mirror of
https://github.com/EpochModTeam/Epoch.git
synced 2024-08-30 18:22:13 +00:00
9856601229
Workaround for playerRespawnTime always returning -1 when the player is killed, that also prevented player time to be revived. Thanks goes to @Ignatz-HeMan and @SPKcoding for the fix! |
||
---|---|---|
.. | ||
addbackpackcargo.txt | ||
addmagazinecargo.txt | ||
addweaponcargo.txt | ||
attachto.txt | ||
createvehicle.txt | ||
deleteVehicle.txt | ||
example-beserver.cfg | ||
mpeventhandler.txt | ||
publicvariable.txt | ||
publicvariableval.txt | ||
remotecontrol.txt | ||
remoteexec.txt | ||
scripts.txt | ||
selectplayer.txt | ||
setdamage.txt | ||
setpos.txt | ||
setvariable.txt | ||
setvariableval.txt | ||
teamswitch.txt | ||
waypointcondition.txt | ||
waypointstatement.txt |