Fixed 2 more typos.
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4f5242b026
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d9b53ba08d
@ -58,8 +58,8 @@ if (isNil "_chanceHeliPatrol") then
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switch (toLower(_aiDifficultyLevel)) do
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{
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case "blue": {_chanceHeliPatrol = blck_chanceHeliPatrolBlue};
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case "red": {_chanceHeliPatrol = blck_noPatblck_chanceHeliPatrolRed};
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case "green": {_chanceHeliPatrol = blck_noPatblck_chanceHeliPatrolGreen};
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case "red": {_chanceHeliPatrol = blck_chanceHeliPatrolRed};
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case "green": {_chanceHeliPatrol = blck_chanceHeliPatrolGreen};
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case "orange": {_chanceHeliPatrol = blck_chanceHeliPatrolOrange};
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default {_chanceHeliPatrol = 0};
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};
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@ -108,9 +108,9 @@ if (isNil "_noPara") then
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default {_noPara = 0};
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};
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};
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if (isNil "_chanceLoot") then {_chanceLoot = 0};
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if (isNil "_chanceLoot") then {_chanceLoot = 0.5};
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if (isNil "_paraTriggerDistance") then {_paraTriggerDistance = 400;};
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if (isNil "_paraLoot") then {_paraLoot = blck_BoxLoot_Blue};
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if (isNil "_paraLoot") then {_paraLoot = blck_BoxLoot_Red};
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if (isNil "_paraLootCounts") then {_paraLootCounts = blck_lootCountsRed};
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_objects = [];
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