Epoch/Sources/epoch_server/compile/epoch_bases
He-Man 8ab05047e9 Simulation tweaks
- Added an option to completely disable Simulation for specific Base
Parts.
- Added Base Parts without animations to this array.
- Removed Base Objects Init (mpAddEventhandler "mpKilled") from
indestructible Base Objects, as it is not needed.
- Moved Dynamicsimulation server side (not needed client side)
- Resorted epochonfig.hpp
All changes are running on our Server without any problems and with a
good performance boost, as the dynamicsimulationhandler has not to
handle a few thousand objects anymore
2017-11-30 22:59:29 +01:00
..
EPOCH_saveBuilding.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_changeOwner.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_loadBuildings.sqf Simulation tweaks 2017-11-30 22:59:29 +01:00
EPOCH_server_maintBUILD.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_paintBUILD.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_removeBUILD.sqf Fix for Duping by remove Building 2017-09-04 23:18:54 +02:00
EPOCH_server_saveBuilding.sqf Simulation tweaks 2017-11-30 22:59:29 +01:00
EPOCH_server_simToStatic.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_simulSwap.sqf Simulation tweaks 2017-11-30 22:59:29 +01:00
EPOCH_server_unsuppported.sqf cleanup and bulk private array updates 2017-05-01 09:07:41 -05:00
EPOCH_server_upgradeBUILD.sqf Simulation tweaks 2017-11-30 22:59:29 +01:00
EPOCH_swapBuilding.sqf Simulation tweaks 2017-11-30 22:59:29 +01:00