Updated documentation
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@ -4,6 +4,12 @@ Loosely based on the AI mission system by blckeagls ver 2.0.2
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Contributions by Narines: bug fixes, testing, infinite ammo fix.
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Ideas or code from that by Vampire and KiloSwiss have been used for certain functions.
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1/28/17 Version 6.55 Build 38
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bug fixes
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Commented out logging that is no longer needed
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Removed a weapon from loot tables that could be used for dupping.
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1/24/17 Version 6.55 Build 35
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Added a new configuration blck_killEmptyStaticWeapons which determines if static weapons shoudl be disabled after the AI is killed.
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Added a configuration blck_cleanUpLootChests that determines if loot crates are deleted when other mission objects are deleted.
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@ -1,6 +1,6 @@
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Blckegls mission system Ver 6.54
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Blckegls mission system Ver 6.55
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Build 35
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Build 38
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Included is an updated version of blckeagls mission system. This began as an effort to fix bugs in and upgrade version 2.0.2 as updated by Narines and has now evolved to a complete reworking of almost all code.
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@ -4,9 +4,16 @@ Loosely based on the AI mission system by blckeagls ver 2.0.2
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Contributions by Narines: bug fixes, testing, infinite ammo fix.
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Ideas or code from that by Vampire and KiloSwiss have been used for certain functions.
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1/23/17 Version 6.54 Build 34
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De-activated debug settings.
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Commented out some logging that was no longer required.
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1/28/17 Version 6.55 Build 38
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bug fixes
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Commented out logging that is no longer needed
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Removed a weapon from loot tables that could be used for dupping.
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1/24/17 Version 6.55 Build 35
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Added a new configuration blck_killEmptyStaticWeapons which determines if static weapons shoudl be disabled after the AI is killed.
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Added a configuration blck_cleanUpLootChests that determines if loot crates are deleted when other mission objects are deleted.
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Fixed an issue that prevented proper deletion of mission objects and live AI.
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1/23/17 Version 6.54 Build 33
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Fixed typos in GMS_fnc_vehicleMonitor.sqf
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