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https://github.com/IT07/a3_vemf_reloaded.git
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renamed
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2f9cee810e
commit
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@ -17,6 +17,7 @@
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**[FIXED]** still using old ExecVM method <br />
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**[NEW]** mission "BaseAttack" is now compatible with Epoch <br />
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**[NEW]** loot crates will not always have the same loadout now <br />
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**[NEW]** randomization of loot amounts <br />
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**[REMOVED]** S.W.A.T. faction <br />
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**[TWEAKED]** blacklist settings <br />
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**[TWEAKED]** aiInventory settings <br />
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28
a3_vemf_reloaded/sqf/overrides.sqf
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28
a3_vemf_reloaded/sqf/overrides.sqf
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@ -0,0 +1,28 @@
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/*
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Author: IT07
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Description:
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will log all used overrides to the server's RPT
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Returns:
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nothing
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*/
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{
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if (isClass _x) then
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{
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_c1 = configName _x;
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{
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if (isClass _x) then
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{
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_c2 = configName _x;
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{
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if not(isClass _x) then
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{
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["Overrides", 1, format["Overriding 'CfgVemfReloaded >> %1 >> %2 >> %3'", _c1, _c2, configName _x]] ExecVM ("log" call VEMFr_fnc_scriptPath);
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};
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} forEach (configProperties [configFile >> "CfgVemfReloadedOverrides" >> _c1 >> _c2, "true", false]);
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} else { ["Overrides", 1, format["Overriding 'CfgVemfReloaded >> %1 >> %2", _c1, configName _x]] ExecVM ("log" call VEMFr_fnc_scriptPath) };
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} forEach (configProperties [configFile >> "CfgVemfReloadedOverrides" >> _c1, "true", false]);
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} else { ["Overrides", 1, format["Overriding 'CfgVemfReloaded >> %1'", configName _x]] ExecVM ("log" call VEMFr_fnc_scriptPath) };
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} forEach (configProperties [configFile >> "CfgVemfReloadedOverrides", "true", false]);
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