Epoch/Sources/epoch_code/compile
vbawol 87c23b106f Release 0.3.8 (#502)
* first build for 0.3.8

* 0.3.8.0190

* 0.3.8.0202

* 0.3.8.0213

* 0.3.7.0214

* 0.3.8.0222

* 0.3.8.0246

* 0.3.8.0247

fixed typo

* 0.3.8.0249

more fixes for server compiler

* 0.3.8.0256

* add build number and simple batch file for packing

* match build number with internal

* add build numbers to server pbo's and mission files

also reworked build script for more options

* 0.3.8.0261

* 0.3.8.0261

* 0.3.8.0283

* 0.3.8.0284

* changelog

* 0.3.8.0307

* 0.3.8.0311

* remove old BEC plugin

* update redis-server.exe to latest build and full config

* 0.3.8.0314

* 0.3.8.0315

* inverse logic

This should correctly prevent spawning these units nearby jammer or
protection zones

* use pushbackUnique here

* optimized loot function

by using selectRandom instead of slower sqf logic

* 0.3.8.0316

* make use of new getDir functionality instead of BIS fnc

* add lower disconnect value to server.cfg

* use new getpos functionality

* 0.3.8.0317

* 0.3.8.0319

* 0.3.8.0327

* 0.3.8.0338

changelog update tba

* changelog

* 0.3.8.0341

* BE update

* 0.3.8.0353

* changelog

* removed duplicates

* 0.3.8.0355

fixed error in getIDC

* 0.3.8.0356

revert to BIS_fnc_param as params threw errors

* 0.3.8.0357

fixes for #496 #497

* 0.3.8.0359

fixed #497
fixed #496

* 0.3.8.0365

* 0.3.8.0371

* 0.3.8.0373

* 0.3.8.0379

* 0.3.8.0381

* 0.3.8.0386

* 0.3.8.0393

* 0.3.8.0395

* 0.3.8.0396

* 0.3.8.0397

* 0.3.8.0406

* 0.3.8.0409

* 0.3.8.0410

loot balance
suppress error in spawnloot
make near object check based on building size

* 0.3.8.0412

* 0.3.8.0414

removed classes with scope 0
test remove loot trash on gear for #498
fixed #501

* 0.3.8.0415

* same
2016-04-08 15:21:46 -05:00
..
bis_functions Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
both Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
building Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
environment Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
functions Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
interface_event_handlers Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
inventory Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
looting Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
missions Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
p2p_trading Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
setup Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
traders Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
vehicles Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_antiWall.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_callSapperMigration.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_chopWood.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_consumeItem.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_debugMonitor.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_effectCrypto.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_EnterBuilding.sqf 0.3.7.003 2015-12-23 11:38:11 -06:00
EPOCH_fish.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_handleServerMessage.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_interact.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_localCleanup.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_LootIT.sqf 0.3.7.003 2015-12-23 11:38:11 -06:00
EPOCH_lootTrash.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_mineRocks.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_niteLight.sqf getting started on 0.3.6 2015-12-07 10:24:52 -06:00
EPOCH_onEachFrame.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_PutHandler.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_QuickTakeAll.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_QuickTakeLoad.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_replaceWord.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_SpawnTraderMiltia.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_supportCopter.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_UnisexCheck.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_unitSpawn.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_unitSpawnDecrease.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_unitSpawnIncrease.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00
EPOCH_updateLoadingScreen.sqf Release 0.3.8 (#502) 2016-04-08 15:21:46 -05:00