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https://github.com/EpochModTeam/Epoch.git
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8ab05047e9
- Added an option to completely disable Simulation for specific Base Parts. - Added Base Parts without animations to this array. - Removed Base Objects Init (mpAddEventhandler "mpKilled") from indestructible Base Objects, as it is not needed. - Moved Dynamicsimulation server side (not needed client side) - Resorted epochonfig.hpp All changes are running on our Server without any problems and with a good performance boost, as the dynamicsimulationhandler has not to handle a few thousand objects anymore |
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EPOCH_saveBuilding.sqf | ||
EPOCH_server_changeOwner.sqf | ||
EPOCH_server_loadBuildings.sqf | ||
EPOCH_server_maintBUILD.sqf | ||
EPOCH_server_paintBUILD.sqf | ||
EPOCH_server_removeBUILD.sqf | ||
EPOCH_server_saveBuilding.sqf | ||
EPOCH_server_simToStatic.sqf | ||
EPOCH_server_simulSwap.sqf | ||
EPOCH_server_unsuppported.sqf | ||
EPOCH_server_upgradeBUILD.sqf | ||
EPOCH_swapBuilding.sqf |