Epoch/Sources/epoch_config/Configs/CfgBlackMarket.hpp
2020-07-25 22:12:41 +02:00

27 lines
1.5 KiB
C++

class CfgBlackMarket
{
StaticBlackMarketIdx[] = {}; // Static Traders with this index (starts from 0) defined in epoch_server_settings\configs\maps\worldname -> staticNpcPos
// will always get set to BlackMarkets
// Example: {0,2} will set the 1st and 3rd defined static trader as a BlackMarket
BlackMarketTraderCount = 2; // 2 Random Traders will be set to BlackMarkets (change every Restart)
ShowBlackMarketTraders = "true"; // Show Marker for Blackmarket Traders?
BlackMarketMarkerColor = "ColorRed"; // Marker color for Blackmarket Traders (if ShowBlackMarketTraders = "true")
BlackMarketPurchaseMulti = 5; // Multi on purchase on top of the default price
BlackMarketSellMulti = 0.8; // Multi on Sell for the default price
BlackMarketItemsCount = 50; // Count of items for each class (will get refilled after each purchase anyway!)
BlackMarketUseLootList = "true"; // Use the Epoch LootList to prepare the available Items within the BlackMarket
BlackMarketExtraItems[] = { // Items in BlackMarket, that are not within the LootTable
// "MBK_01_EPOCH", // Can be a Vehicle
// "ItemComboLock" // Or Items / Magazines
};
Blackmarket_SpecialPrices[] = { // Do not use the default Multis, but this special prices for listed items
// {"SatchelCharge_Remote_Mag",50,500} // Sell Price = 50 | Purchase Price = 500
};
Blackmarket_BlackList[] = { // These classes are not listed in Blackmarket (doesnt matter if in Loot or not)
// "ItemGoldBar10oz"
};
};