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* first build for 0.3.8 * 0.3.8.0190 * 0.3.8.0202 * 0.3.8.0213 * 0.3.7.0214 * 0.3.8.0222 * 0.3.8.0246 * 0.3.8.0247 fixed typo * 0.3.8.0249 more fixes for server compiler * 0.3.8.0256 * add build number and simple batch file for packing * match build number with internal * add build numbers to server pbo's and mission files also reworked build script for more options * 0.3.8.0261 * 0.3.8.0261 * 0.3.8.0283 * 0.3.8.0284 * changelog * 0.3.8.0307 * 0.3.8.0311 * remove old BEC plugin * update redis-server.exe to latest build and full config * 0.3.8.0314 * 0.3.8.0315 * inverse logic This should correctly prevent spawning these units nearby jammer or protection zones * use pushbackUnique here * optimized loot function by using selectRandom instead of slower sqf logic * 0.3.8.0316 * make use of new getDir functionality instead of BIS fnc * add lower disconnect value to server.cfg * use new getpos functionality * 0.3.8.0317 * 0.3.8.0319 * 0.3.8.0327 * 0.3.8.0338 changelog update tba * changelog * 0.3.8.0341 * BE update * 0.3.8.0353 * changelog * removed duplicates * 0.3.8.0355 fixed error in getIDC * 0.3.8.0356 revert to BIS_fnc_param as params threw errors * 0.3.8.0357 fixes for #496 #497 * 0.3.8.0359 fixed #497 fixed #496 * 0.3.8.0365 * 0.3.8.0371 * 0.3.8.0373 * 0.3.8.0379 * 0.3.8.0381 * 0.3.8.0386 * 0.3.8.0393 * 0.3.8.0395 * 0.3.8.0396 * 0.3.8.0397 * 0.3.8.0406 * 0.3.8.0409 * 0.3.8.0410 loot balance suppress error in spawnloot make near object check based on building size * 0.3.8.0412 * 0.3.8.0414 removed classes with scope 0 test remove loot trash on gear for #498 fixed #501 * 0.3.8.0415 * same
55 lines
1.5 KiB
Plaintext
55 lines
1.5 KiB
Plaintext
/*
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Author: Aaron Clark - EpochMod.com
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Contributors:
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Description:
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Request mine rocks and scrap metal
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Licence:
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Arma Public License Share Alike (APL-SA) - https://www.bistudio.com/community/licenses/arma-public-license-share-alike
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Github:
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https://github.com/EpochModTeam/Epoch/tree/master/Sources/epoch_code/compile/EPOCH_mineRocks.sqf
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*/
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private ["_currentPos","_found","_foundIndex","_start","_end","_p3dName","_finalConfig","_str","_findStart","_object","_objects","_config"];
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if ((diag_tickTime - EPOCH_lastMineRocks) >= 2) then {
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EPOCH_lastMineRocks = diag_tickTime;
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if (random 1 < 0.16) then {
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_currentPos = player modelToWorld[0, 5, 0];
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if !(surfaceIsWater _currentPos) then {
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_currentPos = ATLtoASL _currentPos;
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};
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_objects = lineIntersectsWith[eyePos player, _currentPos, player, objNull, true];
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_object = objNull;
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_config = 'CfgEpochClient' call EPOCH_returnConfig;
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_found = false;
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_foundIndex = -1;
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{
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if !(_x isKindOf "All") then {
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_str = str(_x);
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_worldTypes = ["rock","cinder","wreck"];
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_getWorldTypes = [_str, _worldTypes] call EPOCH_worldObjectType;
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{
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if (_getWorldTypes param [_worldTypes find _x, false]) exitWith {
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_found = true;
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_foundIndex = _forEachIndex - 1;
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};
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} forEach _worldTypes;
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};
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if (_found)exitWith{_object = _x};
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}foreach _objects;
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if (!isNull _object) then {
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if (alive _object) then {
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[_object, _foundIndex, player, Epoch_personalToken] remoteExec ["EPOCH_server_mineRocks",2];
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};
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};
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};
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};
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