoop.hpp | ||
CfgMissions.hpp | ||
CfgMissionsTasks.hpp | ||
CfgObjectInteractions.hpp | ||
CfgPricing.hpp | ||
CfgReadingDocuments.hpp | ||
CfgRemoteExec.hpp | ||
CfgSay3Dhandler.hpp | ||
CfgServicePoint.hpp | ||
CfgSnapChecks.hpp | ||
CfgSwitchMovehandler.hpp | ||
CfgTraderMissions.hpp | ||
CfgVehicleUpgrades.hpp |